Hi
I was modeling a few Carma 2 cars in the absolute beginning when CarEd was released.
I still have the models but is there anyway for me to open them in a modern program like Maya?
Mabye even textured and all?
Nice to see the community is still active after all these years :)
--Staffan
Open Carma 2 cars in Maya (or other current editor)
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- pedestrian
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- road raged psycho
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Re: Open Carma 2 cars in Maya (or other current editor)
Not directly in Maya, but yes directly in 3ds max. I made a maxscript pack that can do that for you: http://polygonengineer.com/wp-content/u ... 130131.zip
This works with max 2010 and up.
Do you have experience in Maya as you ask specifically for it?
This works with max 2010 and up.
Do you have experience in Maya as you ask specifically for it?
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- pedestrian
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Re: Open Carma 2 cars in Maya (or other current editor)
Thank you!
3DS Max will be great, i can export from there.
I am learning Maya at the moment, that is why i ask :)
Maybe i should upload my old vintage cars anno 1999?
3DS Max will be great, i can export from there.
I am learning Maya at the moment, that is why i ask :)
Maybe i should upload my old vintage cars anno 1999?
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- BRender Actor
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Re: Open Carma 2 cars in Maya (or other current editor)
Yup, you shouldStork wrote:Maybe i should upload my old vintage cars anno 1999?
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- pedestrian
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Re: Open Carma 2 cars in Maya (or other current editor)
Just wanted to let you know, worked like a charm!
Thanks!!!
Thanks!!!
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- pedestrian
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Re: Open Carma 2 cars in Maya (or other current editor)
And, ok, i will upload in other thread. :)
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- road raged psycho
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Re: Open Carma 2 cars in Maya (or other current editor)
Great! Glad to be of service