The deformable airport railings
Posted: Tue Jan 27, 2015 11:54 pm
Is railing even the proper term? More like the frames. Ah well. This is something I almost forgot and always thought it was very interesting, as it somehow illutrates mesh deformation within C2:
here, here and here - search for 'railing') and wanted to be able to exploit that bug.
Apparently mapping vertices are the cause of this. I haven't got a look at it myself yet, I hope Harm's Carmatools will keep the mapping/vertices intact when importing in MAX. Smashing hard enough into these windows produce this effect, what triggers the deformation? How to control it?
's all for now just wanted to bring this back on the table!
Cesm used to talk a lot about this (Apparently mapping vertices are the cause of this. I haven't got a look at it myself yet, I hope Harm's Carmatools will keep the mapping/vertices intact when importing in MAX. Smashing hard enough into these windows produce this effect, what triggers the deformation? How to control it?
's all for now just wanted to bring this back on the table!