Dear returning Carmageddon fans
These last years, the CWA Board assimilated what was archived from many old Carmageddon forums, including the whole of the Official Carmageddon.com Forums.
If you wish to merge any previous account you might have had with your new or existing CWA account, don't hesitate to reach out to us !
These last years, the CWA Board assimilated what was archived from many old Carmageddon forums, including the whole of the Official Carmageddon.com Forums.
If you wish to merge any previous account you might have had with your new or existing CWA account, don't hesitate to reach out to us !
CrashDay!! :D
- -[ Raven-X ]-
- kill boss
- Posts: 2200
- Joined: Mon Apr 03, 2000 4:20 pm
- Location: ...-[ Tha Netherlands ]-...
CrashDay!! :D
Just so you all know:
http://www.moonbyte.de/pages_e/crashday/thegame.htm
All i can say is, WHOOOOOOO!!!
http://www.moonbyte.de/pages_e/crashday/thegame.htm
All i can say is, WHOOOOOOO!!!
- Straight From My Realm Of My Underground Madness!! -
- Mad Max RW
- motorised death
- Posts: 1159
- Joined: Sat Sep 23, 2000 4:00 pm
Re: CrashDay!! :D
The maps look kinda terrible. By terrible I mean really really flat and boring. The cars look cool, though.
- -[ Raven-X ]-
- kill boss
- Posts: 2200
- Joined: Mon Apr 03, 2000 4:20 pm
- Location: ...-[ Tha Netherlands ]-...
Re: CrashDay!! :D
duh! read the website.
It's in pre-alpha stage.
"The PC game is comparable with "Carmageddon" (SCI) and
"Stunts" (Distinctive Software); mostly because Crashday's gameplay
also concentrates on realistic stunt physics, absolute freedom of
movement and the ability to create custom maps with a powerful
track editor."
It's in pre-alpha stage.
"The PC game is comparable with "Carmageddon" (SCI) and
"Stunts" (Distinctive Software); mostly because Crashday's gameplay
also concentrates on realistic stunt physics, absolute freedom of
movement and the ability to create custom maps with a powerful
track editor."
- Straight From My Realm Of My Underground Madness!! -
- Savage-Elve
- road raged psycho
- Posts: 1211
- Joined: Sat Jun 30, 2001 4:00 pm
- Contact:
Re: CrashDay!! :D
There's something in the atmosphere of the levels wich i really like.
Don't shoot me, i'm just the piano player.
Re: CrashDay!! :D
shit... looks fun indeed!
Re: CrashDay!! :D
The video doesn't look that bad, it also doesn't look that great. Cars do have some nice damage effect but then there is the hummer (in the video) and it's floating wheels. The world lack something and it's not very visualy good. Now granted you can say yeah this is alpha, uhuh so maybe there is hope that will change. (however I can think of a handful of car games that never get done fully so)
With todays highend computer and games that make use of that at this point this game just falls short (sure game play counts for something but you have to get me to want to play first and that takes looks)
With todays highend computer and games that make use of that at this point this game just falls short (sure game play counts for something but you have to get me to want to play first and that takes looks)
- Hellspawn73
- speed freak
- Posts: 578
- Joined: Thu Aug 24, 2000 4:00 pm
Re: CrashDay!! :D
thanks for the reminder Rave...nearly completely forgot about this game....last time it was previed i d/l the fly by f the map which looked interesting....seems interesting... keep us informed bro
Re: CrashDay!! :D
that looks frigging awsome... still just a Alpha, it looks good enought for me at the moment
"One chicken in a thousand is hatched near a road. One in every ten thousand of those ever tries to cross it. Half of them are run over by cars."
- Mad Max RW
- motorised death
- Posts: 1159
- Joined: Sat Sep 23, 2000 4:00 pm
Re: CrashDay!! :D
OK, since it is an alpha I'll retract my previous statement. It's never good to judge a game based on an early build. Kinda like saying a game is garbage because the concept art is in black and white. Retail might look totally different. It might turn out great, it might turn out a steaming pile of crap.
Re: CrashDay!! :D
hope it isnt the second one "it might turn out a steaming pile of crap"
"One chicken in a thousand is hatched near a road. One in every ten thousand of those ever tries to cross it. Half of them are run over by cars."
CrashDay!! :D
this game seem to promess!
it's a pity it doesn't have a relese date!!!
it's a pity it doesn't have a relese date!!!
Re: CrashDay!! :D
i would actualy say its better... then they have enought time to complete the game rather then relise it unfinnished... like C2 and TDR and the most newer games... but the bad thing is that they might never relise it
"One chicken in a thousand is hatched near a road. One in every ten thousand of those ever tries to cross it. Half of them are run over by cars."
Re: CrashDay!! :D
i wonder if the cars will end up having interiors.. probably wouldnt, the only thing i like about that is complete window smashing hehe.
they still look alright though, photo real textures is good, damage textures can be a good thing if used wisely, carmageddon shoulda had them along with detachables, and yeah you can make a car use damage textures in C2 i know.. but there probably isnt enough room to have 2 or 3 levels (a light hit makes a light dent, hit again you'll reach the next level of damage..) since you are limited to 100 tif files.
they still look alright though, photo real textures is good, damage textures can be a good thing if used wisely, carmageddon shoulda had them along with detachables, and yeah you can make a car use damage textures in C2 i know.. but there probably isnt enough room to have 2 or 3 levels (a light hit makes a light dent, hit again you'll reach the next level of damage..) since you are limited to 100 tif files.
Re: CrashDay!! :D
WHO CARES about graphics, when the forum we're all posting in is dedicated to Carmageddon 2?!?!?!- seeriously, even if the game really did look like it does in pre-alpha, it still looks countless times better than c2, and will probably have a better (e.i. you flip in stead of slide, and gravity is apparent) physics engine, with better damage modeling, and they're DEVELOPING the game around being modified- it's on the first page of the site for cryin out loud- this game is fucking awesome. okay i'm done.
edit- this just popped into my head when i read "damagemaps"- this game might be what we were hoping tdr was going to be you guys...
edit- this just popped into my head when i read "damagemaps"- this game might be what we were hoping tdr was going to be you guys...
What's Carmageddon?
- Mad Max RW
- motorised death
- Posts: 1159
- Joined: Sat Sep 23, 2000 4:00 pm
Re: CrashDay!! :D
It just seems pointless racing around hitting each other without peds or crazy looking tracks. Nothing will ever be as good as Carmageddon. Noone has the balls to take it on and CrashDay doesn't come close.
Re: CrashDay!! :D
Max... ya just blew my last hopes of a new carma to bits
"One chicken in a thousand is hatched near a road. One in every ten thousand of those ever tries to cross it. Half of them are run over by cars."
Re: CrashDay!! :D
But he is kinda right... just hope that CrashDay doesnt finish up like a Burnout clone...
Re: CrashDay!! :D
you're very right about the pedestrians , but the damage looks AMAZING though, and i'm sure some pretty crazy traks will eventually be made.
What's Carmageddon?
Re: CrashDay!! :D
Posted by Mad MAx
You are wrong there Mad Max, you don't just race around hitting each other, you can also blow each other up with the equipped weapons, and buy new weapons etc... It is a Great Game, I'll try to get some more, interesting information for yous tomorrow.
It just seems pointless racing around hitting each other without peds or crazy looking tracks. Nothing will ever be as good as Carmageddon. Noone has the balls to take it on and CrashDay doesn't come close
You are wrong there Mad Max, you don't just race around hitting each other, you can also blow each other up with the equipped weapons, and buy new weapons etc... It is a Great Game, I'll try to get some more, interesting information for yous tomorrow.
- -[ Raven-X ]-
- kill boss
- Posts: 2200
- Joined: Mon Apr 03, 2000 4:20 pm
- Location: ...-[ Tha Netherlands ]-...
Re: CrashDay!! :D
Don't mind me asking, And you are.... ?
- Straight From My Realm Of My Underground Madness!! -
Re: CrashDay!! :D
I am god, would you like to know more? lol
seriously tho I will have more information tomorrow.
seriously tho I will have more information tomorrow.
- Mad Max RW
- motorised death
- Posts: 1159
- Joined: Sat Sep 23, 2000 4:00 pm
Re: CrashDay!! :D
What kind of weapons? I don't wanna get too excited for a game that's still pre-Beta. Besides, I JUST got Carma 2 working again with custom cars and I probably won't care about anything else for a while.
Re: CrashDay!! :D
Raven X I am actually a beta tester of Crash Day, the game is coming along very well, Max some of the weapons consist of a rocket launcher and a machine gun, there are lots of ramps, hills, and other things, to launch your car off of, also the game will have a map eidtor. There is alot of untold information due to the NDA contract I signed
Re: CrashDay!! :D
the game sounds more like a mix of... the Interstate games and carmageddon series
hmm... i want to have the ol interstate76 again... thats sutch a cool game (never liked the new one tho)
hmm... i want to have the ol interstate76 again... thats sutch a cool game (never liked the new one tho)
"One chicken in a thousand is hatched near a road. One in every ten thousand of those ever tries to cross it. Half of them are run over by cars."
- -[ Raven-X ]-
- kill boss
- Posts: 2200
- Joined: Mon Apr 03, 2000 4:20 pm
- Location: ...-[ Tha Netherlands ]-...
Re: CrashDay!! :D
Ohw neat Boomer, keep us posted
Or post a copy :P hehe.
Or post a copy :P hehe.
- Straight From My Realm Of My Underground Madness!! -
Re: CrashDay!! :D
I have a little more information for yous. The cars will have transparent windows, showing the interior, also you will be able to play online (against other people across the world) also the tracks will have more detail, in later builds of the game.
hope thats enough to tie yous over for a little while
hope thats enough to tie yous over for a little while
- Mad Max RW
- motorised death
- Posts: 1159
- Joined: Sat Sep 23, 2000 4:00 pm
Re: CrashDay!! :D
Kruszchev I totally agree.
Re: CrashDay!! :D
"(e.i. you flip in stead of slide, and gravity is apparent) "
well i agree that c2 has pretty cruddy gravity, but i still get quite a lot of nice rolls!
like this:
http://wave.prohosting.com/carwreck/disintagration.MOV - u can download, tis only 267kb and like 7 secs long
if the bounding box on the car is setup right and the rest of the cars psychics its going to flip/roll good usually.
well i agree that c2 has pretty cruddy gravity, but i still get quite a lot of nice rolls!
like this:
http://wave.prohosting.com/carwreck/disintagration.MOV - u can download, tis only 267kb and like 7 secs long
if the bounding box on the car is setup right and the rest of the cars psychics its going to flip/roll good usually.
- Econobrick
- Stucco
- Posts: 1720
- Joined: Wed Apr 05, 2000 7:14 pm
- Location: Sutter and Belmont
- Contact:
- Powdered Toast MAAAN!!
- 12 Cyl Symphony
- Posts: 1277
- Joined: Wed Aug 09, 2000 4:00 pm
Re: CrashDay!! :D
I have loadsa rolls too! hehe... But, question!! How in the hell did you get the compression so high? My shortest movie is like 4 secs and is like 2 megs!
Re: CrashDay!! :D
rolling 24/7 that car...
was thinking about the BBOX setting... can ya explain a little how ya made the shape of it... or did ya have a hig centre of mass... cuz that can also create rollings like that, just take a look at freddys Volvo 240 wagon banger (The red one...)
was thinking about the BBOX setting... can ya explain a little how ya made the shape of it... or did ya have a hig centre of mass... cuz that can also create rollings like that, just take a look at freddys Volvo 240 wagon banger (The red one...)
"One chicken in a thousand is hatched near a road. One in every ten thousand of those ever tries to cross it. Half of them are run over by cars."
- random_monkey
- motorized monkey
- Posts: 2878
- Joined: Fri Sep 08, 2000 4:00 pm
- Location: Burton, Midlands, England
Re: CrashDay!! :D
or you could give it suspension like your bitch, and then try and turn at a high speed
Re: CrashDay!! :D
"I have loadsa rolls too! hehe... But, question!! How in the hell did you get the compression so high? My shortest movie is like 4 secs and is like 2 megs!"
i use manual camera.. and i just click on a solid object like a street or a building or what have you near what i want to record, for some reason the clips come out lower quality,.. if you dont lock the cam onto a car or a ped. i also set it up so it doesnt pu thtat stupid carmagedon screen on the oopening/ending by fooling around in options.txt
i use manual camera.. and i just click on a solid object like a street or a building or what have you near what i want to record, for some reason the clips come out lower quality,.. if you dont lock the cam onto a car or a ped. i also set it up so it doesnt pu thtat stupid carmagedon screen on the oopening/ending by fooling around in options.txt
- C2 Scientist
- jaywalker
- Posts: 2059
- Joined: Tue Mar 26, 2002 5:00 pm
- Location: Finland
- Contact:
Re: CrashDay!! :D
Yup, using solid spot means that most of the pixels stay same in the movie clip. (Only the pixels of the moving car change)
Check who’s online
Users browsing this forum: No registered users and 143 guests