Dear returning Carmageddon fans Image

These last years, the CWA Board assimilated what was archived from many old Carmageddon forums, including the whole of the Official Carmageddon.com Forums.
If you wish to merge any previous account you might have had with your new or existing CWA account, don't hesitate to reach out to us !

Search found 33 matches

by LinksofSphynx
Sun Jul 31, 2022 9:39 pm
Forum: Carmageddon and The Splat Pack
Topic: Carma gets Hard boiled
Replies: 210
Views: 81536

Re: Carma gets Hard boiled

Yep, it's just RedPol. I thought it was going to happen to Prop Car too, but it ran fine. It was silent because I didn't take the extra step to implement its special engine sound, but that was expected and I didn't mind.
by LinksofSphynx
Sun Jul 24, 2022 9:07 pm
Forum: Carmageddon and The Splat Pack
Topic: Carma gets Hard boiled
Replies: 210
Views: 81536

Re: Carma gets Hard boiled

It's cool seeing how savy you've gotten with the Carma tools over time, Joker. Prop Car is mega dope. I'm a bit late on this, but wanted to mention that when I try to load your remodeled RedPol, it causes the game to crash on race start. I used to think it was the lack of 64x48x48 files, but some of...
by LinksofSphynx
Tue Aug 18, 2020 8:02 am
Forum: General Carmageddon and Rant Forum
Topic: Screen Shots
Replies: 1494
Views: 479620

Re: Screen Shots

This thread needs a bump. I just tried '80s Time Warp's vanilla car wheels mod and it's fantastic. Look at how absurdly perfect the Stiffshifter's wheels are on Caddy Fat Cat. images/imgur-bckp/AwhIyqB.jpg images/imgur-bckp/PxYrEgH.jpg images/imgur-bckp/a2jqemM.jpg Why the FUCK couldn't I do this in...
by LinksofSphynx
Thu Jun 04, 2020 10:13 pm
Forum: General Carmageddon and Rant Forum
Topic: Screen Shots
Replies: 1494
Views: 479620

Re: Screen Shots

I should have done this a looong time ago:

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Thanks to Errol for telling me to replace the APC's files.
by LinksofSphynx
Fri May 22, 2020 6:19 am
Forum: General Carmageddon and Rant Forum
Topic: Screen Shots
Replies: 1494
Views: 479620

Re: Screen Shots

I really love Utagawamachi. It's one of the more lived-in feeling Carma maps and is surprisingly bright and cheerful. Even the janky, unfinished geometry is charming. It takes me back to exploring every crevice in random Gmod maps. images/imgur-bckp/dGJAHZb.jpg The hit detection gets a bit bothersom...
by LinksofSphynx
Fri May 22, 2020 6:05 am
Forum: Carmageddon and The Splat Pack
Topic: The Misty Sedan (AKA The Car Prop From 3DMM)
Replies: 4
Views: 2069

Re: [CARMA1] The Misty Sedan (AKA The Car Prop From 3DMM)

This is awesome, Zero! Every digital car should be put in Carmageddon at some point and this is a great addition! The grid image gave me a problem, but it was a quick fix.

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by LinksofSphynx
Sat May 09, 2020 3:36 pm
Forum: Carmageddon and The Splat Pack
Topic: Old & New Release: Buttman?
Replies: 36
Views: 11497

Re: Old & New Release: C1 Toy cars

ah really? hm. meld pack must use that then.. I've been using the latest version of Carma Special Edition, if that helps. It wouldn't surprise me if I just somehow messed up the install, as your ports are always of superb quality. :ssurpr: As for HW and Matchbox castings for Carma, I could go for h...
by LinksofSphynx
Fri May 08, 2020 9:35 pm
Forum: Carmageddon and The Splat Pack
Topic: Old & New Release: Buttman?
Replies: 36
Views: 11497

Re: Old & New Release: C1 Toy cars

These are all awesome! I'm digging the HW Race Team skin the most. The details in the motorhome cockpit are great. Issue: As far as I can tell there is no grid image for 64x64 mode. I ended up just using another vehicle grid image and everything worked fine, but I really couldn't locate the PIX file.
by LinksofSphynx
Thu May 07, 2020 4:35 pm
Forum: Carmageddon and The Splat Pack
Topic: Old & New Release: Buttman?
Replies: 36
Views: 11497

Re: Old & New

Love it! The classic redline wheel is a texture I will be using a lot. If you ask me, the Charger is almost a dead ringer for the original '68 Camaro casting HW put out, so I experimented a bit. images/imgur-bckp/Cxx3Poy.jpg Toys! I had this weird thing where I wanted to drive a Hotwheels car in Car...
by LinksofSphynx
Sat May 02, 2020 3:50 pm
Forum: Carmageddon and The Splat Pack
Topic: Old & New Release: Buttman?
Replies: 36
Views: 11497

Re: Old & New

WHOA, whoa, whoa, Mad Maxine makes a comeback, a shit ton of skins gets preserved, AND I GET A NEW CROWN VICTORIA TO PLAY WITH? This is the best day of my life!

AND other cars? AND more potential Maxine goodness in the future??? :banana:
by LinksofSphynx
Mon Sep 30, 2019 6:57 pm
Forum: Carmageddon and The Splat Pack
Topic: Carma gets Hard boiled
Replies: 210
Views: 81536

Re: [CARMA1] Carma gets Hard boiled

The more, the merrier! I'd love to try them out.
by LinksofSphynx
Tue Apr 30, 2019 5:59 pm
Forum: Carmageddon and The Splat Pack
Topic: New C1 vehicles in progress
Replies: 10
Views: 6043

Re: New C1 vehicles in progress

hazardic wrote: Sun Apr 28, 2019 12:32 pm @Deep_Blue amazing mods, red bat would be also nice :beer:

ps. i see cwa has now new fancy look, he-he :syikes:
The Red Bat is actually available @ https://rr2000.cwaboard.co.uk/carmageddon-1 . It's a really good port :sbsmile: :thumbsup:
by LinksofSphynx
Sat Dec 15, 2018 7:04 am
Forum: General Carmageddon and Rant Forum
Topic: Screen Shots
Replies: 1494
Views: 479620

Re: Screen Shots

The Joker wrote:
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Wait, wait, wait, where the HELL did these come from? I need them. :swheel:
by LinksofSphynx
Thu Sep 27, 2018 5:12 pm
Forum: Carmageddon and The Splat Pack
Topic: Carma gets Hard boiled
Replies: 210
Views: 81536

Re: Carma gets Hard boiled

The two Red Asphalt vehicles work fine for me, as well. One oddity I noticed, though, is that the back wheel and front right wheel of the Hooka seem to be powered, but the left front one isn't.
by LinksofSphynx
Wed Sep 26, 2018 6:11 am
Forum: Carmageddon and The Splat Pack
Topic: Carma gets Hard boiled
Replies: 210
Views: 81536

Re: Carma gets Hard boiled

I'm loving the Eastwood, Joker.

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It's big, crude, and stylish. Everything works perfectly and it's fun to drive.

:sbsmile:
by LinksofSphynx
Mon Aug 27, 2018 7:11 pm
Forum: Carmageddon and The Splat Pack
Topic: Operation Silent Sedans: A Carma 1 Non-Car Modding Adventure
Replies: 45
Views: 24989

Re: Operation Silent Sedans: A Carma 1 Non-Car Modding Adven

Good call on the shortened names, joker. I should have considered it. Also the menu images and animations look fantastic. So I'm finally coming back to modding to finish the other Silent Hill vehicle, but I have a problem. The hard drive that I downloaded all of the vehicles to crashed a few weeks a...
by LinksofSphynx
Tue May 01, 2018 7:18 am
Forum: Carmageddon and The Splat Pack
Topic: Straight C2 to C1 converting
Replies: 46
Views: 20027

Re: Straight C2 to C1 converting

I have a quick question on this topic. The poly count for a lot of Carma 2 vehicles is inconsistent. ADR's '53 Hudson Hornet has significantly more detail than his 71' Barracuda, for instance. Some of this detail doesn't translate well to Carma 1. Is there a convenient method for redoing a car's pol...
by LinksofSphynx
Mon Apr 30, 2018 5:52 pm
Forum: Carmageddon and The Splat Pack
Topic: Operation Silent Sedans: A Carma 1 Non-Car Modding Adventure
Replies: 45
Views: 24989

Re: Operation Silent Sedans: A Carma 1 Non-Car Modding Adven

I'm sorry you're having these problems, Joker. I tried taking everything from my pre-zip archive again and pasting it in-game and it's still functioning perfectly well. Perhaps this is all common knowledge, but I can tell you the kind of thing that gave me these issues during the modding process. Wh...
by LinksofSphynx
Sat Apr 28, 2018 4:54 am
Forum: Carmageddon and The Splat Pack
Topic: Operation Silent Sedans: A Carma 1 Non-Car Modding Adventure
Replies: 45
Views: 24989

Re: Operation Silent Sedans: A Carma 1 Non-Car Modding Adven

Oh fuck, you're right. Crediting the original porter of the level didn't cross my damn mind. I apologize. Thanks for the further details, Tosh. I used the Leadpumper as the base for the TXT file, so I believe that's why the suspension's so good. My heart sank right before work when I saw Joker's las...
by LinksofSphynx
Fri Apr 27, 2018 5:44 pm
Forum: Carmageddon and The Splat Pack
Topic: Operation Silent Sedans: A Carma 1 Non-Car Modding Adventure
Replies: 45
Views: 24989

Re: Operation Silent Sedans: A Carma 1 Non-Car Modding Adven

:saston: SHOWTIME! :saston: Thanks to everyone for the help. Joker, I ended up using your grid image (very nice!) and credited you in the ReadMe along with Toshiba. I think the Silent Sedan is ready for distribution. Aside from the files for the 32X folder, it should be feature complete. I decided n...
by LinksofSphynx
Fri Apr 27, 2018 7:14 am
Forum: Carmageddon and The Splat Pack
Topic: Operation Silent Sedans: A Carma 1 Non-Car Modding Adventure
Replies: 45
Views: 24989

Re: Operation Silent Sedans: A Carma 1 Non-Car Modding Adven

Hate to tell you, Joker, but that site seems awfully...untrustworthy. I navigated it fine, but after waiting its mandatory 60 seconds the download still wouldn't start and I'm not about to make an account on it just for the file. I appreciate it, though. Small update: I fixed my last problem. I reop...
by LinksofSphynx
Thu Apr 26, 2018 6:56 pm
Forum: Carmageddon and The Splat Pack
Topic: Operation Silent Sedans: A Carma 1 Non-Car Modding Adventure
Replies: 45
Views: 24989

Re: Operation Silent Sedans: A Carma 1 Non-Car Modding Adven

Thanks for the pep talk, Tosh. I ended up following your tutorial, but straying a tad bit. Every time I try to delete the majority of the model as you did in the video, I get a debug error. I have a hunch that uninstalling and reinstalling Plaything will fix this at least temporarily, but I don't ha...
by LinksofSphynx
Wed Apr 25, 2018 8:06 pm
Forum: Carmageddon and The Splat Pack
Topic: Operation Silent Sedans: A Carma 1 Non-Car Modding Adventure
Replies: 45
Views: 24989

Re: Operation Silent Sedans: A Carma 1 Non-Car Modding Adven

Hey Tosh, thanks for the tutorial. I'll be reviewing it several times in the next day or so. Basically, no, I took a break from the project for a few days at the same point I was at during the last post. I did figure out how to overcome the issue I was having last night, but only temporarily. It tur...
by LinksofSphynx
Thu Apr 19, 2018 7:03 am
Forum: Carmageddon and The Splat Pack
Topic: Operation Silent Sedans: A Carma 1 Non-Car Modding Adventure
Replies: 45
Views: 24989

Re: Operation Silent Sedans: A Carma 1 Non-Car Modding Adven

No problem about the scaling, Tosh. I appreciate everything you've done so far and I needed the exercise in problem solving, anyway. You're probably right, your way would have been easier. I'm just happy mine worked at all. What I meant about the Z axis was the way you sent it to me seemed to be ass...
by LinksofSphynx
Wed Apr 18, 2018 8:07 am
Forum: Carmageddon and The Splat Pack
Topic: Operation Silent Sedans: A Carma 1 Non-Car Modding Adventure
Replies: 45
Views: 24989

Re: Operation Silent Sedans: A Carma 1 Non-Car Modding Adven

Thanks again, QTZ. You're right. I did it your way and it's fine now - no transparent pixels. I apologize for trying to circumvent your suggestion. We'll call it beginner's hubris :wink: . I have successfully resized the car, as well. Now it looks less out of place next to the old Carma roster. All ...
by LinksofSphynx
Wed Apr 18, 2018 2:35 am
Forum: Carmageddon and The Splat Pack
Topic: Operation Silent Sedans: A Carma 1 Non-Car Modding Adventure
Replies: 45
Views: 24989

Re: Operation Silent Sedans: A Carma 1 Non-Car Modding Adven

Thanks, QTZ. It's better off than it was, but there are a couple of rough edges. images/imgur-bckp/eqm0ja1.jpg I'm going redo the original image pre-BMP conversion and change the font color. The hair pixels should be easy enough to touch up in Carmagedit. After that, I'll work on rescaling. The bonn...
by LinksofSphynx
Mon Apr 16, 2018 6:53 pm
Forum: Carmageddon and The Splat Pack
Topic: Operation Silent Sedans: A Carma 1 Non-Car Modding Adventure
Replies: 45
Views: 24989

Re: Operation Silent Sedans: A Carma 1 Non-Car Modding Adven

Ok, new problem. I chose to tackle the anim files first, because they seemed the least complicated. The good news is I've made a passable menu image of proper proportions and am able to to make an FLI file with it using Carmagedit. The problem, however, is the goddamn Carma palette. I have used the ...
by LinksofSphynx
Mon Apr 16, 2018 7:50 am
Forum: Carmageddon and The Splat Pack
Topic: Operation Silent Sedans: A Carma 1 Non-Car Modding Adventure
Replies: 45
Views: 24989

Re: Operation Silent Sedans: A Carma 1 Non-Car Modding Adven

Thanks for the tips, Tosh. I'll go back over them in Plaything when I get the chance. Also, thanks a whole hell of a lot for assisting in making these vehicles playable. After revisiting your C2 to C1 conversion video, I got the first vehicle working. It's bare bones and a bit wonky, but totally fun...
by LinksofSphynx
Fri Apr 13, 2018 4:23 pm
Forum: Carmageddon and The Splat Pack
Topic: Crush It - A crush data generator for Carmageddon
Replies: 17
Views: 12943

Re: Crush It - A crush data generator for Carmageddon

VERY impressive, Errol! Seems to work like a charm.

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I can't tell if cars acquire mechanical damage more rapidly with this data chunk, though.
by LinksofSphynx
Tue Apr 10, 2018 11:01 pm
Forum: Carmageddon and The Splat Pack
Topic: Operation Silent Sedans: A Carma 1 Non-Car Modding Adventure
Replies: 45
Views: 24989

Re: Operation Silent Sedans: A Carma 1 Non-Car Modding Adven

Thanks for the tutorial, Tosh. I watched the whole thing with glee. Unfortunately, the odd bugs I've encountered are far worse than I expected. It's probably best if I get the finished models and go from there. I'll attempt to do it all again from scratch at some point, but at this rate I'm not goin...
by LinksofSphynx
Sun Apr 08, 2018 6:51 pm
Forum: Carmageddon and The Splat Pack
Topic: Operation Silent Sedans: A Carma 1 Non-Car Modding Adventure
Replies: 45
Views: 24989

Re: Operation Silent Sedans: A Carma 1 Non-Car Modding Adven

Thanks, Mastro. Worked perfectly. images/imgur-bckp/2vhIPWt.jpg Also thanks for the old version of Paint. Now the line tool's actually useful again. Ok, I'm already having my first problems with Plaything 2. If Tosh is working on a video tutorial, I apologize for pointless updates, but I figure it's...
by LinksofSphynx
Sat Apr 07, 2018 5:25 am
Forum: Carmageddon and The Splat Pack
Topic: Operation Silent Sedans: A Carma 1 Non-Car Modding Adventure
Replies: 45
Views: 24989

Re: Operation Silent Sedans: A Carma 1 Non-Car Modding Adven

I appreciate the welcome, Tosh. You have successfully made me feel accepted. I also appreciate the feedback on CarEd. I was getting sick of the thing, anyway. I'm tempted to ask you to cut out the two cars for me, but the last thing this community needs is a deadbeat modder who gets others to do wor...
by LinksofSphynx
Fri Apr 06, 2018 4:25 pm
Forum: Carmageddon and The Splat Pack
Topic: Operation Silent Sedans: A Carma 1 Non-Car Modding Adventure
Replies: 45
Views: 24989

Operation Silent Sedans: A Carma 1 Non-Car Modding Adventure

I've read and watched all of the tutorials for making Carma 1 vehicles that I know exist, but none cover this specific idea. I'm attempting to make a background vehicle from the Old Silent Hill level into a playable car. The vehicle((s) - if I become productive) are thus: images/imgur-bckp/xEdBn09.j...