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New Carma-Life² Peds
Posted: Thu Sep 14, 2006 4:13 pm
by Toshiba-3
With the same motivation behind the whole Carma-Life² project, I'll convert some new peds from other games to Carmageddon 2.
Starting with Half-Life² ofcourse :heh:...
Here's the first :
[img]
http://img169.imageshack.us/img169/1782/metrocoppk7.jpg[/img]
The Metrocop~
I just have a little thing to fix and it's ready. I'll release it as a little teaser.
And for the rest I guess I'll rebuild a whole new peds pack.
I try to keep the polycount under 1000 ; here it's the 4th LOD of the Metrocop model and it does the job pretty well.
New Carma-Life² Peds
Posted: Thu Sep 14, 2006 8:45 pm
by AdR
Oh yeah! about time to see some good peds for C2... the GTA ones were completely ugly. Looking forward to get them ;)
New Carma-Life² Peds
Posted: Fri Sep 15, 2006 6:01 pm
by Toshiba-3
Here it is.
There's an included readme explaining how to install it ; Econo wrote it so it should be good~~~
[img]
http://img169.imageshack.us/img169/6016 ... agaxa2.jpg[/img]
Download here :
[hide]
http://cfe.toshiba-3.com/files/tosh/Metrocop.zip
[/hide]
New Carma-Life² Peds
Posted: Fri Sep 15, 2006 8:35 pm
by TTR
New Carma-Life² Peds
Posted: Sat Sep 16, 2006 12:46 am
by coffeycup
[img]
http://coffey.polygonized.com/picture_l ... ohShit.jpg[/img]
Nice work Tosh. Maxine will piss her pants when she see you're doing new peds!
New Carma-Life² Peds
Posted: Sat Sep 16, 2006 12:19 pm
by Mad_Maxine
New Carma-Life² Peds
Posted: Sat Sep 16, 2006 2:06 pm
by Mastro 666
New Carma-Life² Peds
Posted: Sat Sep 16, 2006 5:37 pm
by Toshiba-3
Well I suppose that Max knows she can just send me the files to have a look at what's going on and causing problem.
I already told her 2 or 3 times but she's certainly always busy with constantly new stuff uh ?
[edit] ah ok, misunderstanding indeed~
New Carma-Life² Peds
Posted: Sat Sep 16, 2006 6:25 pm
by coffeycup
I think you're misunderstanding me.
What I was trying to say is she'll be so happy and excited about new peds she'll pee her pants
New Carma-Life² Peds
Posted: Sat Sep 16, 2006 7:09 pm
by Mad_Maxine
Hey Toshiba?
What polly count is those peds anyway man.
New Carma-Life² Peds
Posted: Sat Sep 16, 2006 7:52 pm
by Toshiba-3
I don't know last time I checked it was ~950 but as I applied meshsmooth on beveled capped gaps on every part, it should have increased to 1500 or so~~~ :errr:
Definitely something I should take some time to optimize lol, this surely won't happen in the peds pack.
BTW, in my last post with "the files" I was talking about the peds you (Coffey and Max) can't get to work.
New Carma-Life² Peds
Posted: Sat Sep 16, 2006 9:37 pm
by AdR
New Carma-Life² Peds
Posted: Thu Mar 01, 2007 10:16 pm
by Toshiba-3
Big bump...
Coming tomorrow :
HEADCRABS !
[img]
http://img63.imageshack.us/img63/4536/headcrabru7.jpg[/img]
New Carma-Life² Peds
Posted: Thu Mar 01, 2007 11:26 pm
by DEMENTOR
OMG they look great, the detail on the hands is great.
It would be cool to have them move like they do in HL...
:nice:
New Carma-Life² Peds
Posted: Fri Mar 02, 2007 12:19 am
by coffeycup
Hoo hoo, nice head crab peds..are you using zombie moans for the sound?
Edit:so you are releasing these outside of the Carm-Life project? I thought you'd keep them under wraps until the release...
New Carma-Life² Peds
Posted: Fri Mar 02, 2007 2:33 pm
by n3wton
Arrgh! not the headcrabs they are scary freckers! gonna be enjoyable mowing them down! :) ped looks great tosh!
New Carma-Life² Peds
Posted: Fri Mar 02, 2007 7:24 pm
by Yosemite
[quote=Toshiba]Here it is.
There's an included readme explaining how to install it ; Econo wrote it so it should be good~~~
http://img169.imageshack.us/img169/6016 ... agaxa2.jpg
Download here :
[.][/quote]
That's awesome. How many polygons is this?
And what is this sexy car?
New Carma-Life² Peds
Posted: Fri Mar 02, 2007 8:10 pm
by Toshiba-3
Half-Life 2 Zombie for Carmageddon 2
[img]
http://img252.imageshack.us/img252/928/hl2zombiecd6.jpg[/img]
Ahoy ! As I said, it's done today. It comes with new sounds
...
It walks like a zombie too (actually used the 'pissed_ped' move which is similar !).
It's yet higher poly than the Metrocop (it was 1500 polys I think) as it is about 2400 now, so if you have a lowend rig and were already experiencing problems/slowdowns with the Metrocop, pay attention to not spread the Zombie in too much ped groups, etc.
Download here.
->
HL2Zombie.rar
-------------------------------------------------------------------
@ Coffeycup : Yes... Creepy moans :dead: ~
And no, I don't keep stuff like this for Carma-Life 2, I mean they'll ofcourse be included in the final version but so far the CL2 mod is just for 2D enhancement, no 3D stuff yet.
@ Yosemite : The car is my Opel Rekord, it's available at
RR2000 and
TSS
New Carma-Life² Peds
Posted: Fri Mar 02, 2007 10:19 pm
by Yosemite
Thanks alot. And whats the car behind that zombie in that last pic? :uho:
New Carma-Life² Peds
Posted: Fri Mar 02, 2007 10:52 pm
by Mastro 666
What a wonderful ped!
I hope to see more of your fabulous work!
[img]
http://img122.imageshack.us/img122/7760/untitleduu2.png[/img]
New Carma-Life² Peds
Posted: Mon Mar 05, 2007 12:15 am
by coffeycup
Excellent, Tosh. Those fuckers always creeped me put, and still do.
[img]
http://coffey.polygonized.com/picture_l ... dCrabA.jpg[/img]
It was a surprise to hear the HL2 wavs, I guess I was expecting the C2 zombie moans. It gave me a shiver...
@Yosemite: The blue car is a
drone made by Econobrick.
New Carma-Life² Peds
Posted: Mon Mar 05, 2007 9:36 am
by TTR
Humm..that new map looks interesting :sglasses:
New Carma-Life² Peds
Posted: Mon Mar 05, 2007 12:40 pm
by cesm20
finally some new pedestrians for carma2, VERY GOOD idea you had ! I tough you would only make the maps... this is MUCH better !
New Carma-Life² Peds
Posted: Tue Mar 06, 2007 5:33 pm
by Mad Maxx
http://img252.imageshack.us/img252/928/hl2zombiecd6.jpg
These peds are not bad but the Explosive peds powerup doesn't work on them. :( Besides, in purpose to kill it I had to push it with my car and smack it into a wall with high rated speed. Otherwise it just stands up and keep walking.
New Carma-Life² Peds
Posted: Tue Mar 06, 2007 5:51 pm
by coffeycup
I think Tosh made them purposely hard to kill.
I plowed through a whole crowd and had to turn around and go back
to finish them off 'cause all I did was knock them down.
New Carma-Life² Peds
Posted: Wed Mar 07, 2007 1:37 pm
by Toshiba-3
Ofcourse ! Just like Jason Voorhees these aren't human anymore !
Take a bigger truck and they won't resist any longer though :uh:
...
And I actually like to hear them moan so better not kill them too fast :heh:
New Carma-Life² Peds
Posted: Wed Mar 07, 2007 11:05 pm
by Mad Maxx
[quote=Toshiba]Ofcourse ! Just like Jason Voorhees these aren't human anymore !
Take a bigger truck and they won't resist any longer though :uh:
...
And I actually like to hear them moan so better not kill them too fast :heh:[/quote]
When I "ran" them for first time I drove around about 2 minutes but didn't hear anything. I placed all files where they should be but there was nothing to hear from them. Then I decided not to waste my time and just kill them.
New Carma-Life² Peds
Posted: Wed Mar 07, 2007 11:39 pm
by Toshiba-3
And did you actually add the new sounds entries for the moans in the SOUND.TXT file ?
New Carma-Life² Peds
Posted: Fri Mar 09, 2007 12:20 am
by Econobrick
"SOUNDS" like that's the problem! AHA?! Get it?!
...Sorry. :bunny:
New Carma-Life² Peds
Posted: Fri Mar 09, 2007 7:08 pm
by Mad Maxx
[quote=Toshiba]And did you actually add the new sounds entries for the moans in the SOUND.TXT file ?[/quote]
Hmmm... I don't remember. But I remember that Windows asked me about overwriting sound files and I clicked "Overwrite All".
New Carma-Life² Peds
Posted: Fri Mar 09, 2007 7:45 pm
by Toshiba-3
Have you actually even read the fucking README included in the archive ?!
It's even popping up/showing automatically when you open the archive.
Everything's written in it... Especially how to install the new sounds.
New Carma-Life² Peds
Posted: Sun Mar 11, 2007 1:41 am
by Mad Maxx
There WASN'T a sound.txt file. I've searched the whole dir and it wasn't there.
New Carma-Life² Peds
Posted: Sun Mar 11, 2007 3:58 am
by Toshiba-3
If there wasn't a SOUND.TXT file in your SOUND folder there wouldn't be any sound at all in your game !