Dear returning Carmageddon fans
These last years, the CWA Board assimilated what was archived from many old Carmageddon forums, including the whole of the Official Carmageddon.com Forums.
If you wish to merge any previous account you might have had with your new or existing CWA account, don't hesitate to reach out to us !
These last years, the CWA Board assimilated what was archived from many old Carmageddon forums, including the whole of the Official Carmageddon.com Forums.
If you wish to merge any previous account you might have had with your new or existing CWA account, don't hesitate to reach out to us !
Search found 6 matches
- Wed Jan 03, 2018 9:27 pm
- Forum: Carmageddon and The Splat Pack
- Topic: Unofficial Max Pack 95 Restoration Project Pack
- Replies: 24
- Views: 26981
Re: Unofficial Max Pack 95 Restoration Project Pack
Yes, the music was working properly when I was running the exes directly. I remember seeing something about destination or location being too long being a problem, so I'm thinking maybe it's not directly the launcher. Maybe the fact the launcher is in the DOSBOX folder while the executables are in t...
- Sun Dec 31, 2017 10:09 pm
- Forum: Carmageddon and The Splat Pack
- Topic: Unofficial Max Pack 95 Restoration Project Pack
- Replies: 24
- Views: 26981
Re: Unofficial Max Pack 95 Restoration Project Pack
I figured out what made me think music was still broken: When I set the launcher to skip intro cutscenes, music actually does not work.
EDIT: it's actually not just that. It seems to change depending on settings like 1080p in launcher, or fullscreen in ddraw.ini, etc
EDIT: it's actually not just that. It seems to change depending on settings like 1080p in launcher, or fullscreen in ddraw.ini, etc
- Fri Dec 29, 2017 3:19 pm
- Forum: Carmageddon and The Splat Pack
- Topic: Unofficial Max Pack 95 Restoration Project Pack
- Replies: 24
- Views: 26981
Re: Unofficial Max Pack 95 Restoration Project Pack
I was opening the game from GOG Galaxy all along because I couldn't find the launcher in the game's folder (and I still can't, I just opened one of the game exes directly) and this was the problem, the music works now, thanks a lot! EDIT: found the launcher, when I used it the game had no music agai...
- Fri Dec 29, 2017 1:05 pm
- Forum: Carmageddon and The Splat Pack
- Topic: Unofficial Max Pack 95 Restoration Project Pack
- Replies: 24
- Views: 26981
Re: Unofficial Max Pack 95 Restoration Project Pack
Oh, I probably should've mentioned that, my bad.
I'm using the GOG version, which has the MUSIC folder and the ogg files.
I've also tried opening the files to make sure they played properly, which they do.
I'm using the GOG version, which has the MUSIC folder and the ogg files.
I've also tried opening the files to make sure they played properly, which they do.
- Thu Dec 28, 2017 8:12 pm
- Forum: Carmageddon and The Splat Pack
- Topic: Unofficial Max Pack 95 Restoration Project Pack
- Replies: 24
- Views: 26981
Re: Unofficial Max Pack 95 Restoration Project Pack
I am using Windows 10. When I said I was setting (or not) to use CD music, I meant to say I tried setting the option for the wrapper on or off during the installation of 95RPP. When it was off (as is by default) the game worked, but without music. When it was on, the game would not start at all, tho...
- Wed Dec 27, 2017 11:32 pm
- Forum: Carmageddon and The Splat Pack
- Topic: Unofficial Max Pack 95 Restoration Project Pack
- Replies: 24
- Views: 26981
Re: Unofficial Max Pack 95 Restoration Project Pack
I can't seem to make the game work properly once I installed this. If I set it to use CD music, the game won't start (but the process will still be in the background and using a lot of CPU) and if I set it to not use CD music, there's no music at all.