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Carmageddon 2 with ENB series

Posted: Tue Jun 04, 2013 11:15 am
by Toshiba-3
Yesterday we had a good look with n3wton at the issue encountered by some when trying to use ENB with Carmageddon 2.

Turns out the problem is, brace yourself, the name of the folder.
If you installed dgVoodoo and ENB and it seems like it should all just work but doesn't, then simply try to rename the C2 folder to something else, shorter, longer, whatever.
If it fails, you can also try to put the C2 folder in a shorter path like
C:\Games\C2
instead of
C:\Program Files\My Games\Old Games\Will Ferrell\Carmageddon 2 Carpocalypse Now

I must also add that if your computer an additional integrated GPU (like an Intel one) you'll have to make sure that CARMA2_HW.EXE launches using your accelerated GFX card instead of the integrated chipset. (it shouldn't prevent ENB from running, but performance will be choppy)
In this case you can often right clic on the executable and choose to run the program with the accelerated card or the integrated one.

Oh and don't forget it's SHIFT+F12 to enable/disable the effects.

My blog entry about ENB for C2
ENB for C2 pack available here

Re: Carmageddon 2 with ENB series

Posted: Tue Jun 04, 2013 2:59 pm
by coffeycup
Ok ok I really need to try this ENB mod. :)
Do you think having spaces in folder names is the problem?

Re: Carmageddon 2 with ENB series

Posted: Tue Jun 04, 2013 4:29 pm
by Toshiba-3
Shouldn't matter really.

It seems to me like the first folder name ENB was installed within won't work. Change it to anything else and it's ok?! Voodoo.

Re: Carmageddon 2 with ENB series

Posted: Wed Jun 05, 2013 5:21 pm
by n3wton
Had the same problem last night after renaming my Carma2 folder previously and it working?! not sure exactly whats going on with it, but I just renamed my folder (again) and its now working again :)