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brampton for SOD
Posted: Fri Aug 01, 2008 12:10 pm
by Turnip
i know this will seem very cheeky and disrespectful but could anybody make brampton for SOD. brampton is a 1/4 mile oval dirt track which has tyres around outside and on inside turns. i can get some pictures and videos if any of you can make it. thanks.
Re: brampton for SOD
Posted: Sat Aug 02, 2008 12:08 am
by Jon606
Turnip you'd be better off asking Marcel (RCBanger) to make it, seeing as he has done some before. Or you could contact Freddy, seeing as he made the game, plus it's his local track!
Re: brampton for SOD
Posted: Sat Aug 02, 2008 10:13 am
by Turnip
how can i contact them because i have no idea how or where to reach them?
Re: brampton for SOD
Posted: Sat Aug 02, 2008 10:33 am
by coffeycup
Husky has been eager to make new maps...not that I'm volunteering him or anything
Re: brampton for SOD
Posted: Sat Aug 02, 2008 2:09 pm
by Husky
I already am making 3 tracks. I guess I could make another.
I need pictures!
Re: brampton for SOD
Posted: Sat Aug 02, 2008 2:24 pm
by Turnip
thanks mate. theres not many pictures of the track but theres a videos if that helps
http://www.youtube.com/watch?v=-5yCvPq_ ... re=related
hope its good enough. thanks
Re: brampton for SOD
Posted: Sat Aug 02, 2008 3:25 pm
by coffeycup
Re: brampton for SOD
Posted: Sun Aug 03, 2008 12:41 pm
by Husky
The satellite view was the most helpful. All I have left to do is add all the tires, and get it working in the game!
Re: brampton for SOD
Posted: Sun Aug 03, 2008 1:05 pm
by Turnip
whoa that was right quick and it looks amazing. i was expecting it to take like 2months. will the tyres be individual or will it be one big wall?
Re: brampton for SOD
Posted: Sun Aug 03, 2008 4:50 pm
by Husky
Separate. Just need to convert it!
Re: brampton for SOD
Posted: Sun Aug 03, 2008 4:54 pm
by coffeycup
Hats off to you! Those big buried truck tires don't look like they move at all in the video.
Maybe add a few loose ones later as noncars, I'll even do it for you.
Re: brampton for SOD
Posted: Sun Aug 03, 2008 4:56 pm
by Husky
Thank you!
Re: brampton for SOD
Posted: Sun Aug 03, 2008 5:27 pm
by Turnip
OMG thats amazing mate, thats exactly like the real thing. thank you its a really good map. how long will it take to get in game mate?
Re: brampton for SOD
Posted: Sun Aug 03, 2008 5:44 pm
by Husky
one, or maybe 2 days.
Re: brampton for SOD
Posted: Sun Aug 03, 2008 5:48 pm
by Turnip
cool. i cant wait to play it. im going to have a go at sheffield and see how it goes. if i get stuck on anything would you be able to tell me what to do please
once again thanks for making brampton
Re: brampton for SOD
Posted: Mon Aug 04, 2008 12:46 am
by coffeycup
Almost done.
A little more paperwork and a map to do for Husky.
Re: brampton for SOD
Posted: Mon Aug 04, 2008 3:35 am
by Razor
looks great, as soon as i get sod working i'll play this.
Re: brampton for SOD
Posted: Mon Aug 04, 2008 4:06 am
by Dalags177
i seroulsy cant believe how well youv done that. (although when you do release it could you make sure it doesnt have pedestrians as the track wont work with them on SoD )
looks brilliant well done
Re: brampton for SOD
Posted: Mon Aug 04, 2008 4:51 am
by Freddy
Looking very good Husky, weldone!
Couple of things you might want to do though, I have been to Brampton myself and the banking around the outside could do with being a tad higher, plus the catch fencing looks too high. Also the track itself seems to be a bit too big compared to the size of the cars? minor things I know but helps make it more accurate...
Also on the paperwork side Brampton is quite bumpy so knock the bumpyness level up a bit in the trackname.txt also in the material entries the car to wall and car to track friction want to be turned up a bit so that when a car hits the tyres it 'sticks' and when a car rolls over it flips rather than just skids on it roof, look at the txt files for 'smallfield' or 'bigdirt' from sod as examples of what I mean, alot of tracks have been let down by this as cars react differently depending on what surface they are on, or hitting. Hope this makes sence lol
Oh and yes you might want to make 2 versions of it one with no peds and one with, as tracks with peds do not work on sod...my fault I deleted all the ped detail to save on file size
Re: brampton for SOD
Posted: Mon Aug 04, 2008 6:15 am
by Turnip
that looks right good, thanks husky. i need help on sheffield already
how do you do post and wire fencing on sketchup? cheers
Re: brampton for SOD
Posted: Mon Aug 04, 2008 9:34 am
by coffeycup
I'm afraid, what you see is what you get (though I did lower the height of the chain link fence.)
No one was actively building this racetrack or even thinking of it 48 hours ago. That is until Turnip rolled off the back of a truck, dusted himself off and announced he'd like someone to build a SOD track for him, the cheeky monkey. Having recieving virtually no reference from said turnip (youtube link?) I was the one who used google maps to create a photo-mosiac for Husky to base the map on. I was the one who got on flickr and found a little more reference. Based on only those references I think Mr Husky did a great job.
The screenshot shows peds, but the zip is w/o peds. There are simple instructions included for adding them back in.
Features:
Layout based on satellite photos
Smashable fences
Many tippables like tires, haybails, trash cans and more
Material modifiers for bumpy surface and dust clouds
Download here
Re: brampton for SOD
Posted: Mon Aug 04, 2008 9:54 am
by Freddy
No probs Coffey lol I guess I was a bit late seeing this thread, could of provided some refererence photos etc, but nevermind..still looks great as it is
Re: brampton for SOD
Posted: Mon Aug 04, 2008 9:56 am
by Razor
Great job Husky and Coffey, I'll download it and use it once i get SoD fixed, nice one guys.
Re: brampton for SOD
Posted: Mon Aug 04, 2008 10:03 am
by Turnip
thank you coffeycup and husky, its a great track and im really glad you made it.
Re: brampton for SOD
Posted: Mon Aug 04, 2008 2:46 pm
by Harmalarm
Awesome work both of you guys! I think I'm going to install SOD again too
Great speed of releasing it too!
Re: brampton for SOD
Posted: Thu Aug 07, 2008 3:27 am
by Harmalarm
Nice track guys, I've tested it this morning. It is actually hard to win from the AI in this one!
And nice custom noncars Coffey. These are from you noncar pack right?
Re: brampton for SOD
Posted: Thu Aug 07, 2008 7:04 am
by coffeycup
Yeah, custom. I still have some I haven't used yet, like parking meters and sawhorse barriers