Search found 22 matches

by LinksofSphynx
Tue Apr 30, 2019 5:59 pm
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: New C1 vehicles in progress
Replies: 10
Views: 3067

Re: New C1 vehicles in progress

hazardic wrote:
Sun Apr 28, 2019 12:32 pm
@Deep_Blue amazing mods, red bat would be also nice :beer:

ps. i see cwa has now new fancy look, he-he :syikes:
The Red Bat is actually available @ https://rr2000.toshiba-3.com/carmageddon-1 . It's a really good port :sbsmile: :thumbsup:
by LinksofSphynx
Sat Dec 15, 2018 7:04 am
Forum: General Discussion / Rant Forum
Topic: Screen Shots
Replies: 1355
Views: 323848

Re: Screen Shots

The Joker wrote:
Image
Image
Image
Wait, wait, wait, where the HELL did these come from? I need them. :swheel:
by LinksofSphynx
Thu Sep 27, 2018 5:12 pm
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: [CARMA1] Carma gets Hard boiled
Replies: 53
Views: 22380

Re: Carma gets Hard boiled

The two Red Asphalt vehicles work fine for me, as well. One oddity I noticed, though, is that the back wheel and front right wheel of the Hooka seem to be powered, but the left front one isn't.
by LinksofSphynx
Wed Sep 26, 2018 6:11 am
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: [CARMA1] Carma gets Hard boiled
Replies: 53
Views: 22380

Re: Carma gets Hard boiled

I'm loving the Eastwood, Joker.

Image

Image

It's big, crude, and stylish. Everything works perfectly and it's fun to drive.

:sbsmile:
by LinksofSphynx
Mon Aug 27, 2018 7:11 pm
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: Operation Silent Sedans: A Carma 1 Non-Car Modding Adventure
Replies: 45
Views: 15606

Re: Operation Silent Sedans: A Carma 1 Non-Car Modding Adven

Good call on the shortened names, joker. I should have considered it. Also the menu images and animations look fantastic. So I'm finally coming back to modding to finish the other Silent Hill vehicle, but I have a problem. The hard drive that I downloaded all of the vehicles to crashed a few weeks a...
by LinksofSphynx
Tue May 01, 2018 7:18 am
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: Straight C2 to C1 converting
Replies: 46
Views: 15347

Re: Straight C2 to C1 converting

I have a quick question on this topic. The poly count for a lot of Carma 2 vehicles is inconsistent. ADR's '53 Hudson Hornet has significantly more detail than his 71' Barracuda, for instance. Some of this detail doesn't translate well to Carma 1. Is there a convenient method for redoing a car's pol...
by LinksofSphynx
Mon Apr 30, 2018 5:52 pm
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: Operation Silent Sedans: A Carma 1 Non-Car Modding Adventure
Replies: 45
Views: 15606

Re: Operation Silent Sedans: A Carma 1 Non-Car Modding Adven

I'm sorry you're having these problems, Joker. I tried taking everything from my pre-zip archive again and pasting it in-game and it's still functioning perfectly well. Perhaps this is all common knowledge, but I can tell you the kind of thing that gave me these issues during the modding process. Wh...
by LinksofSphynx
Sat Apr 28, 2018 4:54 am
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: Operation Silent Sedans: A Carma 1 Non-Car Modding Adventure
Replies: 45
Views: 15606

Re: Operation Silent Sedans: A Carma 1 Non-Car Modding Adven

Oh fuck, you're right. Crediting the original porter of the level didn't cross my damn mind. I apologize. Thanks for the further details, Tosh. I used the Leadpumper as the base for the TXT file, so I believe that's why the suspension's so good. My heart sank right before work when I saw Joker's las...
by LinksofSphynx
Fri Apr 27, 2018 5:44 pm
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: Operation Silent Sedans: A Carma 1 Non-Car Modding Adventure
Replies: 45
Views: 15606

Re: Operation Silent Sedans: A Carma 1 Non-Car Modding Adven

:saston: SHOWTIME! :saston: Thanks to everyone for the help. Joker, I ended up using your grid image (very nice!) and credited you in the ReadMe along with Toshiba. I think the Silent Sedan is ready for distribution. Aside from the files for the 32X folder, it should be feature complete. I decided n...
by LinksofSphynx
Fri Apr 27, 2018 7:14 am
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: Operation Silent Sedans: A Carma 1 Non-Car Modding Adventure
Replies: 45
Views: 15606

Re: Operation Silent Sedans: A Carma 1 Non-Car Modding Adven

Hate to tell you, Joker, but that site seems awfully...untrustworthy. I navigated it fine, but after waiting its mandatory 60 seconds the download still wouldn't start and I'm not about to make an account on it just for the file. I appreciate it, though. Small update: I fixed my last problem. I reop...
by LinksofSphynx
Thu Apr 26, 2018 6:56 pm
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: Operation Silent Sedans: A Carma 1 Non-Car Modding Adventure
Replies: 45
Views: 15606

Re: Operation Silent Sedans: A Carma 1 Non-Car Modding Adven

Thanks for the pep talk, Tosh. I ended up following your tutorial, but straying a tad bit. Every time I try to delete the majority of the model as you did in the video, I get a debug error. I have a hunch that uninstalling and reinstalling Plaything will fix this at least temporarily, but I don't ha...
by LinksofSphynx
Wed Apr 25, 2018 8:06 pm
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: Operation Silent Sedans: A Carma 1 Non-Car Modding Adventure
Replies: 45
Views: 15606

Re: Operation Silent Sedans: A Carma 1 Non-Car Modding Adven

Hey Tosh, thanks for the tutorial. I'll be reviewing it several times in the next day or so. Basically, no, I took a break from the project for a few days at the same point I was at during the last post. I did figure out how to overcome the issue I was having last night, but only temporarily. It tur...
by LinksofSphynx
Thu Apr 19, 2018 7:03 am
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: Operation Silent Sedans: A Carma 1 Non-Car Modding Adventure
Replies: 45
Views: 15606

Re: Operation Silent Sedans: A Carma 1 Non-Car Modding Adven

No problem about the scaling, Tosh. I appreciate everything you've done so far and I needed the exercise in problem solving, anyway. You're probably right, your way would have been easier. I'm just happy mine worked at all. What I meant about the Z axis was the way you sent it to me seemed to be ass...
by LinksofSphynx
Wed Apr 18, 2018 8:07 am
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: Operation Silent Sedans: A Carma 1 Non-Car Modding Adventure
Replies: 45
Views: 15606

Re: Operation Silent Sedans: A Carma 1 Non-Car Modding Adven

Thanks again, QTZ. You're right. I did it your way and it's fine now - no transparent pixels. I apologize for trying to circumvent your suggestion. We'll call it beginner's hubris :wink: . I have successfully resized the car, as well. Now it looks less out of place next to the old Carma roster. All ...
by LinksofSphynx
Wed Apr 18, 2018 2:35 am
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: Operation Silent Sedans: A Carma 1 Non-Car Modding Adventure
Replies: 45
Views: 15606

Re: Operation Silent Sedans: A Carma 1 Non-Car Modding Adven

Thanks, QTZ. It's better off than it was, but there are a couple of rough edges. https://i.imgur.com/eqm0ja1.jpg I'm going redo the original image pre-BMP conversion and change the font color. The hair pixels should be easy enough to touch up in Carmagedit. After that, I'll work on rescaling. The bo...
by LinksofSphynx
Mon Apr 16, 2018 6:53 pm
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: Operation Silent Sedans: A Carma 1 Non-Car Modding Adventure
Replies: 45
Views: 15606

Re: Operation Silent Sedans: A Carma 1 Non-Car Modding Adven

Ok, new problem. I chose to tackle the anim files first, because they seemed the least complicated. The good news is I've made a passable menu image of proper proportions and am able to to make an FLI file with it using Carmagedit. The problem, however, is the goddamn Carma palette. I have used the ...
by LinksofSphynx
Mon Apr 16, 2018 7:50 am
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: Operation Silent Sedans: A Carma 1 Non-Car Modding Adventure
Replies: 45
Views: 15606

Re: Operation Silent Sedans: A Carma 1 Non-Car Modding Adven

Thanks for the tips, Tosh. I'll go back over them in Plaything when I get the chance. Also, thanks a whole hell of a lot for assisting in making these vehicles playable. After revisiting your C2 to C1 conversion video, I got the first vehicle working. It's bare bones and a bit wonky, but totally fun...
by LinksofSphynx
Fri Apr 13, 2018 4:23 pm
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: Crush It - A crush data generator for Carmageddon
Replies: 16
Views: 7980

Re: Crush It - A crush data generator for Carmageddon

VERY impressive, Errol! Seems to work like a charm.

Image

Image

I can't tell if cars acquire mechanical damage more rapidly with this data chunk, though.
by LinksofSphynx
Tue Apr 10, 2018 11:01 pm
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: Operation Silent Sedans: A Carma 1 Non-Car Modding Adventure
Replies: 45
Views: 15606

Re: Operation Silent Sedans: A Carma 1 Non-Car Modding Adven

Thanks for the tutorial, Tosh. I watched the whole thing with glee. Unfortunately, the odd bugs I've encountered are far worse than I expected. It's probably best if I get the finished models and go from there. I'll attempt to do it all again from scratch at some point, but at this rate I'm not goin...
by LinksofSphynx
Sun Apr 08, 2018 6:51 pm
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: Operation Silent Sedans: A Carma 1 Non-Car Modding Adventure
Replies: 45
Views: 15606

Re: Operation Silent Sedans: A Carma 1 Non-Car Modding Adven

Thanks, Mastro. Worked perfectly. https://i.imgur.com/2vhIPWt.jpg Also thanks for the old version of Paint. Now the line tool's actually useful again. Ok, I'm already having my first problems with Plaything 2. If Tosh is working on a video tutorial, I apologize for pointless updates, but I figure it...
by LinksofSphynx
Sat Apr 07, 2018 5:25 am
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: Operation Silent Sedans: A Carma 1 Non-Car Modding Adventure
Replies: 45
Views: 15606

Re: Operation Silent Sedans: A Carma 1 Non-Car Modding Adven

I appreciate the welcome, Tosh. You have successfully made me feel accepted. I also appreciate the feedback on CarEd. I was getting sick of the thing, anyway. I'm tempted to ask you to cut out the two cars for me, but the last thing this community needs is a deadbeat modder who gets others to do wor...
by LinksofSphynx
Fri Apr 06, 2018 4:25 pm
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: Operation Silent Sedans: A Carma 1 Non-Car Modding Adventure
Replies: 45
Views: 15606

Operation Silent Sedans: A Carma 1 Non-Car Modding Adventure

I've read and watched all of the tutorials for making Carma 1 vehicles that I know exist, but none cover this specific idea. I'm attempting to make a background vehicle from the Old Silent Hill level into a playable car. The vehicle((s) - if I become productive) are thus: https://i.imgur.com/xEdBn09...