Dear returning Carmageddon fans Image

These last years, the CWA Board assimilated what was archived from many old Carmageddon forums, including the whole of the Official Carmageddon.com Forums.
If you wish to merge any previous account you might have had with your new or existing CWA account, don't hesitate to reach out to us !

Search found 3 matches

by Zach Fett
Fri Jul 03, 2020 7:42 am
Forum: Carmageddon: Max Damage
Topic: The '80s Garage [REL: Experimental Branch Megapack Part II/Overhaul Mod 0.9.8 Patch (28/05/89), WIP: New vehicles]
Replies: 97
Views: 61188

Re: '80s Garage

EDIT: Found out what your issue is :) After leaving the structure.xml out of my 'z_PlowBucketMod.zad', I get the same issue as shown in your image. It looks like your game is overriding the custom structure.xml with the standard one. Did you rename scripts.zad to something else like scripts_1.zad? ...
by Zach Fett
Tue Jun 30, 2020 12:58 am
Forum: Carmageddon: Max Damage
Topic: The '80s Garage [REL: Experimental Branch Megapack Part II/Overhaul Mod 0.9.8 Patch (28/05/89), WIP: New vehicles]
Replies: 97
Views: 61188

Re: '80s Garage

Are the hydraulic rams animating when the bucket moves? If so, then the game is definitely using the new structure.xml. The actual bucket model hasn't been touched, the changes were made to the bucket arm, so I don't get how it's duplicated the bucket. It might be worth uninstalling my adjustments,...
by Zach Fett
Mon Jun 29, 2020 8:53 am
Forum: Carmageddon: Max Damage
Topic: The '80s Garage [REL: Experimental Branch Megapack Part II/Overhaul Mod 0.9.8 Patch (28/05/89), WIP: New vehicles]
Replies: 97
Views: 61188

Re: '80s Garage

1) The closest thing out there to a harvester mod for C:MD is LuckyMikes conversion of the PedBasher from TDR2000. I don't know if these links are still valid, but here's it is. PedBasher Converted to C2 by Toshiba, C:R/C:MD conversion by LuckyMike https://www.dropbox.com/s/89wpd08kwrmf4h7/tdr_pedb...