Dear returning Carmageddon fans
These last years, the CWA Board assimilated what was archived from many old Carmageddon forums, including the whole of the Official Carmageddon.com Forums.
If you wish to merge any previous account you might have had with your new or existing CWA account, don't hesitate to reach out to us !
These last years, the CWA Board assimilated what was archived from many old Carmageddon forums, including the whole of the Official Carmageddon.com Forums.
If you wish to merge any previous account you might have had with your new or existing CWA account, don't hesitate to reach out to us !
Search found 1295 matches
- Mon Jun 06, 2011 5:14 am
- Forum: Carmageddon: Max Damage
- Topic: Take DiRT3, add cool cars and carmageddonize it
- Replies: 10
- Views: 72
Take DiRT3, add cool cars and carmageddonize it
DiRT 3's got faked canned physics everywhere
- Sat Jun 04, 2011 8:39 am
- Forum: General Carmageddon and Rant Forum
- Topic: The Evil Realm
- Replies: 11
- Views: 183
The Evil Realm
it's TTR and Toshiba-3! I remember you guys! I went by Kitteh on the CWA forums way back in the day.
- Sat Jun 04, 2011 8:31 am
- Forum: Carmageddon: Max Damage
- Topic: The physics
- Replies: 2
- Views: 28
The physics
One of the main things about Carma 2 that was cool was that the physics were actually pretty realistic; the way cars moved around and deformed and stuff was actually pretty advanced for 1998. I'd like to see the same tradition of over-the-top vehicles applied to realistic physics in Reincarnation. I...
- Wed Dec 29, 2010 6:51 am
- Forum: General Carmageddon and Rant Forum
- Topic: Screen Shots
- Replies: 1496
- Views: 484102
Re: Screen Shots
<t>The tire physics and controls are leaps and bounds ahead of what they were a year ago. With a wheel or a 360 controller, it's really fun to drive and comparable with other driving sims. It even has force feedback based on the forces through the front wheels. It's also been well optimized so you c...
- Sat Dec 11, 2010 1:18 am
- Forum: General Carmageddon and Rant Forum
- Topic: Screen Shots
- Replies: 1496
- Views: 484102
Re: Screen Shots
Hey guys http://gyazo.com/c82762ef083822c973027a5128099a29.png http://gyazo.com/d719760884e8d060e62f324b329e9e88.png http://gyazo.com/6a1aeabbe20bac1b3415160f690fc1fd.png http://gyazo.com/f22b4a8957f408d353c532df4871f992.png http://gyazo.com/7a182dbb6b0b300b345c1860e535bbc5.png http://gyazo.com/9e25...
- Mon Mar 30, 2009 2:49 am
- Forum: General Carmageddon and Rant Forum
- Topic: No more waiting GTA IV is the answear
- Replies: 36
- Views: 7830
Re: No more waiting GTA IV is the answear
It's a piss poor PC port of a fucking awesome game. I have a GTX 295 and a Core 2 Extreme with 8 GB of RAM and I struggle to keep my average FPS above 30. It crashes often as well.
- Mon Mar 30, 2009 2:41 am
- Forum: General Carmageddon and Rant Forum
- Topic: 'Guess The Car' Game...
- Replies: 191
- Views: 32078
Re: 'Guess The Car' Game...
some kind of Volga/GAZ?
- Sat Apr 12, 2008 10:22 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: "conceptual" fullsized late 60s vehicule.
- Replies: 7
- Views: 2650
Re: "conceptual" fullsized late 60s vehicule.
I dig the design, although the jaggedy shape thing with the front is a bit overdone.
- Thu Apr 10, 2008 11:07 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: More low poly goodness, + a first?
- Replies: 13
- Views: 3531
Re: More low poly goodness, + a first?
Those wheels are definitely way too big. Car wheels are smaller than you'd think:
- Wed Apr 09, 2008 11:26 pm
- Forum: General Carmageddon and Rant Forum
- Topic: APEX
- Replies: 31
- Views: 9757
Re: Kitteh Blows
Oh, so you finally admit it, you're not actually designing a car, your ripping off an Aston Martin Vanquish. Oh no, you caught me. Too bad my car looks nothing like a Vanquish :smile: By they way, there is a rather tall "hump/bump" (what ever you want to call that incline and slope above ...
- Wed Apr 09, 2008 9:21 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Concpet car
- Replies: 13
- Views: 4532
Re: Concpet car
"So in other words you have no come back"
How childish kitteh...
Oh yes, and your location being "Kitteh=Retard" is not at all childish.
- Wed Apr 09, 2008 4:51 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Concpet car
- Replies: 13
- Views: 4532
Re: Concpet car
Nah. Maybe when he miraculously gains 30 IQ points and has a personality switch, but not now.
I thought shitting on Apex faded out when he last left. Can't you guys get over it? :P
- Wed Apr 09, 2008 4:06 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Concpet car
- Replies: 13
- Views: 4532
Re: Concpet car
Poor render? how exactly is that a poor render, its the best render CarED can produce. Well, you called my viewport grab a "poor render", so I figured you wouldn't mind if I did the same (notice how we're using your own words against you and you don't even notice) Also, generally, when yo...
- Wed Apr 09, 2008 4:02 pm
- Forum: General Carmageddon and Rant Forum
- Topic: APEX
- Replies: 31
- Views: 9757
Re: Kitteh Blows
It's obvious ApeX is just trying to get revenge for my VALID CONSTRUCTIVE CRITICISM I gave for his concept. I guess he can't tell the difference. Eh, I'll reply to your bull shit in a little bit Wow, we can keep using your words, we don't even have to talk ourselves any more! Thanks ApeX! It's actua...
- Wed Apr 09, 2008 12:11 am
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Concpet car
- Replies: 13
- Views: 4532
DESIGN FLAWS
Another poor render Also, the design doesn't flow at all. The middle and rear look curvy, but the front is really square and boxy. Those headlights look pretty small, I don't think you could project much light from those. It looks like your two vents in the side don't quite align properly. What's t...
- Mon Apr 07, 2008 10:19 pm
- Forum: General Carmageddon and Rant Forum
- Topic: APEX
- Replies: 31
- Views: 9757
Re:DESIGN FLAWS
You have struck me with your wit, ApeX. I respectfully withdraw from this argument.
- Mon Apr 07, 2008 8:20 pm
- Forum: General Carmageddon and Rant Forum
- Topic: APEX
- Replies: 31
- Views: 9757
Re:DESIGN FLAWS
I don't need to respond to that - I don't think I can make you look any dumber than you just did
Arguing with you reminds me very much of arguing in 3rd grade.
Arguing with you reminds me very much of arguing in 3rd grade.
- Mon Apr 07, 2008 6:01 pm
- Forum: General Carmageddon and Rant Forum
- Topic: APEX
- Replies: 31
- Views: 9757
Re:DESIGN FLAWS
I can't wait
Eh, I'll reply to your bull shit in a little bit
- Mon Apr 07, 2008 3:17 pm
- Forum: General Carmageddon and Rant Forum
- Topic: APEX
- Replies: 31
- Views: 9757
Re:DESIGN FLAWS
Interior seems a bit blan. Also, the navscreen (or what ever you want to call that gray box in the center of the dash) seems a bit straight forward, maybe give it a bit of an angle towards the drivers seat. And since your dash pretty much looks like this one already heres a pic you could use for re...
- Mon Apr 07, 2008 12:34 am
- Forum: General Carmageddon and Rant Forum
- Topic: APEX
- Replies: 31
- Views: 9757
Re: APEX
Tweaked the front end and modeled some Japanese tuner style wheels: http://img148.imageshack.us/img148/9532/morerimzxo6.jpg And started on the interior. http://img390.imageshack.us/img390/4601/interior1rx9.jpg http://img267.imageshack.us/img267/8199/interior2uv5.jpg EDIT: redid the gauge cluster. Th...
- Sun Apr 06, 2008 3:53 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: N3wton
- Replies: 27
- Views: 9622
Re: N3wton
Great advice.
yeah, why don't you listen to DB.
- Sun Apr 06, 2008 3:38 pm
- Forum: General Carmageddon and Rant Forum
- Topic: APEX
- Replies: 31
- Views: 9757
Re: APEX
Nah, luxury rims are too blinging, this is a sportscar
- Sun Apr 06, 2008 3:38 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: N3wton
- Replies: 27
- Views: 9622
Re: N3wton
Nah, not really.
As does your car.
- Sun Apr 06, 2008 2:59 am
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: N3wton
- Replies: 27
- Views: 9622
Re: N3wton
Well, Tony... As I said before, it's the way I model. So if you don't like the way the car was modeled, then download it and optimize it, or model your own shit. Simple as that. btw, I like detail, and details like grilles and 3d tail lights are fun to model. ApeX, he's trying to help you do someth...
- Sun Apr 06, 2008 2:20 am
- Forum: General Carmageddon and Rant Forum
- Topic: APEX
- Replies: 31
- Views: 9757
Re: APEX
Another poor render It's a viewport grab, ApeX. :smile: Also, you may want to either double side the tire material, or add a cylinder inside the wheels, so their not so transparent. I was not aware that my wheels had a 'not so transparent.' However, your sentence, ApeX, is not complete - what did t...
- Sat Apr 05, 2008 11:27 pm
- Forum: General Carmageddon and Rant Forum
- Topic: APEX
- Replies: 31
- Views: 9757
Re: APEX
It's a VERY simple few steps even a child could follow, so read the tutorial I posted, and you too could have a clay render like the one above! I am a child, ApeX, and I can't follow those steps :sad: and the names ApeX Yeah, that's what I figured, ApeX. Oh, ApeX, I changed some stuff on the car: I...
- Sat Apr 05, 2008 3:36 pm
- Forum: General Carmageddon and Rant Forum
- Topic: APEX
- Replies: 31
- Views: 9757
Re: APEX
It's easy, just make the model look like clay. It's a simple few steps, though theres more than one way of doing it. Heres a quick tutorial What's clay? :confused: :confused: :confused: :confused: btw, wheres the engine going to be mounted in that concept? And from the side/back view, the side mirr...
- Fri Apr 04, 2008 8:28 pm
- Forum: General Carmageddon and Rant Forum
- Topic: A Game project
- Replies: 23
- Views: 8457
Re: A Game project
Very happy now, ApeX, thank you
You're a bitch. Happy now?
- Fri Apr 04, 2008 8:27 pm
- Forum: General Carmageddon and Rant Forum
- Topic: APEX
- Replies: 31
- Views: 9757
Re: APEX
Why not use a clay effect for the render? What's a clay effect? :supercrazy: What is it intended for, renders for your portfolio, ingame, or just training? Also, is it MAX? I'm going to give this a totally sweet interior and then put it in Racer. I also wanted to practice my car designing skillz. A...
- Fri Apr 04, 2008 1:58 am
- Forum: General Carmageddon and Rant Forum
- Topic: APEX
- Replies: 31
- Views: 9757
APEX
Nah, I'm designing a car
- Fri Apr 04, 2008 1:06 am
- Forum: General Carmageddon and Rant Forum
- Topic: A Game project
- Replies: 23
- Views: 8457
Re: A Game project
Econobrick is clearly a wigger, you can tell by his baggy pants, love for rap music, excessive jewelry, and poor attitude.
I like how Apex has still never used the correct form of (your/you're) in his entire time in this thread.
I like how Apex has still never used the correct form of (your/you're) in his entire time in this thread.
- Fri Apr 04, 2008 12:37 am
- Forum: General Carmageddon and Rant Forum
- Topic: A Game project
- Replies: 23
- Views: 8457
Re: A Game project
APEX tone down the wit you're scaring me
- Wed Feb 20, 2008 8:47 pm
- Forum: General Carmageddon and Rant Forum
- Topic: Your Ride?
- Replies: 169
- Views: 92616
Re: Your Ride?
My god, that LTD must be slow. 158 hp and 5700 lbs.
Using my magical 0-60 time calculator, that means:
at LEAST 18 seconds from 0-60. Probably more like 20-something because I bet it has a shitty transmission.
Using my magical 0-60 time calculator, that means:
at LEAST 18 seconds from 0-60. Probably more like 20-something because I bet it has a shitty transmission.
- Mon Aug 20, 2007 6:22 pm
- Forum: General Carmageddon and Rant Forum
- Topic: Colin McRae DiRT - best damage modeling ever?
- Replies: 12
- Views: 3487
Re: Colin McRae DiRT - best damage modeling ever?
Jabman, to stop the auto-reset, it's very simple. Go into the "tracks" folder in DiRT, and find and rename or delete every "resetlines" file. Also, here's 2 new videos, and a link to my damage overhaul mod: Revenge of the Big Rigs Epic Destruction http://community.codemasters.com...
- Tue Jun 26, 2007 1:15 am
- Forum: General Carmageddon and Rant Forum
- Topic: Colin McRae DiRT - best damage modeling ever?
- Replies: 12
- Views: 3487
Colin McRae DiRT - best damage modeling ever?
The game Colin McRae DiRT (Just DiRT in the US) just came out for PC and 360. The graphics are damn nice, and it has a lot of rally disciplines. But the main thing is the damage modeling. Man is it ever amazing. With a little tweaking of the config files on the PC version it's damn near perfect, and...