Dear returning Carmageddon fans
These last years, the CWA Board assimilated what was archived from many old Carmageddon forums, including the whole of the Official Carmageddon.com Forums.
If you wish to merge any previous account you might have had with your new or existing CWA account, don't hesitate to reach out to us !
These last years, the CWA Board assimilated what was archived from many old Carmageddon forums, including the whole of the Official Carmageddon.com Forums.
If you wish to merge any previous account you might have had with your new or existing CWA account, don't hesitate to reach out to us !
Search found 5499 matches
- Sat Sep 15, 2007 9:32 pm
- Forum: General Carmageddon and Rant Forum
- Topic: Carma2 to GTA-SA project
- Replies: 156
- Views: 76499
Carma2 to GTA-SA project
<t>How come the project is against the rules of the GTA forum ?!<br/> :zomig: :errr:<br/> <br/> Why porting models from games other than the GTA series is against their forum rules ?<br/> I mean... The GTA3 series is all about that...<br/> <br/> Anyway you still have this board, and if later you wan...
- Sat Sep 15, 2007 9:26 pm
- Forum: General Carmageddon and Rant Forum
- Topic: my modding projects list
- Replies: 12
- Views: 3009
my modding projects list
<t>Hey there are some very cool things in here !<br/> <br/> And 'would be cool to dig up more into these MLCAD to 3dsMax convertions :uh:<br/> <br/> Personally, I remember back in the time when I hadn't Internet yet, I was making nice scenarios and campaigns for Age Of Empire and Age Of Kings, and t...
- Sat Sep 15, 2007 9:08 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Carma 2 3d max question
- Replies: 44
- Views: 22680
Carma 2 3d max question
Hi R66C,
I can convert Slayer's model to 3DS.
Models would keep intact geometry and texturing, but no smoothing groups (they never had anyway, I suppose !).
Just tell me which cars you'd want.
I can convert Slayer's model to 3DS.
Models would keep intact geometry and texturing, but no smoothing groups (they never had anyway, I suppose !).
Just tell me which cars you'd want.
- Sat Sep 15, 2007 9:05 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Rear Wheel Steering
- Replies: 2
- Views: 784
Rear Wheel Steering
<r>Well, I don't know if your problem has been solved meanwhile or not, but it's just a matter of checking a flag in PT2 when you set the wheels up.<br/> You see you have your car in PT2 and then go to setup the wheels, by default your supposed to check the 'steerable' flag for the front left and ri...
- Fri Aug 31, 2007 10:52 am
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Episode One Van
- Replies: 2
- Views: 1301
Episode One Van
<r>[img]<URL url="http://img76.imageshack.us/img76/7153/ep1vannt5.jpg">http://img76.imageshack.us/img76/7153/ep1vannt5.jpg</URL>[/img]<br/> <br/> [large]<B><s>[b]</s>Episode One Van<e>[/b]</e></B>[/large]<br/> <br/> 5487 triangles. Real 16 tris simple model.<br/> Big 2048*1024 texture split into ~20...
- Fri Aug 31, 2007 10:36 am
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Carma-Life² Mod
- Replies: 46
- Views: 24651
Carma-Life² Mod
Bumping the topic...
The mod will be renamed, logo will be changed, design will be more centered on C2 than HL2 (quite illogic after all).
As the mod will probably be released in late 2008, I guess a good name would be C2 : 10th anniversary or similar.
The mod will be renamed, logo will be changed, design will be more centered on C2 than HL2 (quite illogic after all).
As the mod will probably be released in late 2008, I guess a good name would be C2 : 10th anniversary or similar.
- Fri Aug 31, 2007 10:28 am
- Forum: General Carmageddon and Rant Forum
- Topic: Something to keep an eye on...
- Replies: 14
- Views: 4487
Something to keep an eye on...
<r>Found some other pics and info...<br/> <br/> <URL url="http://img104.imageshack.us/my.php?image=0517hf1pe6.jpg"><s>[url=http://img104.imageshack.us/my.php?image=0517hf1pe6.jpg]</s>[img]<LINK_TEXT text="http://img104.imageshack.us/img104/9731 ... pe6.th.jpg">http://img104.imageshack.us/img104/9731...
- Thu Aug 30, 2007 12:22 am
- Forum: General Carmageddon and Rant Forum
- Topic: Screenshots & Videos
- Replies: 158
- Views: 51471
Screenshots & Videos
Coming soon.
- Wed Aug 22, 2007 10:08 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: c2 net game
- Replies: 15
- Views: 7425
c2 net game
<r>Hi Lucars~<br/> <br/> Well... no I don't think there are much people out there still playing C2 in multiplayer.<br/> However we are all waiting for the C2Online project to get completed and released.<br/> I guess that when it will happen C2 will gain a new life.<br/> <br/> We don't organize scree...
- Wed Aug 22, 2007 4:38 pm
- Forum: General Carmageddon and Rant Forum
- Topic: 3d ripper DX
- Replies: 7
- Views: 3471
3d ripper DX
<r>Oh yes... very old news <E>:wink:</E><br/> It's been like 1 or 2 years that I know and use this tool already.<br/> Used it a lot to port cars to C2 and even tracks (Speedbowl, HTA).<br/> I kept quiet about it but nowadays it's getting very famous. Anyway enough MAX knowledge is needed to actually...
- Wed Aug 22, 2007 10:06 am
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Grunge Buster - Mech Maniac returns
- Replies: 28
- Views: 82
Re: Grunge Buster - Mech Maniac returns
Hello~ Good to see you're still working on it. You can find Coffey's open source driver there : http://coffey.polygonized.com/files2.html#Earl If you're interested, it's already textured, in OBJ format, etc., you'll just have to reskin it. Helps you spare some time. About the simple model : have you...
- Sun Aug 19, 2007 5:54 pm
- Forum: General Carmageddon and Rant Forum
- Topic: The good old days
- Replies: 6
- Views: 1588
- Sun Aug 19, 2007 5:08 pm
- Forum: General Carmageddon and Rant Forum
- Topic: New id Software game : RAGE
- Replies: 17
- Views: 9776
New id Software game : RAGE
<t>@ Harm : I tested the demo today ! It's a very good game, very nice especially as it's from the same year as C2 ! The demo featured that dam track and it was very well done ! I'm impressed heh... but also very interested. I already had a look to extract/convert data : it's possible to extract the...
- Sun Aug 19, 2007 10:45 am
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Grunge Buster - Mech Maniac returns
- Replies: 28
- Views: 82
Re: Grunge Buster - Mech Maniac returns
[I'm the one who put the Mafia Taxi in C2] Here's my review of your Grungebuster : First, you haven't removed the PIX16 folder from the CAR folder and the TIFFRGB folder from the CARCI folder. C2 will create the main PIX16 automatically from the TIFF one and the interface pics don't need the TIFFRGB...
- Thu Aug 16, 2007 5:24 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Carma One Tribute APC
- Replies: 9
- Views: 1649
Carma One Tribute APC
<r>Thank you, Dear Cup !<br/> Much better indeed.<br/> <br/> [img]<URL url="http://img67.imageshack.us/img67/900/beelzebub20070816192224cp5.jpg"><LINK_TEXT text="http://img67.imageshack.us/img67/900/be ... 224cp5.jpg">http://img67.imageshack.us/img67/900/beelzebub20070816192224cp5.jpg</LINK_TEXT></U...
- Thu Aug 16, 2007 3:44 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Carma One Tribute APC
- Replies: 9
- Views: 1649
Carma One Tribute APC
<r>Yes only points from the master group. I select the points in PT2, I delete everything but the master group and then select the vertices. Their ID is shown in the selection tab.<br/> <br/> Oh and I love that controlled spinning gun ! I know another upcoming truck that will feature such device as ...
- Thu Aug 16, 2007 2:59 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Newgrounds-styled Tank skin
- Replies: 10
- Views: 2015
Newgrounds-styled Tank skin
Too bad my idea didn't work...
Final product looks good to me :uh:
What was the problem with the sky ? And I don't see what you mean by 'flash portal'.
It would be cool to see the same background as in the Newgrounds header for the sky (I guess it's want you want).
Final product looks good to me :uh:
What was the problem with the sky ? And I don't see what you mean by 'flash portal'.
It would be cool to see the same background as in the Newgrounds header for the sky (I guess it's want you want).
- Thu Aug 16, 2007 2:55 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Carma One Tribute APC
- Replies: 9
- Views: 1649
Carma One Tribute APC
<r>[img]<URL url="http://img116.imageshack.us/img116/9236/beelzebub20070816163904su6.jpg"><LINK_TEXT text="http://img116.imageshack.us/img116/9236 ... 904su6.jpg">http://img116.imageshack.us/img116/9236/beelzebub20070816163904su6.jpg</LINK_TEXT></URL>[/img]<br/> <br/> Instant classic ?!<br/> Very go...
- Thu Aug 16, 2007 2:14 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Grunge Buster - Mech Maniac returns
- Replies: 28
- Views: 82
Re: Grunge Buster - Mech Maniac returns
Hi Tarquin, For the Simple_model, you're right about the fact that the car is very lowpoly and could go without simple_model. But then you can totally get rid of the level-of-detail (lod) management : change this : 1 // Number of extra levels of detail 16 // Minimum distance before squared to this :...
- Tue Aug 14, 2007 12:23 am
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Newgrounds-styled Tank skin
- Replies: 10
- Views: 2015
Newgrounds-styled Tank skin
<t>I was refering to what you tried. I guess there's no real solution :errr:<br/> A theoric idea would be to duplicate the tank again and scale it up just like the way to make the celshading trick but not as much, just so that it isn't on the original model. Then you would select the original model,...
- Tue Aug 14, 2007 12:11 am
- Forum: General Carmageddon and Rant Forum
- Topic: CFe update
- Replies: 1
- Views: 931
CFe update
<t>I updated CFe this evening.<br/> The board system (PunBB) has been upgraded to the latest version.<br/> I reinstalled the mods and plugins.<br/> Decided to remove the chatbox, spamwords, ajax login and who's online.<br/> Added a code check during the registration to hopefully avoid spambots.<br/>...
- Sun Aug 12, 2007 7:57 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Newgrounds-styled Tank skin
- Replies: 10
- Views: 2015
Newgrounds-styled Tank skin
<t>It does indeed look like the tank from Newgrounds !<br/> Have you scaled up the texture to 256*256 (original was 128*128 I think) ? I mean : to get a bit more detail from the texture (and less stretched pixels~).<br/> The contrast is surprisingly working quite well (especially in Solar Flare), to...
- Sat Aug 11, 2007 6:38 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Grunge Buster - Mech Maniac returns
- Replies: 28
- Views: 82
Re: Grunge Buster - Mech Maniac returns
Ah yes, they indeed need to be named exactly like that for CarEd. In PT2 they can be named differently (unless it would be impossible to make cars with more wheels). I'd advice you to take your time before releasing your first car. There are several features you could tweak or implement, etc : Most ...
- Sat Aug 11, 2007 2:48 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Grunge Buster - Mech Maniac returns
- Replies: 28
- Views: 82
Re: Grunge Buster - Mech Maniac returns
Your wheels need pivots. I don't remember what's needed for the wheels in CarEd for a good compile of the car, but it can be solved easely via PT2. I sugger you have a look at the tutorial/help file coming with CarEd (cared.htm), and also at the tutorials this site offers, you'll find answers for th...
- Fri Aug 10, 2007 1:34 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: [Splitted] Peds Related
- Replies: 17
- Views: 5920
[Splitted] Peds Related
Splitted from the Solar Flare topic.
- Fri Aug 10, 2007 1:12 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: [Splitted] Peds Related
- Replies: 17
- Views: 5920
[Splitted] Peds Related
<r>Still ped related (I should split this thread~) :<br/> <br/> [img]<URL url="http://img76.imageshack.us/img76/2391/antlion13fn3.jpg">http://img76.imageshack.us/img76/2391/antlion13fn3.jpg</URL>[/img]<br/> <br/> I made an update on the AntLion.<br/> I fixed the gaps between the members (the animati...
- Fri Aug 10, 2007 12:25 am
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: [Splitted] Peds Related
- Replies: 17
- Views: 5920
[Splitted] Peds Related
<r>Release post then !<br/> <br/> [img]<URL url="https://rr2000.cwaboard.co.uk/R4/xiaoxiao160.png">https://rr2000.cwaboard.co.uk/R4/xiaoxiao160.png</URL>[/img] [img]<URL url="https://rr2000.cwaboard.co.uk/R4/Earl160.png">https://rr2000.cwaboard.co.uk/R4/Earl160.png</URL>[/img]<br/> <B><s>[b]</s>[<UR...
- Thu Aug 09, 2007 11:09 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: [Splitted] Peds Related
- Replies: 17
- Views: 5920
[Splitted] Peds Related
<r>Eh Coffey, you beat me too it :p<br/> Though I did a more accurate XiaoXiao quickly in Max with a slight relfection (via env map) :<br/> <br/> [img]<URL url="http://img508.imageshack.us/img508/6343/xiaoxiaowe6.jpg">http://img508.imageshack.us/img508/6343/xiaoxiaowe6.jpg</URL>[/img]<br/> <br/> Oh ...
- Thu Aug 09, 2007 7:34 pm
- Forum: General Carmageddon and Rant Forum
- Topic: Screenshots & Videos
- Replies: 158
- Views: 51471
Screenshots & Videos
Gore game is goooreee
- Thu Aug 09, 2007 7:24 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: [Splitted] Peds Related
- Replies: 17
- Views: 5920
[Splitted] Peds Related
<r>'K, I've done some testing and I'm not sure it's that much of a good idea to think about that celshading trick too often~<br/> <br/> [img]<URL url="http://img524.imageshack.us/img524/7589/celshadedpedsxc5.jpg"><LINK_TEXT text="http://img524.imageshack.us/img524/7589 ... edsxc5.jpg">http://img524....
- Thu Aug 09, 2007 12:04 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Transparrent tiffs.
- Replies: 3
- Views: 37
Re: Transparrent tiffs.
Qwerty has made a tutorial about that for PSP8 :
http://www.geocities.ws/qwerty_1980_alt ... Index.html
http://www.geocities.ws/qwerty_1980_alt ... Index.html
- Thu Aug 09, 2007 6:40 am
- Forum: Carmageddon: TDR 2000 and The Nosebleed Pack
- Topic: Screenshots : Carma in action
- Replies: 483
- Views: 182704
Re: Carma in action
That last one is epic !!
- Wed Aug 08, 2007 9:50 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: [Splitted] Peds Related
- Replies: 17
- Views: 5920
[Splitted] Peds Related
Thanks for the peds :]
We must first see if the materials applied on a ped can go fulllit like the ones in a track, and I doubt it can :errr:
We must first see if the materials applied on a ped can go fulllit like the ones in a track, and I doubt it can :errr:
- Wed Aug 08, 2007 7:08 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: [Splitted] Peds Related
- Replies: 17
- Views: 5920
[Splitted] Peds Related
<r>Meanwhile...<br/> <br/> [img]<URL url="http://img262.imageshack.us/img262/2931/uldebruqm1.jpg">http://img262.imageshack.us/img262/2931/uldebruqm1.jpg</URL>[/img]<br/> <br/> Just a quick try :heh:<br/> I also think it would look better on the lowpoly peds, but I don't have them anymore (even on th...
- Wed Aug 08, 2007 3:13 pm
- Forum: General Carmageddon and Rant Forum
- Topic: alien world
- Replies: 6
- Views: 2192