Dear returning Carmageddon fans
These last years, the CWA Board assimilated what was archived from many old Carmageddon forums, including the whole of the Official Carmageddon.com Forums.
If you wish to merge any previous account you might have had with your new or existing CWA account, don't hesitate to reach out to us !
These last years, the CWA Board assimilated what was archived from many old Carmageddon forums, including the whole of the Official Carmageddon.com Forums.
If you wish to merge any previous account you might have had with your new or existing CWA account, don't hesitate to reach out to us !
Delorean is done.
Re: Delorean is done.
yeah can we see the front of the car at least
- C2 Scientist
- jaywalker
- Posts: 2059
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- Location: Finland
- Contact:
Re: Delorean is done.
Ever downloaded 80MB files?
0.332 / 80 * 100% = 0.42 %
Seriously, I was just planning to go to sleep, I'm too tired to take pictures and upload them right now... mercy!
Later?
0.332 / 80 * 100% = 0.42 %
Seriously, I was just planning to go to sleep, I'm too tired to take pictures and upload them right now... mercy!
Later?
- Mad Max RW
- motorised death
- Posts: 1159
- Joined: Sat Sep 23, 2000 4:00 pm
Re: Delorean is done.
Yeah, the wheels look awful. And I never saw a Delorean that wasn't plain stainless steel. Yours looks kinda black.
Re: Delorean is done.
change = good. i think it's wikkid cool.
- C2 Scientist
- jaywalker
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Delorean is done.
FYI: Weekend gave me time to finish this one.
- New parts
- New physics (3 main files, + 8 experimental physics effects)
- New skins (5 new)
Comments?
[ October 12, 2002: Message edited by: C2 Scientist ]
- New parts
- New physics (3 main files, + 8 experimental physics effects)
- New skins (5 new)
Comments?
[ October 12, 2002: Message edited by: C2 Scientist ]
- Secret Chimp
- motorised death
- Posts: 825
- Joined: Mon Jun 12, 2000 4:00 pm
Re: Delorean is done.
The wheel sizes and proportions look crap. A screenshot from a better angle would help.
- SoupaVedg
- motorised death
- Posts: 776
- Joined: Fri Feb 22, 2002 5:00 pm
- Location: Province de Québec, Canada
Re: Delorean is done.
The car's lookin' good... I downloaded it... But... It say that one of the .pix file is empty or sumething... But since I can't open & see .pix files(Well, I can open .pix, just that I only see black screen for each of 'em), I dunno if it's my computer acting up or if it's for real... Would be great if you would add the .tiff with it too... I know it take a lot more space, but I would like to see your skins...
SoupaVedg! The only super hero who have Soup in his name!
- C2 Scientist
- jaywalker
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Re: Delorean is done.
"Wheels look awful." Is it the size, 3D model shape, or the textures? I didn't pay much attention to the size...
And I think the black skin looks much better than original, even if they don't have such a paintwork in real life.
Hey SoupaVedg, can you drive the car at all? Does it crash the game? If you can drive the car, which part of the car has an odd texture?
And there's no different skins for the different colours, just white textures for the parts, which are painted with the colour you choose in the modify-program...
And I think the black skin looks much better than original, even if they don't have such a paintwork in real life.
Hey SoupaVedg, can you drive the car at all? Does it crash the game? If you can drive the car, which part of the car has an odd texture?
And there's no different skins for the different colours, just white textures for the parts, which are painted with the colour you choose in the modify-program...
- Mad Max RW
- motorised death
- Posts: 1159
- Joined: Sat Sep 23, 2000 4:00 pm
Re: Delorean is done.
The rims are way too big, and ugly. Add another 2 inches on the wheels. How about some pics from the front and side?? The only images I can find on your site are of the back.
- Dark Angel
- angelus
- Posts: 1938
- Joined: Sun Nov 12, 2000 5:00 pm
- Location: wales, uk
Re: Delorean is done.
Incidentaly, i saw a dmc delorian today pass me on the way to college.
Just thought i'd mention
Just thought i'd mention
Re: Delorean is done.
Scientist... some front images could help a bit tho...
DA: You actually saw a DMC Delorean?? you lucky guy ... lol... Ive only seen one when I was at Universal Studios... they have the Delorean from 'Back to the Future'...
DA: You actually saw a DMC Delorean?? you lucky guy ... lol... Ive only seen one when I was at Universal Studios... they have the Delorean from 'Back to the Future'...
- Econobrick
- Stucco
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Re: Delorean is done.
i've seen one here a couple of times. which is quite suprising!
- Mad Max RW
- motorised death
- Posts: 1159
- Joined: Sat Sep 23, 2000 4:00 pm
Re: Delorean is done.
Here in Connecticut I knew a guy who owned one. There's also a guy upstate with a Mclaren F1.
- M®. £üñ¢hßØx
- WetDogx2
- Posts: 1024
- Joined: Fri Apr 19, 2002 4:00 pm
- Location: Nexus of the Universe
Re: Delorean is done.
Plus I can see that the side mirrors aren't right. The mirrors aren't that, say... "classic." Check out some more pictures. Of course, I am judging this by my die-cast model.
- SoupaVedg
- motorised death
- Posts: 776
- Joined: Fri Feb 22, 2002 5:00 pm
- Location: Province de Québec, Canada
Re: Delorean is done.
It just crash my game givin' me the "empty" error, if you know what I mean... I always had problems with cars that only have .pix files...
SoupaVedg! The only super hero who have Soup in his name!
- Econobrick
- Stucco
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Re: Delorean is done.
it crashed for me too. but not with an error message. i did open it in pt2 though, and from what i saw there it seemed pretty cool.
some dog-dishes & whitewalls would've been neater though
some dog-dishes & whitewalls would've been neater though
- C2 Scientist
- jaywalker
- Posts: 2059
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Re: Delorean is done.
Sorry for your trouble, guys, I uploaded the fixed version to my site, if you still want it... however, the file size is doubled because I had to include the Tiff-textures.
(It worked in another computer here, so I though it would work for you too, but obviously it didn't)
The car looks much better from the back... but all right, here goes.
You can still write your comments...
(It worked in another computer here, so I though it would work for you too, but obviously it didn't)
The car looks much better from the back... but all right, here goes.
You can still write your comments...
- Tactical Police Demolition Unit
- Guerrilla Kop
- Posts: 899
- Joined: Sun Apr 08, 2001 4:00 pm
Re: Delorean is done.
That looks pretty sweet.
Re: Delorean is done.
It looks nice but why did you left the spikes?... I mean... I thought you were going to make the stock version...
[ October 16, 2002: Message edited by: PumaY2K ]
[ October 16, 2002: Message edited by: PumaY2K ]
- SoupaVedg
- motorised death
- Posts: 776
- Joined: Fri Feb 22, 2002 5:00 pm
- Location: Province de Québec, Canada
Re: Delorean is done.
It's a good car... I've seen it 2-3 times in the game now... But... Thing is, I just can see it... Each times I try to take it for a ride, I got the "insuficient pixelmaps storage slots " error... I erased the pix8 folder, but even when I did so, I got the error... Damn...
[ October 16, 2002: Message edited by: SoupaVedg ]
[ October 16, 2002: Message edited by: SoupaVedg ]
SoupaVedg! The only super hero who have Soup in his name!
- C2 Scientist
- jaywalker
- Posts: 2059
- Joined: Tue Mar 26, 2002 5:00 pm
- Location: Finland
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Re: Delorean is done.
SoupaVedg, it's hard for me to solve this problem, because it works fine for me... could it be some version problem? But I guess everyone does have the latest version of C2.
Wait, another thing could be, that I've used too many textures, is that possible? Hmm, at least the car uses 98 different textures (!) Well, I'll try to make the car use less textures, and post you the new MAT-files (only 0.001 MB), tell me if you want to try that, ok?
Or maybe I'll put the fix on my site, I'll decide that later...
PumaY2K: no stock versions, this is Carmageddon!
[ October 17, 2002: Message edited by: C2 Scientist ]
Wait, another thing could be, that I've used too many textures, is that possible? Hmm, at least the car uses 98 different textures (!) Well, I'll try to make the car use less textures, and post you the new MAT-files (only 0.001 MB), tell me if you want to try that, ok?
Or maybe I'll put the fix on my site, I'll decide that later...
PumaY2K: no stock versions, this is Carmageddon!
[ October 17, 2002: Message edited by: C2 Scientist ]
- SoupaVedg
- motorised death
- Posts: 776
- Joined: Fri Feb 22, 2002 5:00 pm
- Location: Province de Québec, Canada
Re: Delorean is done.
Well, if you want to send it to me... But it may be my computer... I mean... Sometimes it's fuckin' things up... Like with my Eagle II... I could play with it for a long time and then, like 2-3 days ago, it said that its wheels didn't have verticles (or sumething like that). So, it might only be my computer acting up again...
SoupaVedg! The only super hero who have Soup in his name!
- C2 Scientist
- jaywalker
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- Joined: Tue Mar 26, 2002 5:00 pm
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Re: Delorean is done.
Just letting you know, that I've quit this. This is too difficult for me... I tried to make it use less textures, but if any triangle uses some texture, the texture won't be removed until the last triangle has been given a different texture. And it's hard to find them, if they're under a lot of stuff, somewhere in the middle.
Maybe you could try with some other computer? But, actually, I don't even know if this car worked for anyone else than me!
Well, I'll keep this is mind just in case if I made anymore cars, but now I'll concentrate on track making.
[EDIT:] Hey, you could try this on your own: in Plaything 2, use "Object/Face & triangle operations/Select all faces" to apply one texture in many parts, for testing. This way you can reduce the amount of textures a lot, and see if it works. (for example the centre panel, which uses loads of textures)
[ October 19, 2002: Message edited by: C2 Scientist ]
Maybe you could try with some other computer? But, actually, I don't even know if this car worked for anyone else than me!
Well, I'll keep this is mind just in case if I made anymore cars, but now I'll concentrate on track making.
[EDIT:] Hey, you could try this on your own: in Plaything 2, use "Object/Face & triangle operations/Select all faces" to apply one texture in many parts, for testing. This way you can reduce the amount of textures a lot, and see if it works. (for example the centre panel, which uses loads of textures)
[ October 19, 2002: Message edited by: C2 Scientist ]
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