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Bleak City Outskirts with powerups
Posted: Sun May 10, 2020 6:33 pm
by Mastro 666
Re: Bleak City Outskirts with powerups
Posted: Sun May 10, 2020 9:05 pm
by Razor
Long overdue, nice work, Mastro.
Re: Bleak City Outskirts with powerups
Posted: Mon May 11, 2020 8:20 am
by hazardic
Thank you Mastro
since i have in my c2 only c1 tracks i have already forgotten what power ups are
Re: Bleak City Outskirts with powerups
Posted: Tue May 12, 2020 7:25 am
by Harmalarm
Ok, I just realized I completely forgot these don't have powerups :D. Nice work. Are they the same as in C1?
Re: Bleak City Outskirts with powerups
Posted: Wed May 13, 2020 11:17 pm
by Mastro 666
Nop, not that many.
Re: Bleak City Outskirts with powerups
Posted: Sat May 23, 2020 3:16 pm
by Toshiba-3
Yeah, it's possible to mass import them from C1 by converting their coordinates into pivots in a 3DS ascii file. Then mass replacing the models in Max and merging into the level. BTW I had made 3D models for the C1 powerups for my Mayan Mayhem port, you may use them if you want.