Dear returning Carmageddon fans Image

These last years, the CWA Board assimilated what was archived from many old Carmageddon forums, including the whole of the Official Carmageddon.com Forums.
If you wish to merge any previous account you might have had with your new or existing CWA account, don't hesitate to reach out to us !

Search found 79 matches

by Dudleif
Thu Sep 16, 2010 4:30 pm
Forum: Carmageddon 2: Carpocalypse Now
Topic: DD22C2TC
Replies: 241
Views: 88758

DD22C2TC

Harm, where is the fixed downloaded version? :)
Are some people refering to the bug now, and canot manage to get past stage 2 :p
by Dudleif
Fri Sep 03, 2010 9:09 am
Forum: Carmageddon 2: Carpocalypse Now
Topic: DD22C2TC
Replies: 241
Views: 88758

DD22C2TC

[quote=GCR]how to install dd2c2tc[/quote]

Basically you just download the zip file, then un-pack it into a own folder :)

PS!: Do not install in original Carmageddon 2 folder, it needs to be in it's own folder to work.
by Dudleif
Mon Aug 02, 2010 5:08 pm
Forum: Carmageddon 2: Carpocalypse Now
Topic: DD22C2TC
Replies: 241
Views: 88758

DD22C2TC

One problem!

Race 2, crossover, the time runs out. You don't get time bonus by hiting other cars and no laps is beeing countet - making it nearly impossible to crash all cars within 10 minutes.

Any changes to that? :D
by Dudleif
Sun Aug 01, 2010 7:06 pm
Forum: Carmageddon 2: Carpocalypse Now
Topic: DD22C2TC
Replies: 241
Views: 88758

DD22C2TC

Your a beast, thanks a lot for this mod! It was a pleasure helping out with the bug hunting :)

Now spread the word people!
by Dudleif
Tue Jul 20, 2010 9:38 am
Forum: Carmageddon 2: Carpocalypse Now
Topic: DD22C2TC
Replies: 241
Views: 88758

DD22C2TC

What about just duplicating the launchers, one for DD1 and one for DD2, would that make any problems or cause a lot of painfull work?

Either way, keep us updated :D
by Dudleif
Mon Jul 19, 2010 6:37 pm
Forum: Carmageddon 2: Carpocalypse Now
Topic: DD22C2TC
Replies: 241
Views: 88758

DD22C2TC

<t>[quote=Stifado]I'm not a networking expert either, but 255.255.255.0 is clearly wrong. From what I know, the broadcast address is the last address in the subnet, and addresses ending in 0 (like this one) are invalid...<br/> <br/> When you say "in earlier versions", you mean of the lanucher?[/quot...
by Dudleif
Mon Jul 19, 2010 3:22 pm
Forum: Carmageddon 2: Carpocalypse Now
Topic: DD22C2TC
Replies: 241
Views: 88758

DD22C2TC

<t>The Broadcast address allways seems to be 255.255.255.0 for every computer, is it meant to be that? In earlier versions (shot me if I am wrong) I though it stod the Hamachi adress there :)<br/> <br/> When it comes to the launcher I lack the computer skils to check the values it are refering to. I...
by Dudleif
Mon Jul 19, 2010 1:40 pm
Forum: Carmageddon 2: Carpocalypse Now
Topic: DD22C2TC
Replies: 241
Views: 88758

DD22C2TC

<r>Haha, tell me if there is anything I can help with. I am reachable at most times at my email, <EMAIL email="theveryend2@gmail.com">theveryend2@gmail.com</EMAIL>. <br/> <br/> Just shout if you need something tested.<br/> <br/> Edit: Oooh, played with LAN settings, what are you trying to archive? :...
by Dudleif
Mon Jul 19, 2010 9:47 am
Forum: Carmageddon 2: Carpocalypse Now
Topic: DD22C2TC
Replies: 241
Views: 88758

DD22C2TC

I could ping them yesterday, tried :)

A other problem, try hosting a DD1 game - it crashes.
Tried to reinstall the mod, still the same.

Error? :)
by Dudleif
Wed Jul 14, 2010 9:05 pm
Forum: Carmageddon 2: Carpocalypse Now
Topic: DD22C2TC
Replies: 241
Views: 88758

DD22C2TC

No problems starting the mod here. The main problem seems to me to be the DD1 tracks. The game crashes pretty often on ocean drive, speedway and the cactus creek track.
by Dudleif
Wed Jul 14, 2010 4:57 pm
Forum: Carmageddon 2: Carpocalypse Now
Topic: DD22C2TC
Replies: 241
Views: 88758

DD22C2TC

<t>Ok, agreement - don't change the car physics please? ;p On that way I can keep playing with my airplane :p The physics are for me very ok now. DD2 for the more realistic feel, DD1 for mayhem and bowl fun ;)<br/> <br/> Np, and thanks for your comment, I just like this mod and tries my best to sort...
by Dudleif
Tue Jul 13, 2010 3:54 pm
Forum: Carmageddon 2: Carpocalypse Now
Topic: DD22C2TC
Replies: 241
Views: 88758

DD22C2TC

<r>Good, keep tricking around with the CP's :)<br/> <br/> Two fast suggestions - FOV (camera angle) 80, and Yon 35. Reason for low Yon is because the AI cars won't reset if you can see them. Or, if course it's meant to be that way it works perfect .D I know I asked for them to not reset before, but ...
by Dudleif
Sun Jul 11, 2010 4:49 pm
Forum: Carmageddon 2: Carpocalypse Now
Topic: DD22C2TC
Replies: 241
Views: 88758

DD22C2TC

<t>Ok, I was sitting here thinking, and came up with following idea:<br/> <br/> Group 10, the death bowls.<br/> <br/> Why not giving the AI's a little boost this race? Let's say we fickle around with the powerup "Turbo Opponents" a little? Sure, I can add that cheat manualle in the start of the race...
by Dudleif
Sun Jul 11, 2010 8:23 am
Forum: Carmageddon 2: Carpocalypse Now
Topic: DD22C2TC
Replies: 241
Views: 88758

DD22C2TC

I can try to host something later. Let's say 19.00 GMT+1? I have a fairly fast DSL line.

Also, use the hamachi channel posted in earlier discussion :)
by Dudleif
Sat Jul 10, 2010 1:39 pm
Forum: Carmageddon 2: Carpocalypse Now
Topic: DD22C2TC
Replies: 241
Views: 88758

DD22C2TC

Holy shit, great!

I'll download it now and take it out for some testing tomorrow :)
by Dudleif
Wed Jul 07, 2010 8:53 pm
Forum: Carmageddon 2: Carpocalypse Now
Topic: DD22C2TC
Replies: 241
Views: 88758

DD22C2TC

<t>:D<br/> <br/> Are there no way to make more checkpoints on the track? I think the main problem is that the AI choses the shortest way to the CP, meaning driving backwards is faster.<br/> <br/> Also on CC and other tracks you can see cars spawning on the start/finish straight. Very fun to drive ou...
by Dudleif
Wed Jul 07, 2010 11:34 am
Forum: Carmageddon 2: Carpocalypse Now
Topic: DD22C2TC
Replies: 241
Views: 88758

DD22C2TC

:D !
Then it's the lovely physics and bugs physics ;p
by Dudleif
Tue Jul 06, 2010 4:28 pm
Forum: Carmageddon 2: Carpocalypse Now
Topic: DD22C2TC
Replies: 241
Views: 88758

DD22C2TC

<t>Weehey, good to hear! :D<br/> <br/> One consern tho - are ther a way to prevent the AI drivers from driving backwards on the track? Sure, driving a little backward is cool, but on many of the tracks the AI cars rather chose to go backwards than forward xD<br/> <br/> Also, I think I came in my pan...
by Dudleif
Thu Jun 24, 2010 9:13 pm
Forum: Carmageddon 2: Carpocalypse Now
Topic: DD22C2TC
Replies: 241
Views: 88758

DD22C2TC

Nice ;D
I think the walls will turn out to be a great way to suicide due to their solid nature :p
by Dudleif
Wed Jun 23, 2010 1:16 pm
Forum: Carmageddon 2: Carpocalypse Now
Topic: DD22C2TC
Replies: 241
Views: 88758

DD22C2TC

Haha, that's great :D
Can't wait to put my hands on this :)
by Dudleif
Mon Jun 21, 2010 4:21 pm
Forum: Carmageddon 2: Carpocalypse Now
Topic: DD22C2TC
Replies: 241
Views: 88758

DD22C2TC

One word, nice! Take your time needed mate :)
by Dudleif
Mon Jun 14, 2010 5:14 pm
Forum: Carmageddon 2: Carpocalypse Now
Topic: DD22C2TC
Replies: 241
Views: 88758

DD22C2TC

Nice! :D Looks clean and good!
by Dudleif
Sat Jun 12, 2010 10:40 am
Forum: Carmageddon 2: Carpocalypse Now
Topic: DD22C2TC
Replies: 241
Views: 88758

DD22C2TC

I actually disagree on that :)

But you could allways give them a random number or something, so they are not all 01? :)
by Dudleif
Mon Jun 07, 2010 8:15 pm
Forum: Carmageddon 2: Carpocalypse Now
Topic: DD22C2TC
Replies: 241
Views: 88758

DD22C2TC

Progress:

When I host games everything is fine, when he host it crashes. I blame a router or something :D

Uff, the lag is really horrible, even when everyone had like 20mbit+ lines =(
by Dudleif
Mon Jun 07, 2010 7:31 pm
Forum: Carmageddon 2: Carpocalypse Now
Topic: DD22C2TC
Replies: 241
Views: 88758

DD22C2TC

A whole other thing, me and Ukkle trying to join games now, but it just won't work. We both have the same hamachi version, and the same game version, but it just won't work.

Crashes for both users the second we push "join" :s
by Dudleif
Sun Jun 06, 2010 6:25 pm
Forum: Carmageddon 2: Carpocalypse Now
Topic: DD22C2TC
Replies: 241
Views: 88758

DD22C2TC

<t>Been toying around with the physics, and tried following in the car data:<br/> <br/> // Sub member: Mechanics data<br/> 2.0 // Minimum turning circle<br/> 4.000000 // Brake multiplier<br/> 4.000000 // Braking strength multiplier<br/> 5 // Number of gears<br/> 250.000000 // Top gear red line speed...
by Dudleif
Sun Jun 06, 2010 6:15 am
Forum: Carmageddon 2: Carpocalypse Now
Topic: DD22C2TC
Replies: 241
Views: 88758

DD22C2TC

Great! Will this be in the new install with the fixes or is it allready out?
by Dudleif
Thu Jun 03, 2010 8:03 pm
Forum: Carmageddon 2: Carpocalypse Now
Topic: DD22C2TC
Replies: 241
Views: 88758

DD22C2TC

Your system sucks or just the game programming? :p
What's the max it works "flowing" with?
by Dudleif
Thu Jun 03, 2010 4:11 pm
Forum: Carmageddon 2: Carpocalypse Now
Topic: DD22C2TC
Replies: 241
Views: 88758

DD22C2TC

Nice!

So, I know it's not DD2 style, but will you add 28 car sized grids?
I think it would suit it, to create a more chaotic experiene :)
by Dudleif
Wed Jun 02, 2010 11:16 am
Forum: Carmageddon 2: Carpocalypse Now
Topic: DD22C2TC
Replies: 241
Views: 88758

DD22C2TC

Nice!

Now, how many start posititions does the game support? ;)
by Dudleif
Tue Jun 01, 2010 8:16 pm
Forum: Carmageddon 2: Carpocalypse Now
Topic: DD22C2TC
Replies: 241
Views: 88758

DD22C2TC

<r>I love reading these, great working guys. PS: Rememver that camera angle to be set to 75 ;) <br/> <br/> Is the mod on the site updated with today's changes?<br/> <br/> Also made a picture of a little pileup in CC, finally did it :p<br/> <URL url="http://img411.imageshack.us/img411/5455/utennavnk....
by Dudleif
Tue Jun 01, 2010 4:05 am
Forum: Carmageddon 2: Carpocalypse Now
Topic: DD22C2TC
Replies: 241
Views: 88758

DD22C2TC

Answering to fast questions
- Yes the dots are the invicible walls made on track :)

For better speed feeling, go to main folder-data-general, open the text file. Change the camera angle to 75 :)
by Dudleif
Sun May 30, 2010 7:36 pm
Forum: Carmageddon 2: Carpocalypse Now
Topic: DD22C2TC
Replies: 241
Views: 88758

DD22C2TC

Awesome, I knew it lol!
by Dudleif
Sun May 30, 2010 5:15 pm
Forum: Carmageddon 2: Carpocalypse Now
Topic: DD22C2TC
Replies: 241
Views: 88758

DD22C2TC

Thanks for the clearance mate, regarding settings and immages :)
by Dudleif
Sun May 30, 2010 3:17 pm
Forum: Carmageddon 2: Carpocalypse Now
Topic: DD22C2TC
Replies: 241
Views: 88758

DD22C2TC

<r>Try using the setup I use and see if it works :) :<br/> <br/> <URL url="http://img202.imageshack.us/img202/8307/configs.jpg"><s>[url=http://img202.imageshack.us/img202/8307/configs.jpg]</s>http://img202.imageshack.us/img202/8307/configs.jpg<e>[/url]</e></URL><br/> <br/> FFS why can't I make a pic...