Working out new bones/animations
Posted: Tue Nov 08, 2011 9:47 pm
seems like imported devWAM isn't ready yet...
So here's your bicycle ped :]
It's just to test at the moment, there's only one animation and the model isn't final.
I wanted to check the whole process again and further.
My previous problem was indeed related to pivot orientation. I reset the transformation of each part and it did the trick. There's always the possibility to use REMAPS to switch axis etc but it tends to flip the geometry inside out.
It also seemed to me that C2 doesn't want animations longer than 16 frames [0-15].
You can download the test file here, install like any ped.
So here's your bicycle ped :]
It's just to test at the moment, there's only one animation and the model isn't final.
I wanted to check the whole process again and further.
My previous problem was indeed related to pivot orientation. I reset the transformation of each part and it did the trick. There's always the possibility to use REMAPS to switch axis etc but it tends to flip the geometry inside out.
It also seemed to me that C2 doesn't want animations longer than 16 frames [0-15].
You can download the test file here, install like any ped.