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[Halogaland WIP C1/C2] Astrana Roadster

The greatest unfinished sequel ever!
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Fireman
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[Halogaland WIP C1/C2] Astrana Roadster

Post by Fireman »

Woho great news, can't wait to see the PP as well! :)
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Deadhart
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[Halogaland WIP C1/C2] Astrana Roadster

Post by Deadhart »

Same here, lookin forward to Pumpin' some Lead!
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Halogaland
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[Halogaland WIP C1/C2] Astrana Roadster

Post by Halogaland »

PP :




Agent Orange's LP :


largest image : http://img820.imageshack.us/img820/3624/agento.jpg
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[Halogaland WIP C1/C2] Astrana Roadster

Post by Halogaland »

HOOOOOOO look at this Lead Pumper ;)


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[Halogaland WIP C1/C2] Astrana Roadster

Post by Halogaland »

With the newest textures :



The LowPoly will simply be the C1 model, with it's textures.
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Deadhart
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[Halogaland WIP C1/C2] Astrana Roadster

Post by Deadhart »

Now that's pumpin'! Uh, but just a litlle, little detail. Peaint the numbers Orange like they are on the original. Anyways, the model is flawless. Fuckin' epic man, seriously.
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[Halogaland WIP C1/C2] Astrana Roadster

Post by Halogaland »

The LeadPumper is not abandoned, but I'm in holidays, and I've forgotten to move my last update from the fix PC to the handable PC that I have now X), so you'll have to wait a bit, but the car will be finished before the end of August ;)

So for the moment, I'm workin on a C1 car, Astrana Roadster :


this car is totally original, and there'll be guards (just above the front wheels), and I have understand the behaviour of FRPIVOT and FLPIVOT, so those thingy will be renamed FLGUARD and FRGUARD, and will be parents of ASROFRWHL and ASROFLWHL.

That's all, few news later
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[Halogaland WIP C1/C2] Astrana Roadster

Post by Fireman »

Looks like one of those RC vehicles from the other game you mod (yeah sorry, forgot the name :P)

Will we see the PP anywhere anytime soon by the way?
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[Halogaland WIP C1/C2] Astrana Roadster

Post by Razor »

The rear looks like the original Eagle.
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[Halogaland WIP C1/C2] Astrana Roadster

Post by Halogaland »

RC game = ReVolt :P

For the PP, this will surely appear in TM, and maybe for C2 (I'd like it would be sure, but... I have only one month right now)
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[Halogaland WIP C1/C2] Astrana Roadster

Post by Halogaland »

For those who want, I've finished the PP, but the driver hasn't changed, because I've not succeeded in finding a good pilot :x
http://www.mediafire.com/?a2t3yvq3bkx2bad

Astrana textured :
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[Halogaland WIP C1/C2] Astrana Roadster

Post by Fireman »

I have to say the saws do look pretty cool, it reminds of me of one of the robots from Robot Wars.
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[Halogaland WIP C1/C2] Astrana Roadster

Post by Halogaland »

I have a request, BeMax doesn't work for me on W7, due to a file called COMDLG32.DLL/OCX, could someone who has BeMax convert that for me?
http://www.mediafire.com/?e47eeb62b5iqh2e

I just want you to give me the MAT, ACT and DAT files, thx
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[Halogaland WIP C1/C2] Astrana Roadster

Post by coffeycup »

You didn't include any textures so not completely sure if everything is good, but here you go:
http://coffey.polygonized.com/files/astrana.zip
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Halogaland
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Post by Halogaland »

I think BeMax doesn't really care about the textures, but about the materials, I think that when you used it, it said MATERIAL #0 needs texture or something like that? I've always done it like that, and it has never avoided me to do any car :P

THANKS A LOT! :P
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[Halogaland WIP C1/C2] Astrana Roadster

Post by Halogaland »

Is it normal that in the newer Plaything 2, the car isn't placed like in the older version, I mean :

In Zm, I had Turned the car 180° (nose to back, back to nose) then I turned it 90°, nose to the bottom, and last I've reduced its size 75%

In my older version of PT2, the car appears normally, I mean front was front, rear was rear...

But in the newer version, I have : Front view = bottom of the car, top view = rear... (as in Zmodeler so)

So is it normal? Or maybe could I keep the normal car size in Zmodeler?
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[Halogaland WIP C1/C2] Astrana Roadster

Post by coffeycup »

I didn't use Bemax. Used 3DMax and ASE2ASC so maybe that's why.
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Halogaland
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[Halogaland WIP C1/C2] Astrana Roadster

Post by Halogaland »

FOR THOSE WHO PLAY TM!

Pink Pulveriser is ready on roads, sadly, I haven't found a cool big badass driver model, so I kept the last modification :
http://www.trackmania-carpark.com/car.php?id=2091







I hope it's really what you wait for High poly remake :p

I will be later available for C2, but largely less High Poly ^^
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Fireman
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[Halogaland WIP C1/C2] Astrana Roadster

Post by Fireman »

Unfortunately I don't play TM, but it looks freakin awesome :)

It'll be great in C2
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Deadhart
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[Halogaland WIP C1/C2] Astrana Roadster

Post by Deadhart »

I'm still pissed at Trackmania for not working on my old pc... I threw the CD out of the window lol. On the back of the box they said it was tested on the EXACT same computer like I had, yet it refused to cooperate. And asking for refund? It was a clearance item from the Carrefour hypermarket dozens of miles away... not worth the trouble.
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[Halogaland WIP C1/C2] Astrana Roadster

Post by Synetearis »

That shurly burly car looks damn massive! really like it, dont wanna get run over by that :/
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[Halogaland WIP C1/C2] Astrana Roadster

Post by Toshiba-3 »

Hey HG, this is indeed a hipoly remake but you seem to forget about the texture and texture details!

I think you might have to spend some time on tutorials at some point if you want to progress in a more coherent way.

Nice work nonetheless, after Re-Volt, Carmageddon cars are on vacation in Track Mania heh!
Image / carmageddon add-ons at road reaction
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Halogaland
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[Halogaland WIP C1/C2] Astrana Roadster

Post by Halogaland »

I'm doin' a new carma car for TM : Annihilator, but in a more realistic config, indeed, we all know that vlad is in the center of the cockpit in his MK1, but when i searched for this style of car in images, it wasn't possible, due to the reactor, but lemme present you it :



(click on images for bigger res)


News later, bye Hal'
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Fireman
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[Halogaland WIP C1/C2] Astrana Roadster

Post by Fireman »

Booo! Stop making stuff I can't use!

Looks really cool though, bet it´ll go over-the-top fast.
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[Halogaland WIP C1/C2] Astrana Roadster

Post by BattleMetalChris »

Ooh, I really like that.

You might want to have a hole in the front of the bodyshell somewhere though as the body would cut off all the airflow to the engine.
Espyo wrote: Tue Aug 16, 2011 1:33 pm Let me check when was the last time explosions weren't awesome. Never!
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Halogaland
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[Halogaland WIP C1/C2] Astrana Roadster

Post by Halogaland »

Mapping UV is in progress, total : 95000 poly
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[Halogaland WIP C1/C2] Astrana Roadster

Post by Halogaland »

Here's some new images :

Halogaland de France wrote:The 2 versions are here :

With blade :



Without blade :



Both :


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[Halogaland WIP C1/C2] Astrana Roadster

Post by Halogaland »

The Annihilator Reincarned has been realised :
http://www.trackmania-carpark.com/forum/viewtopic.php?f=17&t=19052
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Post by B.A. »

Darn, that one looks good!
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Halogaland
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[Halogaland WIP C1/C2] Astrana Roadster

Post by Halogaland »

My New WIP : Peroxodisulfa Acid

It's a totally original thing, looks a bit like a Hot Wheels toys :





And also, as I've perfectly understand the WAM file working, I've made scratches to all parts (expect wheels) :





And last I've also understand how worked the GROOVE parts :rockon:



what do you think?
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Halogaland
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[Halogaland WIP C1/C2] Astrana Roadster

Post by Halogaland »

Pink Pulveriser was made for TM, and now, it's done for C2, surely still things to do, Pink less pink, decals, and better paint, grungy... :




Crackable textures :




Shirley :



Do not worry, usually, she has arms XD
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Halogaland
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[Halogaland WIP C1/C2] Astrana Roadster

Post by Halogaland »

New textures! :








I think that the scratch textures are better, aren't they?
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Post by Halogaland »

Wheels, Blades finished, interior begun!

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[Halogaland WIP C1/C2] Astrana Roadster

Post by Razor »

Very nice! At this rate C12C2.html will be complete in no time.
[ Razor @ Carmageddon Webmasters Alliance Network ] [ My Downloads ] [ My Carma Items ] [ Conversion lists ]
To download the BETA Mod and more information on my other work, visit me @ https://razor.cwaboard.co.uk
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[Halogaland WIP C1/C2] Astrana Roadster

Post by Halogaland »

Some images of the fearari :







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