Search found 4007 matches

by Toshiba-3
Tue Sep 15, 2020 10:30 am
Forum: General Discussion / Rant Forum
Topic: Carmageddon TDR 2000 for the GameBoy Color
Replies: 0
Views: 210

Carmageddon TDR 2000 for the GameBoy Color

TDR2000 for the GBC recently surfaced among the multiple Nintendo "Gigaleaks". Here are a few screenshots from the game. You can find more there: https://rr2000.cwaboard.co.uk/gallery/thumbnails.php?album=57 And download the rom here: https://rr2000.cwaboard.co.uk/R6/TDR_2000_(EU).gbc.zip https://i....
by Toshiba-3
Fri Sep 11, 2020 9:28 am
Forum: General Discussion / Rant Forum
Topic: Screen Shots
Replies: 1392
Views: 374556

Re: Screen Shots

Great shots Joker :sbsmile:

Mastro's latests:
Image
by Toshiba-3
Thu Sep 10, 2020 12:51 pm
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: [CARMA1] Carma gets Hard boiled
Replies: 95
Views: 31171

Re: [CARMA1] Carma gets Hard boiled

Took some time to test your latest stuff. That Goliath is very neat, could be a vanilla Carmageddon vehicle along the Semi with a few interpretations IMO. However the long cars don't have their physical wheel positions fixed, so I tried to make a little pic to explain it to you: Sans titre-3.png Thi...
by Toshiba-3
Sun Aug 23, 2020 10:34 pm
Forum: TDR2000 Discussion Forum
Topic: Cars pack
Replies: 4
Views: 1409

Re: Cars pack

Finally took some time to test these as well :)
by Toshiba-3
Sat Aug 22, 2020 5:41 pm
Forum: Carmageddon: Max Damage
Topic: Mad Mikes Used Cars [Truck & Trailer ZAD Mod + 2 New Vehicles - 25/07/86]
Replies: 50
Views: 14660

Re: Mad Mikes Used Cars [Truck & Trailer ZAD Mod + 2 New Vehicles - 25/07/86]

Fixed my main computer [for now] so had to test the good stuff!

Image
Image
by Toshiba-3
Mon Jul 20, 2020 8:07 pm
Forum: General Discussion / Rant Forum
Topic: Your Ride?
Replies: 161
Views: 71714

Re: Your Ride?

Damn great cars you guys, nice to see you still find your way to this place too :slol:
by Toshiba-3
Mon Jul 20, 2020 8:05 pm
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: Cockpit view
Replies: 1
Views: 527

Re: Cockpit view

You could start by duplicating DATA\64X48X8\CARS\IVAN.TXT and renaming the copy into JEEPY.TXT (if it already exists, rename the original to something else). This assumes you play in hires mode, if you play in lowres mode then the path is DATA\32X20X8\CARS. Changing the bonnet model must be done wit...
by Toshiba-3
Sun Jun 28, 2020 7:13 pm
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: Tosh's car releases
Replies: 124
Views: 75122

Re: Tosh's car releases

DUMP0005.png Jurassic Park Jungle Explorer model and textures by Harmalarm and I did the setup etc. Had some fun tweaking the colours to the C1 palette and setting up a blend table on the windows. I added crush datas but they generate that error message upon quitting a race with Carma95. So you can...
by Toshiba-3
Fri Jun 26, 2020 9:37 pm
Forum: TDR2000 Discussion Forum
Topic: Dodge Charger R/T Complete
Replies: 1
Views: 462

Re: Dodge Charger R/T Complete

Great release, nice to see you added the readme too :thumbsup: Car is also too fast and stiff for me but I guess it's how you want it.
Posting a screenshot is always a nice addition.
BTW, if you keep on releasing cars, it'll be better that you create a single "megathread" for all your releases.
by Toshiba-3
Mon Jun 22, 2020 8:40 pm
Forum: Carmageddon: Max Damage
Topic: GUESS WHO!?!
Replies: 7
Views: 1863

Re: GUESS WHO!?!

:beer:
by Toshiba-3
Sun Jun 07, 2020 1:41 pm
Forum: Technical Assistance & Help Forum
Topic: low fps?
Replies: 8
Views: 2318

Re: low fps?

I suppose the G in CAR95H2G.exe stands for German and might mean the robot version of the game? Haven't all this installed on this computer so can't check. Logically there should be one with the zombies too then 🤔
by Toshiba-3
Sun Jun 07, 2020 11:27 am
Forum: Technical Assistance & Help Forum
Topic: low fps?
Replies: 8
Views: 2318

Re: low fps?

AFAIK Carmageddon caps the framerate at 48fps for the menus and 60fps while ingame (same for C2). So I imagine any higher framerate is the game going too fast or just the wrapper's rendering speed (and not the game's internal fps)? IIRC, the old ddraw wrapper induced some issues when FPS were higher...
by Toshiba-3
Fri Jun 05, 2020 11:50 am
Forum: Technical Assistance & Help Forum
Topic: low fps?
Replies: 8
Views: 2318

Re: low fps?

Hello, I think that patch relies on the old ddraw.dll, first you could try checking ddraw.ini and if the renderer is set to opengl, then change it to gdi (though fraps won't show the framerate anymore). Else you could also try backing up these ddraw.dll/.ini and use the latest version from https://g...
by Toshiba-3
Mon Jun 01, 2020 3:56 pm
Forum: General Discussion / Rant Forum
Topic: Screen Shots
Replies: 1392
Views: 374556

Re: Screen Shots

Homer, noooo

No idea why you gave up on this, Razor, this is a really fine item, really fits C2 like a glove :eek:
by Toshiba-3
Sun May 31, 2020 9:14 pm
Forum: TDR2000 Discussion Forum
Topic: My first contribution to the TDR2000
Replies: 7
Views: 793

Re: My first contribution to the TDR2000

Congrats for your first car release, nice to see someone else in 2020 able to put addon cars into TDR. :thumbsup: I strongly suggest you add a readme file with at least your name and the original author's name (in this case, AdR). I also thought the car was very fast and had a lot of grip despite be...
by Toshiba-3
Sat May 30, 2020 4:39 pm
Forum: TDR2000 Discussion Forum
Topic: My first contribution to the TDR2000
Replies: 7
Views: 793

Re: My first contribution to the TDR2000

Fantastic! Also that's great you've been able to overcome the problems on your own.
by Toshiba-3
Tue May 26, 2020 9:56 am
Forum: General Discussion / Rant Forum
Topic: Carmageddon 2 at the ECTS '98
Replies: 0
Views: 288

Carmageddon 2 at the ECTS '98

https://rr2000.cwaboard.co.uk/gallery/albums/userpics/10001/ectseagle.png https://rr2000.cwaboard.co.uk/gallery/albums/userpics/10001/normal_ectsmax.png Razor posted yesterday stills from the ECTS in 1998 where we can see a SCi boot with Carmageddon 2. I had never seen this before :sbsmile: It was ...
by Toshiba-3
Mon May 25, 2020 11:57 am
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: [CARMA2] [RELEASE] Carmageddon PSX to C2 releases
Replies: 20
Views: 1522

Re: [CARMA2] [RELEASE] Carmageddon PSX to C2 releases

Ok you copied the physics over, along with the same centre of mass and angular momentum proportions. But by comparing the different wheel positions, it appears that the front wheels have much more mass on them than the copcar's. And less mass on the driven wheels. And yeah, the same friction angles ...
by Toshiba-3
Mon May 25, 2020 9:46 am
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: C2 Map: Atlantica
Replies: 2
Views: 334

Re: C2 Map: Atlantica

Flower powerups
by Toshiba-3
Sun May 24, 2020 11:17 pm
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: [CARMA2] [RELEASE] Carmageddon PSX to C2 releases
Replies: 20
Views: 1522

Re: [CARMA2] [RELEASE] Carmageddon PSX to C2 releases

A tad difficult to handle? Y u no firepoints tho? You can quickly do it by picking vertices one by one in edit poly mode and using harm's script to get the BRender vertex ID. Also noticed you us 4 shrapnel colours, and I must say I'm surprised I had no crash as I always thought more than 3 shrapnel ...
by Toshiba-3
Sun May 24, 2020 10:43 am
Forum: devWAM
Topic: Carmatools Maxscript Pack [WIP]
Replies: 49
Views: 35049

Re: Carmatools Maxscript Pack [WIP]

Bumping this thread as I believe it'd be nice to keep it up to date now and then. Discord is nice but when you think about it, despite the log discussions posted in there slowly get lost in time. After being seriously confused with a handful of models, I figured the importer stumbles upon certain mu...
by Toshiba-3
Sun May 24, 2020 9:16 am
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: [CARMA2] [RELEASE] Carmageddon PSX to C2 releases
Replies: 20
Views: 1522

Re: [CARMA2] [RELEASE] Carmageddon PSX to C2 releases

Strangely a dear favourite for many people. There's an odd triangle sticking out or something on the rear left fender.
by Toshiba-3
Sat May 23, 2020 5:45 pm
Forum: News
Topic: More stuff in case you missed them
Replies: 3
Views: 5195

Re: More stuff in case you missed them

@Takeshi, it's easy to move the pratcam, its position is defined in the car txt file along with the borders it uses :eek:

Always more stuff from Mastro:
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by Toshiba-3
Sat May 23, 2020 5:07 pm
Forum: General Discussion / Rant Forum
Topic: Screen Shots
Replies: 1392
Views: 374556

Re: Screen Shots

Great screenshots lately!

Our "Mona Lisa":
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by Toshiba-3
Sat May 23, 2020 5:05 pm
Forum: General Discussion / Rant Forum
Topic: Best way to play Carmageddon 2
Replies: 4
Views: 512

Re: Best way to play Carmageddon 2

If by blurry you mean the low resolution, you can set the resolution to match your desktop's in the nGlide configurator.
by Toshiba-3
Sat May 23, 2020 5:04 pm
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: Old & New Release: C1 Toy cars
Replies: 16
Views: 1386

Re: Old & New Release: C1 Toy cars

Great releases, Maxine :sbsmile: I hope more good stuff is coming
by Toshiba-3
Sat May 23, 2020 4:49 pm
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: [CARMA1] Carma gets Hard boiled
Replies: 95
Views: 31171

Re: [CARMA1] Carma gets Hard boiled

:swheel:
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This one seems interesting but it suffers from your typical "both ends sinking into ground" oversight.
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by Toshiba-3
Sat May 23, 2020 4:33 pm
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: C2 Map: The Oldest
Replies: 2
Views: 555

Re: C2 Map: The Oldest

Nice rats map! Too bad some of the vertical gameplay can't be translated for cars. Noticed the use of fullbrights :thumbsup: Some dense geometry in parts.
Carma2_HW 2020-05-23 18-25-32-41.jpg
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Carma2_HW 2020-05-23 18-26-50-93.jpg (93.35 KiB) Viewed 317 times
by Toshiba-3
Sat May 23, 2020 4:21 pm
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: [CARMA2] [RELEASE] Carmageddon PSX to C2 releases
Replies: 20
Views: 1522

Re: [CARMA2] [RELEASE] Carmageddon PSX to C2 releases

Ice cream delivery. Just noticed how these shops are made for giants.
by Toshiba-3
Sat May 23, 2020 4:13 pm
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: [CARMA2] [RELEASE] HotWheels Flashfire
Replies: 2
Views: 486

Re: [CARMA2] [RELEASE] HotWheels Flashfire

Nice release :) I still prefer your first orange/white/black skin I think.
by Toshiba-3
Sat May 23, 2020 4:10 pm
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: [CARMA2] [RELEASE] Lancia Stratos HF
Replies: 6
Views: 761

Re: [CARMA2] [RELEASE] Lancia Stratos HF

This release doesn't work. It seems like you updated the archive on the 17th and broke something. But as you twatted the release I didn't debug it.

[EDIT] Works now.
by Toshiba-3
Sat May 23, 2020 4:00 pm
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: [CARMA2] [RELEASE] Driver 3 Sedan Port
Replies: 2
Views: 385

Re: [CARMA2] [RELEASE] Driver 3 Sedan Port

Haha Mastro! You ARE the wheelman :slol:

Razor, when most of the front is made of detachables, you can hide microscopic triangles in front of the main component to ensure that the shadow is the proper size.
by Toshiba-3
Sat May 23, 2020 3:49 pm
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: [CARMA2] [RELEASE] TDR2000 to C2 Vehicle Ports Extravaganza!
Replies: 5
Views: 823

Re: [CARMA2] [RELEASE] TDR2000 to C2 Vehicle Ports Extravaganza!

Great ports, the lowres textures didn't bother me as much as I expected. Just had to lower the center of mass of the Wheel greatly as I found it annyoing to drive.
by Toshiba-3
Sat May 23, 2020 3:24 pm
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: [CARMA2] [RELEASE] C2 Opponents Gone Stock
Replies: 6
Views: 1017

Re: [CARMA2] [RELEASE] C2 Opponents Gone Stock

Lovely oldschool stuff.
Just noticed you named the CarImage folder "CarImageS" in the zip file.