Dear returning Carmageddon fans
These last years, the CWA Board assimilated what was archived from many old Carmageddon forums, including the whole of the Official Carmageddon.com Forums.
If you wish to merge any previous account you might have had with your new or existing CWA account, don't hesitate to reach out to us !
These last years, the CWA Board assimilated what was archived from many old Carmageddon forums, including the whole of the Official Carmageddon.com Forums.
If you wish to merge any previous account you might have had with your new or existing CWA account, don't hesitate to reach out to us !
Search found 2 matches
- Tue Jan 08, 2002 11:13 pm
- Forum: Carmageddon: TDR 2000 and The Nosebleed Pack
- Topic: TDR and GeForce3
- Replies: 3
- Views: 1975
Re: TDR and GeForce3
I tried the setup, but no luck, the newest card is a GeForce2 GTS. I thought there was an option for Environmentaly Mapped Bump Mapping
- Mon Jan 07, 2002 9:28 pm
- Forum: Carmageddon: TDR 2000 and The Nosebleed Pack
- Topic: TDR and GeForce3
- Replies: 3
- Views: 1975
TDR and GeForce3
Does anyone know how to use the features of a GeForce3 in TDR 2000, like 64MB textures and Bump Mapping? The setup chooses the default card and I cant use these features. Is there a manual way of doing it?