Dear returning Carmageddon fans Image

These last years, the CWA Board assimilated what was archived from many old Carmageddon forums, including the whole of the Official Carmageddon.com Forums.
If you wish to merge any previous account you might have had with your new or existing CWA account, don't hesitate to reach out to us !

Search found 1224 matches

by Tony
Tue Apr 28, 2015 9:50 pm
Forum: Carmageddon: Max Damage
Topic: Music from "Carmageddon: Reincarnation - Killer Cows"
Replies: 4
Views: 44

Music from "Carmageddon: Reincarnation - Killer Cows"

Sweet! Much love. I almost feel a bit stupid now, but the Skittles surpassed the feeling. Thanks and thumbs up!
by Tony
Tue Apr 28, 2015 8:30 pm
Forum: Carmageddon: Max Damage
Topic: Music from "Carmageddon: Reincarnation - Killer Cows"
Replies: 4
Views: 44

Music from "Carmageddon: Reincarnation - Killer Cows"

Just saw the new "Killer Cows" clip and I really liked the music that started from 1.43. What was it? It feels very familiar but I could not place it anywhere good in my memory bank. Anyone of you people know?<br/><br/>Carmageddon: Reincarnation - Killer Cows<br><a href="https://www.youtube.com/watc...
by Tony
Sun Feb 15, 2015 5:37 am
Forum: Carmageddon: Max Damage
Topic: [fixed] hangup/crash @ splash screen :: Update Windows 7 SP1 and KB2670838 (possibly considered optional in windows update)
Replies: 62
Views: 539

[fixed] hangup/crash @ splash screen :: Update Windows 7 SP1 and KB2670838 (possibly considered optional in windows update)

I also want to mention that I had the "Bugger!" issue and trying Windows Update did get it done. 130 updates behind, so it took a while, but it is running now. One or some updates did do the trick. I cant say which for sure, sad to say. But seems to fix it for a bunch of people at least. Give that a...
by Tony
Sat Mar 31, 2012 1:51 am
Forum: General Carmageddon and Rant Forum
Topic: Who's lurking around..?
Replies: 41
Views: 19404

Re: who´s lurking around...??

(Rises from the crypt) Good evening.. ..it's really been ages since last. This place do bring back some good memories. Just browsing through old post gives me a smile at the moment. I hope things are good with you people. I've been around a bit but not logged in, so one could say I have been lurking...
by Tony
Mon Jun 20, 2011 9:40 am
Forum: General Carmageddon and Rant Forum
Topic: Who's lurking around..?
Replies: 41
Views: 19404

Re: who´s lurking around...??

High five, Kav!
by Tony
Thu Jun 02, 2011 7:13 am
Forum: General Carmageddon and Rant Forum
Topic: We seriously..........
Replies: 11
Views: 4654

Re: We seriously..........

<t>It is more or less an endless task now, approving and denying all the registred users. I bet there are still thousands of them pending. It's crap. An update which could lock out the bots would be fantastic. I bet there are quite a bunch of people that have been waiting to get in and gotten lost w...
by Tony
Wed Jun 01, 2011 10:56 pm
Forum: General Carmageddon and Rant Forum
Topic: CWA Board
Replies: 40
Views: 439

CWA Board

I'm afraid there's been some issues regarding activation of users. The board is spammed with quite an amount of bots everyday. Making it hard to let the real people through.

If you PM me either your email or username you used, I'll activate you guys as soon as I can.
by Tony
Wed Jun 01, 2011 8:13 pm
Forum: Carmageddon: Max Damage
Topic: Stainless have gone too far this time
Replies: 86
Views: 512

Stainless have gone too far this time

<blockquote class="uncited"><div>A dick shaped car</div></blockquote>Seriously? <br> I made one. A while back. This is probably the only ingame picture I actually have left, showing an old and outdated.. thing.<br/><br/><img src="http://img6.imageshack.us/img6/7408/tdrtheshaft.jpg" alt="" class="pos...
by Tony
Wed Jun 01, 2011 2:36 pm
Forum: Carmageddon: Max Damage
Topic: Humans or Zombies?
Replies: 74
Views: 227

Humans or Zombies?

Old ladies, wheelchairs, why not kids and animals too! If it might offend someone, it feels like it more or less belong in the game. This wont make people in general crazy or a mad men, but it'll help a lot to the overall atmosphere. Carmageddon 1 had it.
by Tony
Wed Jun 01, 2011 9:48 am
Forum: Carmageddon: Max Damage
Topic: Something coming?
Replies: 168
Views: 69785

Re: Something coming?

Haha, keep up? Is that why you're spamming their forum? :smile:
by Tony
Wed Jun 01, 2011 5:08 am
Forum: Carmageddon: Max Damage
Topic: Something coming?
Replies: 168
Views: 69785

Re: Something coming?

You could see that as a good thing. There are people interested in the game. Enough to make it go bye-bye.
by Tony
Wed Jun 01, 2011 3:53 am
Forum: Carmageddon: Max Damage
Topic: Something coming?
Replies: 168
Views: 69785

Re: Something coming?

Hehe, I do honestly enjoy all your entusiasm. I'm quite curious myself. Countdows can hype almost anything!
by Tony
Mon May 23, 2011 7:29 pm
Forum: Carmageddon: Max Damage
Topic: Something coming?
Replies: 168
Views: 69785

Re: Something coming?

Ahh, no worries. Thanks for the heads up. I actually didn't know/remember that. Then.. High Five, Errol!
by Tony
Mon May 23, 2011 7:00 pm
Forum: Carmageddon: Max Damage
Topic: Something coming?
Replies: 168
Views: 69785

Re: Something coming?

<t>Toothrot: "I don't think there will be anything to worry about on the mod front. "<br/> <br/> Not asking you specifically, but more all of you. How open and mod-friendly were they in the beginning? I remember TDR came with some tools after a while. Most of us remember the classic "Iwanttofiddle",...
by Tony
Sun May 22, 2011 3:00 pm
Forum: Carmageddon: Max Damage
Topic: Something coming?
Replies: 168
Views: 69785

Re: Something coming?

<t>As Wayne or Garth would've put it..<br/> <br/> "Schwing"!<br/> <br/> <br/> <br/> I was hoping some of you seen it already. I found out today and got myself almost an erotic tingle along my spine. I'm keeping my hopes up. It could be a nice game. Hopefully somewhat mod friendly too for all interes...
by Tony
Sun Sep 19, 2010 5:14 pm
Forum: General Carmageddon and Rant Forum
Topic: Smoke bombs?
Replies: 6
Views: 3205

Re: Smoke bombs?

<t>During some events withing the Bujinkan we have done some interesting stuff. We haven't done many explosive bombs, but cracked up egg shells filled with a nasty mix of ordinary spices and such, thrown at people. Some more dangerous then others, which even could cause permanent blindness. Those we...
by Tony
Thu Sep 02, 2010 9:58 am
Forum: General Carmageddon and Rant Forum
Topic: Guns 'N Roses
Replies: 2
Views: 1847

Re: Guns 'N Roses

<t>Just the idea of buying a ticket, going to the show and then throw something at them is beyond me. Too many young fucks with an attitude problem and money to spend, and apparently even too many shoes in their possession! I've witnessed beer bottles with piss in them been thrown arond from and wit...
by Tony
Wed Dec 09, 2009 7:18 pm
Forum: General Carmageddon and Rant Forum
Topic: I have not forgotten about you guys..
Replies: 4
Views: 1826

I have not forgotten about you guys..

<r>I thought I would post a little note to you peeps, still hangin in there. Been checking from time to time but not logging in so often. Many times due to public computers (work, library, etc.). It's nice to see things are still on the move.<br/> <br/> I've been quite busy some time now, as some mi...
by Tony
Sun May 17, 2009 9:25 pm
Forum: General Carmageddon and Rant Forum
Topic: Hail your new leader!
Replies: 14
Views: 4065

Re: Hail your new leader!

A few days old now, but still.. High Five!
by Tony
Tue May 05, 2009 10:23 am
Forum: General Carmageddon and Rant Forum
Topic: This place is a fucking mess
Replies: 50
Views: 9610

Re: This place is a fucking mess

<t>Tallyho, peeps!<br/> <br/> I havn't heard much from either Beast or Deep Blue, to be honest. Regarding myself, yes, I've been busy lately with a lot of other things. I talked to TTR for not so long ago when I actually started MSN again.<br/> <br/> I have been checking in from time to time. Only f...
by Tony
Fri Oct 24, 2008 6:39 pm
Forum: General Carmageddon and Rant Forum
Topic: Heavy Metal/Classic Rock/Punk Thread
Replies: 21
Views: 4896

Re: Heavy Metal/Classic Rock/Punk Thread

To be completly honest, I'm not going to see AC/DC later on when they come to Sweden. Thing is, all tickets where sold within 20 minutes after release. Sucks. Been waiting for it some years now. But, to continue more on the topic. I got a tip. Scandinavia got tons of good stuff. A favorite of mine a...
by Tony
Fri Oct 24, 2008 6:09 pm
Forum: General Carmageddon and Rant Forum
Topic: Armageddon Riders
Replies: 90
Views: 22607

Re: Clutch

juozas Games Factory Interactive who is the publisher, says this regarding specs: System Requirements: - Windows XP/Vista - Processor 3000+ MHz - RAM 1 Gb - 128 Mb Video card - DirectX 9/10 A side note I read from an url above: "Related Stories - World of Warcraft finally launches in Russia - ...
by Tony
Wed Jun 18, 2008 4:12 am
Forum: Carmageddon: TDR 2000 and The Nosebleed Pack
Topic: "Selling" cars in garage, or somehow removing them?
Replies: 4
Views: 3654

Re: "Selling" cars in garage, or somehow removing them?

<t>That is correct. You must add the info in the "..\ASSETS\Cars\Car_Descriptor.txt" and the (in my case now, as it depends on the localized language) "..\ASSETS\Strings\UK\Car_Strings_UK.txt"<br/> <br/> It'll take some time to add all the info, but it's manageable. A lot of copy & paste. Also, ...
by Tony
Wed May 28, 2008 3:05 am
Forum: General Carmageddon and Rant Forum
Topic: Grow For Life
Replies: 8
Views: 3576

Re: Grow For Life

<t>Yeah, it is, when you start understand the game.<br/> <br/> A few tips are..<br/> <br/> - Try for as long as possible to not let too much Carbon Dioxid get to the tree. <br/> <br/> It'll be harder and harder.<br/> <br/> -Aim for only water in the end. <br/> <br/> Takes too much time to collect su...
by Tony
Tue May 27, 2008 10:41 am
Forum: General Carmageddon and Rant Forum
Topic: Grow For Life
Replies: 8
Views: 3576

Re: Grow For Life

260 935 or close to it. The last minutes is just aweful.

Due to rearranged rooms I still got neither power nor internet to my comp over there. We're trying to fix the issue. We've blown a bunch of fuses already.
by Tony
Sat May 24, 2008 6:35 am
Forum: General Carmageddon and Rant Forum
Topic: Grow For Life
Replies: 8
Views: 3576

Re: Grow For Life

<t>Ahh, yes, there could be a directX issue. I've heard of it. So you're on the right track, regarding latest version.<br/> <br/> Also I could mention, as I noticed the lack of a readme in the zip<br/> <br/> W - Forward<br/> <br/> S - Backward<br/> <br/> A - Left<br/> <br/> D - Right<br/> <br/> Spac...
by Tony
Fri May 23, 2008 11:53 am
Forum: General Carmageddon and Rant Forum
Topic: Grow For Life
Replies: 8
Views: 3576

Grow For Life

Yo hoe! Back again after an intense "crunch". The game project is over for now. There's been a lot of feelings back and forth during the time. But, we finally made it to the "Hey, we actually got a game that starts!"-mark. That itself is kind of somthing worth telling. I'm exhaus...
by Tony
Sat Apr 05, 2008 12:16 pm
Forum: Carmageddon 2: Carpocalypse Now
Topic: N3wton
Replies: 27
Views: 9622

Re: N3wton

<t>In general, it's about optimization. It's something that could be seen as a rule regarding game development.<br/> <br/> Regarding the front vs rear. Let's check out a Colin Mcray Rally game. Most of the time the end of the car is what you see. That's why most poly focus is put there. Quite obviou...
by Tony
Fri Apr 04, 2008 11:14 am
Forum: General Carmageddon and Rant Forum
Topic: A Game project
Replies: 23
Views: 8457

Re: A Game project

<t>Heh, I see people have been busy since last. <br/> <br/> TTR<br/> <br/> Yes, I did throw up your ideas at the table, but because of some things pretty much everything got rejected, along with the rest of my ideas. Seems that after this week, I'm the one that "whines".<br/> <br/> So now this is th...
by Tony
Fri Apr 04, 2008 10:40 am
Forum: Carmageddon 2: Carpocalypse Now
Topic: N3wton
Replies: 27
Views: 9622

Re: N3wton

<t>To make a constructive comment now, I do have to agree that the poly amount is way too much in relation to the whole body. Yes, of course it is acceptable to make high poly cars and high poly engines, but this is the thing which needs to be remembered:<br/> <br/> Why is this car made?<br/> <br/> ...
by Tony
Mon Mar 31, 2008 6:05 pm
Forum: General Carmageddon and Rant Forum
Topic: A Game project
Replies: 23
Views: 8457

Re: A Game project

<t>At the moment it's looking like too much hugs and rainbows, yes. And I aint liking it.<br/> <br/> Imagine an island floating around surrounded by just water. On that floating piece of land, there is a small plant. As 2 players are running around on that land chasing instruments coming up from the...
by Tony
Sun Mar 30, 2008 10:06 am
Forum: General Carmageddon and Rant Forum
Topic: A Game project
Replies: 23
Views: 8457

Re: A Game project

<t>Yes, all artist have more or less animation/rigging experience, me included. As it's been one of the major subjects we've participated in during the time here at school.<br/> <br/> If it should be a 3rd person isn't decided yet. But it'll be a 3D game, to prove that we've learned anything.<br/> <...
by Tony
Sun Mar 30, 2008 4:58 am
Forum: General Carmageddon and Rant Forum
Topic: U MIGHT WANT TO CHECK DIS OUT PPL ;)
Replies: 13
Views: 60

Re: U MIGHT WANT TO CHECK DIS OUT PPL ;)

A wild guess is that you should change your shortcut to the game. An often used solution.

Rightclick -> Properties.

Then something like this:
Target: E:\Games\Enemy Territory Quake Wars\etqw.exe +set com_usebinarydecls 2 +set fs_game wheelsofwar +set g_usecompiledscript 1 +set si_pure 1
by Tony
Fri Mar 28, 2008 1:00 pm
Forum: General Carmageddon and Rant Forum
Topic: A Game project
Replies: 23
Views: 8457

Re: A Game project

<r>It's similar to "protect the forrest". The Arvika Festival drives a side project in which you could buy trees. 1 human in general produces 6 ton of toxic each year. 1 tree absorbs around 700kg during 1 life time. So, if a human would buy around 9 trees each year, it would be more balanced. That's...
by Tony
Fri Mar 28, 2008 12:22 pm
Forum: General Carmageddon and Rant Forum
Topic: A Game project
Replies: 23
Views: 8457

A Game project

How nice of me, starting to spam the board each and every day with fishy nonsens, heh. So what's this post about now? This is a game project which starts this monday (31/3). We're 8 3D/2D artists and 3 programmers which are given 8 weeks to comply to the required guidelines. The task is to make a ga...