Dear returning Carmageddon fans
These last years, the CWA Board assimilated what was archived from many old Carmageddon forums, including the whole of the Official Carmageddon.com Forums.
If you wish to merge any previous account you might have had with your new or existing CWA account, don't hesitate to reach out to us !
These last years, the CWA Board assimilated what was archived from many old Carmageddon forums, including the whole of the Official Carmageddon.com Forums.
If you wish to merge any previous account you might have had with your new or existing CWA account, don't hesitate to reach out to us !
Search found 4845 matches
- Mon May 18, 2015 9:45 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Sleep Dirt's Verts [REL] Ford Zodiac: Putrid Horn
- Replies: 61
- Views: 34732
Re: Sleep Dirt's Verts
Those both look cool. I'd bang the contrast up some on the Mondeo, it's looking sorta flat.
- Mon May 18, 2015 5:38 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: C2 Map: Otaku Room
- Replies: 4
- Views: 2685
Re: C2 Map: Otaku Room
This is really cool. Interesting use of the grouped textures. I'm probably going to swap some of the posters to naughty Hentai babes. :tongue: Edit: Actually you already have a few naughty ones in there. :smile: I like the mouse pad! I did not know that there's a whole slew of them out there: 3d Ani...
- Fri May 15, 2015 2:59 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Politically Incorrect Peds
- Replies: 5
- Views: 3242
- Tue May 12, 2015 10:34 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Kid Room - new map
- Replies: 19
- Views: 12904
Re: Kid Room - new map
It uses same BBOX so will roll the same....but looks better.
I've got nothing new in mind, though I have some unfinished projects I might revisit.
I've got nothing new in mind, though I have some unfinished projects I might revisit.
- Tue May 12, 2015 10:03 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Nutopia - Powerslide Conversion
- Replies: 3
- Views: 2157
Re: Nutopia - Powerslide Conversion
Ha, very cool. http://coffey.polygonized.com/picture_library/nutopia.jpg I think I would change the order of Checkpoints though, just put the coords for what is now #4 first so you don't get a "Wrong Checkpoint" right away. :investigate: The AI manage to do the jump back onto the second le...
- Sat May 09, 2015 11:54 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Kid Room - new map
- Replies: 19
- Views: 12904
Re: Kid Room - new map
Updated with better, rounder Big Balls!Mad_Maxine wrote:Only complaint I do have. is maybe the balls should be, rounder? thats the only jaring thing in there
[youtube]gJ3tqIukBKg[/youtube]
Download update here
- Mon May 04, 2015 10:37 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Kid Room - new map
- Replies: 19
- Views: 12904
Re: Kid Room - new map
Dont be mad at me im just having fun and showing you what ive done. how can I get mad, I mess with other people's stuff too! I like your less chromey army men, I kinda overdid the shininess thing. The balls were just re skinned C2 large boulders. I shouldn't have been so lazy and made new rounder o...
- Mon May 04, 2015 5:09 pm
- Forum: General Carmageddon and Rant Forum
- Topic: Screen Shots
- Replies: 1496
- Views: 490483
Re: Screen Shots
That's pretty funny!
- Mon May 04, 2015 4:22 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Kid Room - new map
- Replies: 19
- Views: 12904
Re: Kid Room - new map
Ok, I upped the Yon Multiplier to 3 and uploaded the file. Thanks for pointing that out.
I don't know if anyone downloaded the Dino Pack but I updated some of the blood tiffs and uploaded them as well.
I don't know if anyone downloaded the Dino Pack but I updated some of the blood tiffs and uploaded them as well.
- Mon May 04, 2015 12:14 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Kid Room - new map
- Replies: 19
- Views: 12904
Re: Kid Room - new map
I've thought of doing a giant naked lady map too. Heheh.
Sure you can fiddle around with this if you want.
Sure you can fiddle around with this if you want.
- Mon May 04, 2015 12:12 pm
- Forum: General Carmageddon and Rant Forum
- Topic: Screen Shots
- Replies: 1496
- Views: 490483
Re: Screen Shots
Wow, cool stuff.Too bad a bunch of the tractor trailer stuff got lost. So these are shots of the stuff that you didn't lose? I'd like to see you combine your ideas from that Derby Experiment with one of those nice tractor trailers using the MULTIPLAYER START POINTS and the low friction tire trick to...
- Sun May 03, 2015 12:01 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Kid Room - new map
- Replies: 19
- Views: 12904
Re: Kid Room - new map
:supercrazy: Sorry 'bout that! Can you try again, I re-uploaded the zip. It figures the one time I didn't actually download my own file to make sure it was ok it was corrupted. Also I hadn't even uploaded the DinoPack.zip. I must've been really tired. :oops: Anyway, I just installed on a clean C2 an...
- Sat May 02, 2015 11:16 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Kid Room - new map
- Replies: 19
- Views: 12904
Kid Room - new map
Kid's Bedroom with toys featuring you and your opponents as Hot Wheels cars! http://coffey.polygonized.com/picture_library/kidroom4.jpg http://coffey.polygonized.com/picture_library/kidroom3.jpg Army Men and Dinosaurs not required or included, but instructions how to add them are in the read_me.txt ...
- Fri May 01, 2015 4:03 pm
- Forum: General Carmageddon and Rant Forum
- Topic: Screen Shots
- Replies: 1496
- Views: 490483
Re: Screen Shots
I really like those menus Razor. I added some Hot Wheels type ramps to make it easier to get to upper levels. http://coffey.polygonized.com/picture_library/kidroom3.jpg Tosh, this is a made up room, but used my sons rooms as inspiration. I guess I just need to add some PUs, a few noncars and them so...
- Thu Apr 30, 2015 1:46 am
- Forum: General Carmageddon and Rant Forum
- Topic: Screen Shots
- Replies: 1496
- Views: 490483
Re: Screen Shots
Thanks. The game play is still kinda wonky. There's some tricky jumps that I don't think the AI will ever manage. So maybe they'll race around just on the floor.
I want to include a few new noncars still and I'm thinking this might be a good map to reintroduce the dinosaur peds I'd made a while ago.
I want to include a few new noncars still and I'm thinking this might be a good map to reintroduce the dinosaur peds I'd made a while ago.
- Wed Apr 29, 2015 7:11 pm
- Forum: General Carmageddon and Rant Forum
- Topic: Screen Shots
- Replies: 1496
- Views: 490483
Re: Screen Shots
Something I've been screwing around with
- Mon Apr 27, 2015 11:55 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Simone McDermott Pedestrian
- Replies: 3
- Views: 2054
Re: Simone McDermott Pedestrian
Ha, this looks cool. I wonder if the skin would work with the GTA peds? I'm at work so can't grab the zip, but if screaming head isn't working maybe the FEM07B and FEM07C files are missing. They are a separate head that gets swapped during the animation. Although if they're referenced in the TXT fil...
- Sat Apr 25, 2015 8:28 pm
- Forum: General Carmageddon and Rant Forum
- Topic: Screen Shots
- Replies: 1496
- Views: 490483
Re: Screen Shots
Those are nice explosion FX, looks like a Hollywood movie!
- Fri Apr 24, 2015 2:59 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Devil's Elbow - Powerslide Track Conversion
- Replies: 8
- Views: 4560
Re: Devil's Elbow - Powerslide Track Conversion
I don't know if I'd remove the mountains. It's nice having them loom out of the fog when you get closer. But also have my YON higher than most.
- Wed Apr 22, 2015 11:48 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Devil's Elbow - Powerslide Track Conversion
- Replies: 8
- Views: 4560
Re: Devil's Elbow - Powerslide Track Conversion
Aww, man this is really nice. Damn, there's a lot of PowerUps! :lol: I like how you put explosive ones behind the others to trick the player into a surprise explosion! I couldn't resist messing with the fog on my copy. I'm sorta on a heavy fog kick... http://coffey.polygonized.com/picture_library/pw...
- Mon Apr 20, 2015 4:10 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Plastic Army Men Peds
- Replies: 7
- Views: 3841
Re: Plastic Army Men Peds
Btw this could be the beginning of a Carma "Toy" pack : plastic army men as peds, toy maps, and toy looking cars (Frictor, diecast models and RC models) ... Wut dya think ? :grin: That's an interesting idea. Though I kind of hesitate to commit to anything as they never quite seem to see c...
- Sun Apr 19, 2015 7:57 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: The Freezer - Powerslide conversion
- Replies: 4
- Views: 2117
Re: The Freezer - Powerslide conversion
Ok, that's better!
This is really fun, I like the slippery ice material modifier. The custom PUs are great too.
This is really fun, I like the slippery ice material modifier. The custom PUs are great too.
- Sun Apr 19, 2015 4:36 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: The Freezer - Powerslide conversion
- Replies: 4
- Views: 2117
Re: The Freezer - Powerslide conversion
This looks great, but I think the 'pwsdAlpine.TXT' file is missing from zip.
- Sat Apr 18, 2015 9:18 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Plastic Army Men Peds
- Replies: 7
- Views: 3841
Re: Plastic Army Men Peds
They still bleed and I don't know of a way to swap to an entirely new dead model. All that is hard-coded as far as I know...
I guess you could change the giblets/blood texture to something else but that would affect every ped.
I guess you could change the giblets/blood texture to something else but that would affect every ped.
- Fri Apr 17, 2015 8:23 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Plastic Army Men Peds
- Replies: 7
- Views: 3841
- Wed Apr 15, 2015 1:28 pm
- Forum: General Carmageddon and Rant Forum
- Topic: Screen Shots
- Replies: 1496
- Views: 490483
Re: Screen Shots
Nice! That really makes it look more hi poly than it is.
- Tue Apr 14, 2015 1:11 pm
- Forum: General Carmageddon and Rant Forum
- Topic: Crazy Taxy 3 Rips Leftovers!
- Replies: 7
- Views: 5647
Re: Crazy Taxy 3 Rips Leftovers!
Not sure, but you might be able to use 3DWin to convert OBJ to ASC and import that.
http://www.tb-software.com/TB3DTools/products_2.html
Or import the converted ASC into PT2, do a save and then import the created DAT into CarEd
http://www.tb-software.com/TB3DTools/products_2.html
Or import the converted ASC into PT2, do a save and then import the created DAT into CarEd
- Sat Apr 11, 2015 9:17 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: FRICTOR (*New C2 Car*)
- Replies: 5
- Views: 2693
Re: FRICTOR (*New C2 Car*)
Yes, this looks really great. Would really fit in well with the Hot Room or Revolt levels!
- Thu Apr 09, 2015 2:25 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: C2 Map: Toys in the Hood
- Replies: 4
- Views: 2649
Re: C2 Map: Toys in the Hood
Man, this is great. I remember playing Revolt. I like that you even have the lightning bolt power ups! http://coffey.polygonized.com/picture_library/Toys_in_the_hood.jpg If people really want to go all the way with a Revolt trip, Hagoland on Carma.com forum had done Revolt car conversions p.s. Some ...
- Tue Apr 07, 2015 1:32 am
- Forum: General Carmageddon and Rant Forum
- Topic: Screen Shots
- Replies: 1496
- Views: 490483
Re: Screen Shots
Wow really nice shots!
- Thu Apr 02, 2015 3:40 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: C2 map: Empire City
- Replies: 14
- Views: 10078
Re: C2 map: Empire City
A foggy Empire City...
- Mon Mar 30, 2015 1:30 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: C2 map: Empire City
- Replies: 14
- Views: 10078
- Sat Mar 28, 2015 6:03 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Flip Flap ~New C2 Car~
- Replies: 3
- Views: 1936
Re: Flip Flap ~New C2 Car~
Man I love this wacky stuff you're doing!
- Thu Mar 26, 2015 10:45 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Hammered CartoonCar *modded C2 car*
- Replies: 14
- Views: 6673
Re: Hammered CartoonCar *modded C2 car*
Yup it's Mastro's conversion from NFS III
https://www.cwaboard.co.uk/viewtopic.php?f=3&t=9460
https://www.cwaboard.co.uk/viewtopic.php?f=3&t=9460
- Thu Mar 26, 2015 2:21 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Hammered CartoonCar *modded C2 car*
- Replies: 14
- Views: 6673
Re: Hammered CartoonCar *modded C2 car*
Maybe it's the volume of the flap. Stick vs shape with large block at the end.