[REL]CRAdvCFG v0.1.4.1 Config Tool/Launcher *UPDATED 06-25*

The 2016 reincarnation of Carmageddon! Discuss, mod and troubleshoot!
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Veritas
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[REL]CRAdvCFG v0.1.4.1 Config Tool/Launcher *UPDATED 06-25*

Post by Veritas »

Carmageddon Reincarnation Advanced Config Tool v0.1.4.1



Screenshot: http://i.imgur.com/2yqslI3.png

Download http://www.mediafire.com/download/otvmde759lc6lau/CRAdvCFGv0141.rar


CRAdvCFG v0.1.4.1

Carmageddon Reincarnation Advanced Config Tool v0.1.4.1

DEBUG RELEASE, READ ONLY

CRC32//CRAdvCFG.exe//39D493CE

Updates: http://nigelt.wordpress.com

Steam: Veritas_83
Raptr: veritas_
Twitter: @Veritas_83
This is a read only debug release. Detects your steam path and assumes you installed to default folder.

Supports a few more settings than previous version.

** Requires Administrator permissions to access \Program Files\ **

Changelog

---------

v0.1.4.1 06-25-2014

Written for/with v0.3.0.5644

Changed versioning

Added NoIntro Mod detection

Added Post Processing Detection

Added Post Processing Tooltip

Resized main form and controls slightly

Debug build. READ ONLY!

v0.014 05-21-2014

Written for/with v0.2.0.5112

Added remaining settings that were missing

Added Image Texture Quality

Added Particle Effects Quality

Added Dynamic Cube Mapping Resolution

Added Dynamic Cube Mapping Shadows

Added Shadow Culling Factor

Added Refresh Rate

Added even more tooltips.

Added BitCoin Address. Click to copy.

Resized main form and controls slightly

Debug build. READ ONLY!

v0.013 05-21-2014

Written for/with v0.2.0.5112

Added game launcher, under File menu.

Added many tooltips **

Added VSync tooltip

Added Anti-Aliasing tooltip

Added Ambient Occlusion tooltip

Added Resolution tooltip

Debug build. READ ONLY!

** Tooltips explain what the settings do and their impact on preformance. Hover over the setting to get the tooltip

v0.012 05-16-2014

Written for/with v0.2.0.5112

Added Tooltips! Still many missing.

Added Shadows detection

Added Translucent Shadows Detection

Added Distance Culling Modifiers

Debug build. READ ONLY!

v0.011 04-21-2014

Added Carmageddon Reincarnation version designed with/for

Added Window/Fullscreen Resolution Detection

Added Motion Blur Detection

Added Anti-Aliasing Detection

Debug build. READ ONLY!

v0.01 04-20-2014

First Release!

Everything is new.

Debug build. READ ONLY!

Download http://www.mediafire.com/download/otvmde759lc6lau/CRAdvCFGv0141.rar
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dvine
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Post by dvine »

Perhaps I am missing something, but aren't all these display options available in game now?

Also, not exactly sure this is a modding tool, more of a configuration tool! Perhaps this does not fit within the MODDING realm.

Others may find this tool useful though. I just think this is in the wrong section of the forums!
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Veritas
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Post by Veritas »

I made the same point when the mods moved the original thread here.

The tool is a work in progress. As the settings arent even finished being implemented yet there isnt much point in writing the rest just yet.

Eventually I may make the tool manage or provide 1 click installs for some mods (NoIntro for example). So its not totally off topic in this section.
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Errol
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Post by Errol »

Could you not just edit one thread rather than creating a new one for each version? And a config tool happily falls under the remit of modding.
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Mr.Deviance
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Post by Mr.Deviance »

Why is this app needed exactly?

It doesn't seem to expose any hidden settings that aren't already in the game's visual settings menu.

So again I ask, what is this useful for?
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Veritas
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Post by Veritas »

Mr.Deviance wrote:Why is this app needed exactly?

It doesn't seem to expose any hidden settings that aren't already in the game's visual settings menu.

So again I ask, what is this useful for?
Tell me where Translucent Shadows is in the game menu? (I do actually see it is on the menu, but you are not able to change it, The option is disabled)

Or HZB Culling for example. Not in the game menu.

The tool is very early, it will come to encompass many settings as well as serve the purpose of launcher in the next compile.
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Trent
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Post by Trent »

Veritas wrote:Tell me where Translucent Shadows is in the game menu? (I do actually see it is on the menu, but you are not able to change it, The option is disabled)

Or HZB Culling for example. Not in the game menu.

They aren't able to changed in the menu because they don't work yet.
a.k.a. Brent
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KakkaHousu
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Post by KakkaHousu »

``And try to get your app to allow us to bind our keys to whatever we want straight from the ui of your app, without having to go and manually change the controls in the file.´´

+1 for that
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Veritas
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Post by Veritas »

Awesome, someone took out all the trash in this thread :) Thx mods.

v0.013 coming soon, will have functioning launcher
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dvine
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Post by dvine »

Veritas wrote:Awesome, someone took out all the trash in this thread :) Thx mods.

v0.013 coming soon, will have functioning launcher

Awesome dude! Can't wait...
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3dwizard
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Post by 3dwizard »

Does this app make the game runs faster than if you go to low in game?
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dvine
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Post by dvine »

3dwizard wrote:Does this app make the game runs faster?
No.
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3dwizard
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Post by 3dwizard »

dvine wrote:
3dwizard wrote:Does this app make the game runs faster?


No.


What is hzb culling? I didnt see it in games options in visuals.

Should I keep it on or off?
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dvine
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Post by dvine »

3dwizard wrote:
dvine wrote:
3dwizard wrote:Does this app make the game runs faster?


No.



What is hzb culling? I didnt see it in games options in visuals.

Should I keep it on or off?

I suggest you read this if you are having performance issues.

http://www.carmageddon.com/forum/topic/27094

An in-depth detail into drawing mechanics and the associated cost of the mechanic...
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3dwizard
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Post by 3dwizard »

dvine wrote:
3dwizard wrote:
dvine wrote:
3dwizard wrote:Does this app make the game runs faster?


No.



What is hzb culling? I didnt see it in games options in visuals.

Should I keep it on or off?



I suggest you read this if you are having performance issues.


http://www.carmageddon.com/forum/topic/27094


An in-depth detail into drawing mechanics and the associated cost of the mechanic...

Thanks, I will but there is nothing about HZB culling said there.

Does anybody else know what HZB culling in this app means?
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dvine
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Post by dvine »

3dwizard wrote:Does anybody else know what HZB culling in this app means?
In this app, HZB culling refers to Hierarchical Z-Buffer Occlusion Culling.

Again refer to that forum post to better your C:R experience, this app will not benefit over the in game options that are available to you now.
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Veritas
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Post by Veritas »

3dwizard wrote:
dvine wrote:
3dwizard wrote:Does this app make the game runs faster?


No.



What is hzb culling? I didnt see it in games options in visuals.

Should I keep it on or off?

If you hover over HZB Culling in my tool, along with many of the other settings. A tooltip will show that will tell you what various settings do and their impact. Much of the text is quoted from the devs and the thread that dvine mentioned.
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Veritas
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[REL]CRAdvCFG v0.1.4.1 Config Tool/Launcher *UPDATED 06-25*

Post by Veritas »

v0.013 out.

Remaining settings planned for v0.014

Write functions planned for v0.015

Some examples of what my tools look like when they are actually finished.

Dead Island http://www.mediafire.com/?kofsl1frcs4njau



Burnout Paradise http://www.mediafire.com/download/3ttt6md87mg7olb/BPAdvCFGv041-final.rar

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Errol
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Post by Errol »

Minor nitpick. The options are pretty hard to read on the background images. If you popped them into a group box with a translucent background colour it would enhance readability without diminishing the overall look and feel.
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Veritas
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Post by Veritas »

Errol wrote:Minor nitpick. The options are pretty hard to read on the background images. If you popped them into a group box with a translucent background colour it would enhance readability without diminishing the overall look and feel.
Thats why I included options to change to single color background or change the text color to something obscene :)
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Errol
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Post by Errol »

Aha, didn't notice the menu bar along the top there. Carry on.
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Veritas
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Post by Veritas »

v0.014 out
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Espyo
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Post by Espyo »

Uh, I thought exactly what Errol did, and also didn't see the menu. But maybe you should make the default menu background be more contrasting. I say that only 1 out of every 10 people would really prefer a brighter background over a more subtle one. Your best bet would probably be to just wait for feedback when the completed release happens, though.
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Veritas
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Post by Veritas »

Espyo wrote:Uh, I thought exactly what Errol did, and also didn't see the menu. But maybe you should make the default menu background be more contrasting. I say that only 1 out of every 10 people would really prefer a brighter background over a more subtle one. Your best bet would probably be to just wait for feedback when the completed release happens, though.
I'm no longer developing those tools. They've been in the state they're in for about 2 years. I just remember the location of the settings, that and the text is still mostly legible. Most people I've seen use the tools just change the background to black.
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Espyo
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Post by Espyo »

No no, I meant for your current Carma tool. You said that when you finish it, it'll look similar to the ones in those screenshots.
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Veritas
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Post by Veritas »

Espyo wrote:No no, I meant for your current Carma tool. You said that when you finish it, it'll look similar to the ones in those screenshots.
The Red on solid Black should suffice for a long time. The game isnt even done yet :P
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Veritas
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Post by Veritas »

v0.1.4.1 out