Search found 1487 matches

by Econobrick
Sat May 20, 2017 1:29 am
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: Tosh's car releases
Replies: 113
Views: 66341

Re: Tosh's car releases

Ever get around to doing anything with those models I sent you a few years ago? Maybe I should get back into it and finish something myself?! Also, Hi guys! Don't worry, I'm still around and never managed to make anything of myself! I've smartened up to the extent that I've realized that starting a ...
by Econobrick
Mon Feb 03, 2014 6:37 pm
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: Max Autos [Euro Trucks]
Replies: 170
Views: 71409

Re: Max Autos [Seventies Sunday]

Guess I'll have to finish up the '79 and '80 LeMans for C1.

Last going off I got hung up on making accurate dash images for 'em, if I remember correctly...
by Econobrick
Wed Feb 20, 2013 5:28 pm
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: Nice Micro Cars
Replies: 53
Views: 14362

Re: Nice Micro Cars

I might still have it actually... could be on the hard drive of my old comp in the basement. (the one I started C1 & C2 editing on) It's been formatted a bunch of times, but it's possible. Definitely nothing from 1999 / 2000 on there anymore though... guess such "masterpieces" as the original Masauc...
by Econobrick
Wed Feb 06, 2013 6:33 am
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: Nice Micro Cars
Replies: 53
Views: 14362

Re: Nice Micro Cars

Well, whenever the time comes, throw the '67 360 in there. I don't have the resources to make anything at the moment and the 360's one of my favorite micro cars anyway... no need to remake it a third time. :P
by Econobrick
Tue Feb 05, 2013 3:52 am
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: Nice Micro Cars
Replies: 53
Views: 14362

Re: Nice Micro Cars

Ladies and Gentlemen, behold the absolute zenith of automotive design micro or otherwise... I give you the KV Mini circa 1972!! It's dead sexy. I started making one of these for C2 one time. It was pretty much finished model-wise, but I never did upload it. (that's never happened before, ever .) I a...
by Econobrick
Sun Nov 18, 2012 4:45 am
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: Rebuilding TTR's HMMWV
Replies: 14
Views: 3618

Re: Rebuilding TTR's HMMWV

Looks gooden! Seeing what bodystyles came after these makes me appreciate the look of these quite a bit more. Wait, doesn't including the wheels in the bounding box make it so the car can't even move?? That's how I remember it being, at least... Also, don't forget the Hummer(s) Slayer made like twel...
by Econobrick
Thu Aug 30, 2012 5:03 am
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: Alternate Carmageddon
Replies: 31
Views: 8229

Re: Alternate Carmageddon

Call the gang "Street Thunder"! It's corny sounding, but also has a nice ring to it... and it's a reference to "Assault on Precinct 13"(!) You might not have heard of it though, as it isn't an anime. :wink:
by Econobrick
Fri Aug 10, 2012 5:38 pm
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: Highway To Hell/Anarchie Road track WIP progress...
Replies: 328
Views: 66632

Re: Highway To Hell/Anarchie Road track WIP progress...

Excellence thus far!

Don't forget the pink '59 DeSoto 4x4! :D
by Econobrick
Tue Aug 07, 2012 5:40 pm
Forum: General Discussion / Rant Forum
Topic: Well #%&*....
Replies: 16
Views: 3598

Re: Well #%&*....

Board goes up, board goes down! It's been something of a forum staple here for the last decade! Although, it has been happening more and more often in recent years...
by Econobrick
Thu Mar 15, 2012 4:20 pm
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: [REL] Mach 13 Remake
Replies: 5
Views: 3231

Re: [WIP] Mach 13 Remake

Approval! 'tis looking fine!
by Econobrick
Sun Dec 18, 2011 11:14 pm
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: [WIP - Halogaland] Peroxodisulfa Acid
Replies: 146
Views: 31764

Re: [WIP - Halogaland] Peroxodisulfa Acid

The cops operate out of the same building as the phone sex line in c1? :grin:
by Econobrick
Mon Oct 31, 2011 2:27 am
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: Cheap Maps
Replies: 77
Views: 22810

Re: Cheap Maps

Image
"Stonehenge..! We had a time getting it here... and you wouldn't believe how we did it!"
by Econobrick
Sat Oct 29, 2011 10:26 pm
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: Highway To Hell/Anarchie Road track WIP progress...
Replies: 328
Views: 66632

Re: Highway To Hell/Anarchie Road track WIP progress...

Oh but they have! Years ago, at that! http://crashocalypse.toshiba-3.com/archive/76mack1.jpg See? Slayer made it. It was never available on Crashocalypse as far as I know, but it does exist. AND I know for a fact it was sent to a few people over the years, but I don't remember who...and who knows if...
by Econobrick
Tue Oct 25, 2011 4:15 pm
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: [REL] HG's Releases
Replies: 13
Views: 3253

Re: [REL] HG's Releases

I kind of see what you mean about the back part, but I still wouldn't say it's more "relevant to c1". :tongue: I took a more rounded-looking approach because: A. there already were very angular, C1-style Eagle & Hawks with interior & detachables already available. (Eagle by Nurb made long ago, and m...
by Econobrick
Sun Oct 23, 2011 1:48 am
Forum: Carmageddon: Max Damage
Topic: Max's Bleak Predictions
Replies: 6
Views: 5002

Re: Max's Bleak Predictions

As long as the game engine is fun and it's easy enough to make new items for (this seems pretty likely?), we should be set. Ideally, maybe they should draw from Death Race 2000 again, as opposed to seeing how dynamic/slick or post-apocalyptic they can make everything look before they wind up with a ...
by Econobrick
Sat Oct 01, 2011 12:14 am
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: Citroen CX family estate
Replies: 8
Views: 2405

Re: Citroen CX family estate

@Harm: I have still along way to go before I can say artist, but thanks.
Protip: Don't let your ego get to that point, lest you look like a self-important dipshit?!

Great job on the model though, as adverse as I am to most euro-trash, this is indeed a quality item. :thumbsup:

Keep diggin'.
by Econobrick
Fri Sep 09, 2011 11:35 pm
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: A First
Replies: 27
Views: 7491

Re: A First

Kinda reminds me of a car I made long ago that I wish I still had (can't remember if I've ever shown it to anybody...t'werent released, either)... The Bin?! The front was a giant ramp, and the back-half a very large, deep, pickup box...with a chain link fence over the back wall so cars wouldn't just...
by Econobrick
Sat Sep 03, 2011 12:21 am
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: [WIP - Halogaland] Peroxodisulfa Acid
Replies: 146
Views: 31764

Re: [WIP - Halogaland] Lead Pumper -> C1 to C2

What about the Cullwing? She's done! :B
Also, the Bear should probably say Econobrick/TTR (as it is based on the Lada I made)
by Econobrick
Thu Sep 01, 2011 11:38 pm
Forum: General Discussion / Rant Forum
Topic: Screen Shots
Replies: 1358
Views: 329612

Re: Screen Shots

Maybe just a glitch, but it could also be the arrow's bounding box. Sometimes they can appear normal for most collisions, but little things like this can happen. I remember at least a couple of my cars doing this when i still used PT2's asc to physics shape for bboxes. Has something to do with the o...
by Econobrick
Wed Aug 31, 2011 7:08 pm
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: Bring an antidote
Replies: 7
Views: 1642

Re: Bring an antidote

Approval! Neat to finally see this vehicle ingame!

Hastily edited:
by Econobrick
Mon Aug 29, 2011 10:09 pm
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: Game freezing when opponents outside map
Replies: 10
Views: 3785

Re: Game freezing when opponents outside map

I guess that explains why "Slamson Towne" (a track Sir Errolson himself helped with all those years ago) was so crash/freeze prone... since it was quite a small map with a starting grid right next to a bottomless ocean?!

Image
by Econobrick
Sat Aug 27, 2011 3:04 am
Forum: General Discussion / Rant Forum
Topic: Screen Shots
Replies: 1358
Views: 329612

Re: Screen Shots

I liked monster trucks when they still used stock, mostly steel bodies... they were sorta sluggish, but at least they were trying to actually crush cars instead of seeing how high they could fly OVER them. Kinda like nascar...I'd probably still never watch it, but it beats tube cages driving around ...
by Econobrick
Sun Aug 07, 2011 4:50 am
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: PSX 2 C1 cars
Replies: 26
Views: 8504

PSX 2 C1 cars

<t>"Aw shit, son!" You mean it's finally happening??<br/> <br/> The last piece of the puzzle, C1 addon-wise?! (and THE most important one, at that!)<br/> It's been like the bleedin' Bermuda Triangle up 'til now... anyone who said they'd make a crush data generator has mysteriously vanished?!<br/> <b...
by Econobrick
Wed Jul 20, 2011 4:33 am
Forum: devWAM
Topic: '79 LeMans in progress
Replies: 19
Views: 7670

'79 LeMans in progress

Herro! Progress has slowed a little... I have to make the most of this small window of decent weather before things go back to a sub-polar shitfest, dontcha know?! Anyway, I've reworked the skin a little. http://crud.toshiba-3.com/misc/newlemons.png The dithering is now less uniformed to be more inl...
by Econobrick
Wed Jul 20, 2011 4:23 am
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: Mad Benz
Replies: 36
Views: 11773

Mad Benz

<t>Ahoy! The textures look very nice indeed...c1's palette is pretty restrictive, ain't it?<br/> <br/> For whatever reason, pt2 can't display textures in the c1 palette, so take the c1 formatted items and put 'em back up to 16 million colors for pt2 purposes?! (comes in handy when the time comes to ...
by Econobrick
Fri Jul 08, 2011 8:17 pm
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: Carve It
Replies: 7
Views: 2859

Carve It

So the name suggestion came to pass?! Is an all around good'un! The eagle dash works too... as you could argue it looks like that of a highly modified early stingray. :B
by Econobrick
Sun Jul 03, 2011 2:16 pm
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: [HG] My Garage : Revolt Cars
Replies: 29
Views: 7978

[HG] My Garage : Revolt Cars

<t>Erm... turns out that's wrong. I guess I should have actually checked it out instead of going purely on memory?! Especially since it's something I've never done?! hehe<br/> <br/> Anyway, it's not much different.<br/> The wheel and pivot actors for the bonnet model should be prefixed with an "I", ...
by Econobrick
Sun Jul 03, 2011 2:59 am
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: [HG] My Garage : Revolt Cars
Replies: 29
Views: 7978

[HG] My Garage : Revolt Cars

You know, off the top of my head, to get the wheels working properly to show on the cockpit view you just have to have the pivots and front wheels (added to the bonnet model) named the same as what the exterior has. That should do it, if you're interested.
by Econobrick
Fri Jul 01, 2011 3:07 pm
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: [HG] My Garage : Revolt Cars
Replies: 29
Views: 7978

[HG] My Garage : Revolt Cars

Neat! I guess it's not important since everything looks to be working fine, but for future reference, it's not necessary to rename the FL & FRPIVOTs...since they're empty actors (technically), they can't get mixed up with other cars. Otherwise, you got it. :B
by Econobrick
Fri Jun 24, 2011 11:37 pm
Forum: devWAM
Topic: '79 LeMans in progress
Replies: 19
Views: 7670

'79 LeMans in progress

Plans indeed! I'm doing the cockpit images as we speak: http://crud.toshiba-3.com/misc/f.png Hand drawn this time...to look more like the default items (although it doesn't look much like them at this point, heh) Obviously it still needs a lot more shading and stuff. This will be the stock one, afte...
by Econobrick
Wed Jun 22, 2011 3:42 pm
Forum: General Discussion / Rant Forum
Topic: Who's lurking around..?
Replies: 41
Views: 15358

Re: who´s lurking around...??

export as .asc... 'nuff said.
by Econobrick
Tue Jun 21, 2011 3:56 pm
Forum: General Discussion / Rant Forum
Topic: Carmageddon community in pics
Replies: 32
Views: 7956

Re: Carmageddon community in pics

quite, it's pretty uncanny. :B
by Econobrick
Mon Jun 20, 2011 1:39 am
Forum: devWAM
Topic: '79 LeMans in progress
Replies: 19
Views: 7670

'79 LeMans in progress

Well, here's the Carma-ey version so far: http://crud.toshiba-3.com/misc/pointy.gif Went with a different type of offensive thingie. :B Since it didn't require changing the model, I made this version into a 1980...and bare bones, unlike the "grand" item?! Skin still needs a little something-somethin...
by Econobrick
Sun Jun 19, 2011 9:56 pm
Forum: General Discussion / Rant Forum
Topic: Who's lurking around..?
Replies: 41
Views: 15358

Re: who´s lurking around...??

Herro, Now!

Take it from me guys, this fella has a terrific laugh!
by Econobrick
Fri Jun 17, 2011 1:33 am
Forum: devWAM
Topic: '79 LeMans in progress
Replies: 19
Views: 7670

'79 LeMans in progress

Ok!
Image

Needs MOAR work though...
-Scale adjust
-Physics
-Cockpit Images, hood model
-All that interface stuff

Bladed thingie should follow shortly after, with a different skin and so on...