Search found 3958 matches

by Toshiba-3
Mon Mar 23, 2020 10:12 pm
Forum: News
Topic: More stuff in case you missed them
Replies: 1
Views: 872

Re: More stuff in case you missed them

Mastro just went ahead and ported a whole chunk of Kemo City (from Quarantine) to C1, absolute madman.

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Also this:
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by Toshiba-3
Mon Mar 23, 2020 7:54 pm
Forum: Noobs Start Here
Topic: Carmageddon Demo
Replies: 5
Views: 809

Re: Carmageddon Demo

I barely understand what you wrote :crazy: hence why I thought you wanted the demo in DOSBox... If your retro computer can play other games with sound, there is no reason that C1 can't have sound. You have to figure the sound settings of your hardware (device, base, irq, dma, stuff like that) and co...
by Toshiba-3
Mon Mar 16, 2020 6:55 pm
Forum: TDR2000 Discussion Forum
Topic: RegalThunder, SLK230, ChevyBlazer, RollsRover
Replies: 10
Views: 1638

Re: RegalThunder, SLK230, ChevyBlazer, RollsRover

I sent you all the stuff I have installed via PM, and all the archives up here in this very thread. You should have virtually everything still available for TDR2000. If the stuff you're looking for isn't in these archives then it wasn't released for TDR or is lost for good.
by Toshiba-3
Wed Feb 19, 2020 11:42 pm
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: Tosh's car releases
Replies: 119
Views: 70134

Re: Tosh's car releases

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Here you go...

Toyota Sprinter Trueno GT-Apex (AE86)
from GT2, modded into the Initial D icon

Spent way too long on this. Get it at RR200000000000000000000

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by Toshiba-3
Fri Feb 14, 2020 1:34 pm
Forum: General Discussion / Rant Forum
Topic: Purchase original CDs
Replies: 1
Views: 120

Re: Purchase original CDs

Well, with Carmageddon 1 and 2, there's really no reason to put a lot of money in original CDs. They are easy to find a bit everywhere on the net, like on eBay etc. and for cheap. Just grab the Max Pack for C1. And for C2, make sure to have the uncensored/blood version. I guess the special Max Pack ...
by Toshiba-3
Thu Feb 13, 2020 1:46 pm
Forum: News
Topic: More stuff in case you missed them
Replies: 1
Views: 872

More stuff in case you missed them

A few months ago, Kalcos updated his CarmaPSX AIO for PC: https://carmageddon.forumfree.it/?t=57186258 https://archive.org/download/carmageddonplaystation/2019-10-25%2003_45_59-Carmageddon%20Playstation%20%28640x480%29.png 9 months ago, someone updated OpenC1: https://github.com/Memorix101/OpenC1/re...
by Toshiba-3
Thu Feb 13, 2020 12:48 pm
Forum: General Discussion / Rant Forum
Topic: Hi there
Replies: 3
Views: 226

Re: Hi there

Hello and welcome, This forum, the CWA, has been around since 1998, so no it's not a backup of carma.com :slol: However I have a mirror of the whole carma.com forum and plan to rebuild and import all the threads and posts someday. The handful of threads that might have been common to both CWA and Ca...
by Toshiba-3
Thu Feb 13, 2020 12:28 pm
Forum: Noobs Start Here
Topic: Carmageddon Demo
Replies: 5
Views: 809

Re: Carmageddon Demo

Here's the C1 Interplay demo installed within Dosbox-ECE: https://rr2000.toshiba-3.com/R6/C1DEMO-DOSBOX.ZIP Tested on my end and it had sound (no music ofcourse, despite MIDI device being set up). Give it a try, just run dosbox.exe. You can also take a look at dosbox.conf with a text editor if you w...
by Toshiba-3
Mon Feb 10, 2020 11:16 pm
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: [CARMA1] Carma gets Hard boiled
Replies: 82
Views: 26270

Re: [CARMA1] Carma gets Hard boiled

Also tested this, makes me wonder why no one ever put a boat-on-wheels in C1 or C2 before! (Beroc did one for TDR iirc)

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by Toshiba-3
Mon Feb 10, 2020 8:45 pm
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: Using AI to upscale Carmageddon 1/2 textures?
Replies: 2
Views: 315

Re: Using AI to upscale Carmageddon 1/2 textures?

Hello Amador, I've been thinking about this for years now :slol: made many attempt with the various solutions available, from Waifu2x to Letsenhance and Gigapixel AI, but somehow waiting for the tech to evolve some more. I'd really like for the next VanillaC2 pack release to feature 2x upscaled text...
by Toshiba-3
Mon Feb 10, 2020 8:23 pm
Forum: Noobs Start Here
Topic: Carmageddon Demo
Replies: 5
Views: 809

Re: Carmageddon Demo

Hello and welcome, I suppose you specifically want to play one of the demos, right? Otherwise, you'd be better off playing the GOG release of C1. Are you using DOSBox or playing on an old computer? If DOSBox, it should only be a matter of matching the IRQ etc from the config to the C1 Setup, I think...
by Toshiba-3
Sun Feb 02, 2020 11:14 pm
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: Tosh's car releases
Replies: 119
Views: 70134

Re: Tosh's car releases

Thanks for testing, friends! I didn't take any time to do it on my end..! and now... Carma2_HW 2020-02-02 23-59-02-57.png STEAM MACHINE I wanted to do a quick port, but alas I can't do that anymore :slol: Set the driver's head on inverted suspension (+ double steering angle). Front wheels visual ste...
by Toshiba-3
Wed Jan 29, 2020 10:21 pm
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: Tosh's car releases
Replies: 119
Views: 70134

Re: Tosh's car releases

EFURY_C1.PNG This is the Eagle easter egg from Ion Fury. Mastro had started on a port back in august 2019 and I picked up from there. While Mastro was working on making it a rather feature complete C1 car, I thought trying to keep it as faithful as possible to the original BSP brushes it was made o...
by Toshiba-3
Fri Jan 24, 2020 8:08 am
Forum: TDR2000 Discussion Forum
Topic: Maps
Replies: 1
Views: 224

Re: Maps

No there is no brand new levels for TDR2000 as there is no way to import them into the game.
by Toshiba-3
Wed Jan 15, 2020 9:33 pm
Forum: General Discussion / Rant Forum
Topic: Screen Shots
Replies: 1363
Views: 345647

Re: Screen Shots

Sodburb, the early version of the Frozen Pass Ski Resort level, and the Frozen Pass as it shipped with C1.

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by Toshiba-3
Wed Jan 15, 2020 9:26 pm
Forum: devWAM
Topic: BRender fog, shade and blend tables in Carmageddon
Replies: 10
Views: 4531

Re: BRender fog, shade and blend tables in Carmageddon

Set a blend table to only work against one colour that acts as a mask: https://twitter.com/toshiba_3/status/1217504495762014208 The skybox material also makes use of the "force front" flag to be rendered in front of the mask, and somehow doesn't go in front of the vehicle materials (it should), I su...
by Toshiba-3
Sun Jan 05, 2020 5:52 pm
Forum: devWAM
Topic: Dithering C2's 16bit pixelmaps
Replies: 2
Views: 496

Re: Dithering C2's 16bit pixelmaps

Indeed, be it diffuse or noise dithering, the result gives a "dirty aspect" to the textures. This effectively breaks the clean aesthetic of the original C2 cars (at least when applied on the original lowres textures). However it might be useful to preserve the uneven look of dirt/gravel/rust/road te...
by Toshiba-3
Sat Dec 21, 2019 3:33 pm
Forum: devWAM
Topic: Dithering C2's 16bit pixelmaps
Replies: 2
Views: 496

Dithering C2's 16bit pixelmaps

This is one thing that has annoyed me a lot since the beginning. When C2 converts the 24bit TIFF files to BRender 16bit (RGB565) pixelmaps, there's an obvious loss of quality which usually translates to banding in the gradients etc. So I recently thought it might be worth it to try and dither the te...
by Toshiba-3
Mon Nov 25, 2019 6:15 pm
Forum: Carmageddon: Max Damage
Topic: Mad Mikes Used Cars [REL: 1 New Vehicle, 16/11/2019]
Replies: 38
Views: 10055

Re: Mad Mikes Used Cars [REL: 1 New Vehicle, 16/11/2019]

Finally got some time to re-install CMD and test it! It's a beauty :scool:
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505170_screenshots_20191125185847_1.jpg (170.37 KiB) Viewed 675 times
by Toshiba-3
Mon Nov 25, 2019 6:12 pm
Forum: Carmageddon: Max Damage
Topic: GUESS WHO!?!
Replies: 3
Views: 1085

Re: GUESS WHO!?!

Hello Napalm-X (I think there aren't many left who still remember you nowadays, you were before my time too) You're a bit late on this one! There were still many players a couple of years ago but now the multiplayer scene has shrivelled up. There is a Carma multiplayer group on Steam that might stil...
by Toshiba-3
Mon Nov 25, 2019 4:52 pm
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: [CARMA2] Meanie, an oldschool addon
Replies: 1
Views: 644

[CARMA2] Meanie, an oldschool addon

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MEANIE

a Mini created and put ingame by Helomyname. I just finished the setup.
He wanted to make an addon with specs similar to the original cars :sbsmile:

Download: https://www.mediafire.com/file/8y07906w ... e.zip/file
by Toshiba-3
Thu Nov 14, 2019 11:36 am
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: [CARMA1] Carma gets Hard boiled
Replies: 82
Views: 26270

Re: [CARMA1] Carma gets Hard boiled

https://i.imgur.com/fgStKc4.png https://i.imgur.com/pnnJyMw.png https://i.imgur.com/mFK5f7S.png https://i.imgur.com/5dMeWPr.png https://i.imgur.com/2m1pfiW.png https://i.imgur.com/NbaX4nn.png All working, good job. Just a dot too many in the intructions for OPPONENT.TXT in that chunk: // Opponent ?...
by Toshiba-3
Fri Nov 08, 2019 11:32 am
Forum: General Discussion / Rant Forum
Topic: Screen Shots
Replies: 1363
Views: 345647

Re: Screen Shots

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eaglemotors.png (110.93 KiB) Viewed 2743 times
by Toshiba-3
Thu Nov 07, 2019 11:46 am
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: [CARMA1] Tank tracks!
Replies: 4
Views: 577

[CARMA1] Tank tracks!

https://i.imgur.com/lWmm9PF.png https://i.imgur.com/RYvIXB8.png https://i.imgur.com/PpBUlY9.png https://i.imgur.com/0At0R21.png They're finally here! Mashups by Mad Maxine, setup by myself. The tracks on the Grunge Buster are especially nice, using two shear grooves each to adapt to the ground. Ava...
by Toshiba-3
Sat Oct 26, 2019 10:00 pm
Forum: Carmageddon: Max Damage
Topic: Carmageddon Kickstarter Backers – Your Attention Please!
Replies: 3
Views: 575

Re: Carmageddon Kickstarter Backers – Your Attention Please!

Indeed, but I've got a feeling we'll only get what the lower tiers also got and not the higher-tier-specific items (like the game in a box with manual). Maybe the comic instead. We'll soon find out.
by Toshiba-3
Tue Oct 15, 2019 3:07 pm
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: [C2 to C1] Slim Chance in the Cowpoker
Replies: 2
Views: 432

Re: [C2 to C1] Slim Chance in the Cowpoker

Very nice work! Even an animated mugshot! Somehow I think it fits C1 very nicely, especially proportion-wise. https://i.imgur.com/c8RUynJ.png I think I would have just made the black part of the front spurt supports transparent, that's what I'm planning with BBQ C2 anyway. Also a simpler crush data,...
by Toshiba-3
Sat Oct 12, 2019 4:40 pm
Forum: devWAM
Topic: prefixes/flags/switches in actor and material identifiers
Replies: 6
Views: 1845

Re: prefixes/flags/switches in actor and material identifiers

Easy peasy. Harmalarm will try to add support for these in the 3dsMax CarmaTools. Sadly not supported in Carmageddon 2, even in software mode. I'm positive one could simply preprocess a level in PT2, then reopen the preprocessed level in PT2, do the required hierarchy tweaks, and simply save it. htt...
by Toshiba-3
Sat Oct 12, 2019 3:59 pm
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: [CARMA1] C2 To C1 Car Release
Replies: 37
Views: 16652

Re: [CARMA1] C2 To C1 Car Release

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Good job with the Plow Mk2
by Toshiba-3
Thu Oct 10, 2019 3:14 pm
Forum: TDR2000 Discussion Forum
Topic: Tez Eagle & EvilC10 for TDR2000
Replies: 2
Views: 1796

Re: Tez Eagle & EvilC10 for TDR2000

https://i.imgur.com/Bp2t6KM.jpg and now Tez Eagle for carmageddon tdr 2000 Again from Crashers. Not much to say. I didn't bother animating the little blades as I did with the C2 port, not sure if they even were animated in Crashers. This port went without trouble, haven't had a crash (but I haven't...
by Toshiba-3
Wed Oct 09, 2019 8:31 pm
Forum: TDR2000 Discussion Forum
Topic: Tez Eagle & EvilC10 for TDR2000
Replies: 2
Views: 1796

Tez Eagle & EvilC10 for TDR2000

https://i.imgur.com/ZlxtzD9.jpg EvilC10 for carmageddon tdr 2000 Originaly a promotional asset for Carmageddon Max Damage, this was included in Carmageddon Crashers but never unlocked. It's making its grand debut in TDR :slol: I included the 3dsMax R3.1 source. It might crash now and then I guess, ...
by Toshiba-3
Tue Oct 08, 2019 11:07 am
Forum: News
Topic: Some stuff in case you missed them
Replies: 11
Views: 7684

Re: Some stuff in case you missed them

Mastro keeps churning them out :sbsmile: https://i.imgur.com/BVqvsF7.png https://i.imgur.com/OROQhYG.png https://i.imgur.com/swubMEb.png https://i.imgur.com/qiwx19b.png https://i.imgur.com/ARq3qTW.png https://i.imgur.com/yHTNzfH.png https://i.imgur.com/aDInmZw.png https://i.imgur.com/wBRcogk.png htt...
by Toshiba-3
Mon Oct 07, 2019 10:33 pm
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: [CARMA1] Carma gets Hard boiled
Replies: 82
Views: 26270

Re: [CARMA1] Carma gets Hard boiled

Hey Joker (did you go and see the movie?), quickly tested your new cars, they all go ingame. That "ate paris" set is quite nice. A few things: -They all use SAWMUG.FLI for the mug file, this mean they might crash in vanilla C1 (non-SP, non-Meld) as it is file unique to Splat Pack; -Most of you cars ...
by Toshiba-3
Mon Oct 07, 2019 10:31 pm
Forum: General Discussion / Rant Forum
Topic: Screen Shots
Replies: 1363
Views: 345647

Re: Screen Shots

The colossal map is the Max Map converted to C1.
I don't know if Deep_Blue made additional changes to it since then, my quick conversion is there: https://rr2000.toshiba-3.com/R6/MAXMAP_C1.ZIP
by Toshiba-3
Mon Oct 07, 2019 10:29 pm
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: Tosh's car releases
Replies: 119
Views: 70134

Re: Tosh's car releases

Thanks for testin'! And sorry, as usual no custom hud/cockpit for lowres :oops:

I updated the archive for TANKA with top speed inreased from 90 to 100 and acceleration from 1.0 to 1.5.
by Toshiba-3
Thu Oct 03, 2019 10:59 pm
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: Crush It - A crush data generator for Carmageddon
Replies: 17
Views: 8767

Re: Crush It - A crush data generator for Carmageddon

Errol has updated Crushit to let the user set the minimum amount of vertices for a model to be processed.

Project: https://github.com/MaxxWyndham/CrushIt
Binary: https://github.com/MaxxWyndham/CrushIt/ ... v1.0.1.zip