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[REL] Ford Cortina v8-v2

The greatest unfinished sequel ever!
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Sleep Dirt
hit n run
Posts: 153
Joined: Sun Nov 27, 2011 7:36 pm
Location: England, Isle of Wight

[REL] Ford Cortina v8-v2

Post by Sleep Dirt »

Yo dudes here's a update to me Cortina

Has a bunch of revampularisations of the old and handfull of new tings to bend,

the interiour and frontend got the most atention the OBJ file is included also

so feel free to pilage this model for textures and components if you wish.

A nice bit of crumple

Here's a red bit Coffeycup did to it.

And some innards


Here she is:

Ford Cortina v8-v2 http://snk.to/f-c7xm0n9t

I hope you enjoy smashing the shit out of it :)
The Ocean Is the Ultimate Solution.
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The Garbarian
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[REL] Ford Cortina v8-v2

Post by The Garbarian »

Made me smile :)

Hope you can also do the same Cortina Mod for the new C:R when we add CarMODgeddon to the game.

Can't wait to see that thing smash or get smashed!

Thanks,

j
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Sleep Dirt
hit n run
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Joined: Sun Nov 27, 2011 7:36 pm
Location: England, Isle of Wight

[REL] Ford Cortina v8-v2

Post by Sleep Dirt »

Cool :)

I'm gonna give it a good go, I'm dying to see the ideal poll placement for the ultimate damage in C:R!!! Especially with some MODgeddoning going down too!!!

I'm very excited to see this old Ford get ripped to pieces in the new C:R engine ;p

Thank's buddy :)
The Ocean Is the Ultimate Solution.
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FatCat
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[REL] Ford Cortina v8-v2

Post by FatCat »

The Garbarian wrote:Made me smile :)

Hope you can also do the same Cortina Mod for the new C:R when we add CarMODgeddon to the game.

Can't wait to see that thing smash or get smashed!


Thanks,

j

Do you mean that all the mods that worked for C2 will also work for C:R?
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Trent
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[REL] Ford Cortina v8-v2

Post by Trent »

FatCat wrote:Do you mean that all the mods that worked for C2 will also work for C:R?
Yes and no. Yes if you made a car for C2 you will be able to export it from your modelling application of choice and set it up for C:R. No C2 mods will not work directly in C:R because the file formats are very different.
a.k.a. Brent
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FatCat
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[REL] Ford Cortina v8-v2

Post by FatCat »

Trent wrote:
FatCat wrote:Do you mean that all the mods that worked for C2 will also work for C:R?


Yes and no. Yes if you made a car for C2 you will be able to export it from your modelling application of choice and set it up for C:R. No C2 mods will not work directly in C:R because the file formats are very different.

I dunno Trent, You've seen what Pat's work has been so far, he seems to be like some type of wizard, i would believe it if Stainless said that he's figured out a way to import mods from C2 straight into C:R... that would make the starting pool of mods absolutely ENORMOUS.
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Sleep Dirt
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Joined: Sun Nov 27, 2011 7:36 pm
Location: England, Isle of Wight

[REL] Ford Cortina v8-v2

Post by Sleep Dirt »

The Garbarian wrote:Made me smile :)

Hope you can also do the same Cortina Mod for the new C:R when we add CarMODgeddon to the game.

Can't wait to see that thing smash or get smashed!


Thanks,

j

I feel like I'm nearly ready to attempt the heavy quest, got to get at least one car in CR:MD.
The Ocean Is the Ultimate Solution.
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