Dear returning Carmageddon fans
These last years, the CWA Board assimilated what was archived from many old Carmageddon forums, including the whole of the Official Carmageddon.com Forums.
If you wish to merge any previous account you might have had with your new or existing CWA account, don't hesitate to reach out to us !
These last years, the CWA Board assimilated what was archived from many old Carmageddon forums, including the whole of the Official Carmageddon.com Forums.
If you wish to merge any previous account you might have had with your new or existing CWA account, don't hesitate to reach out to us !
Search found 654 matches
- Thu Apr 19, 2018 3:32 pm
- Forum: Carmageddon: Max Damage
- Topic: Alex's Garage
- Replies: 1113
- Views: 90967
Alex's Garage
You know I'm going to get really picky about this one Alex...
- Wed Mar 07, 2018 11:40 am
- Forum: Carmageddon: Max Damage
- Topic: Alex's Garage
- Replies: 1113
- Views: 90967
Alex's Garage
Much excite! (About all of it!) Great work as ever Alex.
- Thu Feb 15, 2018 11:20 am
- Forum: Carmageddon: Max Damage
- Topic: [Release] Carmageddon 1 mod - All cars & Levels
- Replies: 23
- Views: 4867
[Release] Carmageddon 1 mod - All cars & Levels
I just had a play with the C1 Bleak City for the first time. GREAT. XD
- Wed Feb 14, 2018 8:07 am
- Forum: Carmageddon: Max Damage
- Topic: Alex's Garage
- Replies: 1113
- Views: 90967
Alex's Garage
That looks amazing Alex. Please release a version that's completely pristine and showroom shiny, just like that - it's how I always wanted the Carmageddon cars to look.* It's so much more fun trashing cars when they look totally brand new to start with. <br/><br/>*Except for the "working" vehicles l...
- Mon Jun 19, 2017 10:06 am
- Forum: Carmageddon: Max Damage
- Topic: Alex's Garage
- Replies: 1113
- Views: 90967
Alex's Garage
The Cleaver and the Eagle look amazing Alex. Loving the aesthetic of them both.
- Tue Apr 25, 2017 9:52 am
- Forum: Carmageddon: Max Damage
- Topic: Carmageddon: Max Damage - Video's 'N Screenshots! [PC]
- Replies: 128
- Views: 7327
Carmageddon: Max Damage - Video's 'N Screenshots! [PC]
Amazing work Mike!
- Tue Feb 07, 2017 3:04 pm
- Forum: Carmageddon: Max Damage
- Topic: Alex's Garage
- Replies: 1113
- Views: 90967
Alex's Garage
It's a lot lower and wider than I ever envisaged. Brutal but sexy. :)
- Fri Jan 20, 2017 9:16 am
- Forum: Funsize! (Android/iOS)
- Topic: [NEWS] Androids Wanted!
- Replies: 75
- Views: 15139
[NEWS] Androids Wanted!
<blockquote><div><cite>FatCat wrote:</cite>Mr. Gonzo, the Splat Pack cars are SO underrated, they are probably some of the best of the series imo. I so want them to be back</div></blockquote>I'm very flattered FatCat, as I modelled and also textured the majority of the Splat Pack cars. :)<br/><br/>A...
- Wed Jan 18, 2017 9:12 am
- Forum: Funsize! (Android/iOS)
- Topic: [NEWS] Androids Wanted!
- Replies: 75
- Views: 15139
[NEWS] Androids Wanted!
Hey lemonrev,
At this stage, with the game only having been distributed to a small number of testers, I'd like comments to be made on the Google community page only please. Commenting here would just be even more frustrating for those who missed out on a place in the testing!
At this stage, with the game only having been distributed to a small number of testers, I'd like comments to be made on the Google community page only please. Commenting here would just be even more frustrating for those who missed out on a place in the testing!
- Wed Jan 18, 2017 12:53 am
- Forum: Funsize! (Android/iOS)
- Topic: [NEWS] Androids Wanted!
- Replies: 75
- Views: 15139
[NEWS] Androids Wanted!
Please, resist the desire to post screenshots (and to ask for screenshots!). We'd appreciate it. Thanks!
- Tue Jan 17, 2017 6:01 pm
- Forum: Funsize! (Android/iOS)
- Topic: [NEWS] Androids Wanted!
- Replies: 75
- Views: 15139
[NEWS] Androids Wanted!
Yes, the test has now gone live, and thanks in advance to the volunteers who are involved. Apologies to those who didn't get to participate in this round of testing - we had restrictions based on device type, and also numerical restrictions on the number who could take part. The guys reading the dat...
- Tue Jan 17, 2017 1:38 pm
- Forum: Funsize! (Android/iOS)
- Topic: [NEWS] Androids Wanted!
- Replies: 75
- Views: 15139
[NEWS] Androids Wanted!
Hey KakkaHousu,<br/><br/>We use the most appropriate tech for the project, and in the case of this one, Unity was the choice. Engine tech moves on all the time, and it's well-documented that having initially decided Beelzebub was the best choice back when we started work on Reincarnation, we subsequ...
- Tue Jan 17, 2017 10:12 am
- Forum: Funsize! (Android/iOS)
- Topic: [NEWS] Androids Wanted!
- Replies: 75
- Views: 15139
[NEWS] Androids Wanted!
Hey FatCat,
This project's our first to be written using Unity (well, for most of us - Shane's got previous experience from writing his own personal games in it).
This project's our first to be written using Unity (well, for most of us - Shane's got previous experience from writing his own personal games in it).
- Mon Jan 16, 2017 7:09 pm
- Forum: Funsize! (Android/iOS)
- Topic: [NEWS] Androids Wanted!
- Replies: 75
- Views: 15139
[NEWS] Androids Wanted!
Once again, thanks for your patience guys. Because releasing a title like this is a new experience for us, we're doing a fair bit of "learning stuff" along the way... and as I mentioned, we hit a snag just before the intended test date last week, and then when QA were testing it out, another snag wa...
- Fri Jan 13, 2017 2:20 pm
- Forum: Funsize! (Android/iOS)
- Topic: [NEWS] Androids Wanted!
- Replies: 75
- Views: 15139
[NEWS] Androids Wanted!
We're <span style="font-style:italic">nearly </span>there DZimmy... ;)<br/><br/>I know the anticipation is killing you all (and me too), but we want to give this new build some more vigorous testing, so please stand down for the weekend everyone, and I'll be back with an update at the start of next ...
- Fri Jan 13, 2017 10:45 am
- Forum: Funsize! (Android/iOS)
- Topic: [NEWS] Androids Wanted!
- Replies: 75
- Views: 15139
[NEWS] Androids Wanted!
Yeah yeah whatever Fr0nt. ;D
Anyway, the fix is in and we have a new build building. We should be getting on to testing it within the next hour or so.
Anyway, the fix is in and we have a new build building. We should be getting on to testing it within the next hour or so.
- Thu Jan 12, 2017 7:28 pm
- Forum: Funsize! (Android/iOS)
- Topic: [NEWS] Androids Wanted!
- Replies: 75
- Views: 15139
[NEWS] Androids Wanted!
Hey guys, in time-honoured Carmageddon tradition, I'm sorry to say we won't be releasing the test build today. We discovered one small niggling issue today that we thought it best to fix before we go ahead with the private test sessions. Fortunately it's a simple fix/change. Tomorrow I'll give you a...
- Tue Jan 10, 2017 3:51 pm
- Forum: Carmageddon: Max Damage
- Topic: [Tool] Minge: The CarMODgeddon Mod Installer
- Replies: 204
- Views: 37513
[Tool] Minge: The CarMODgeddon Mod Installer
Thanks for the update Trent - the continued mod support you and the other guys give the game is yugely appreciated!
- Tue Jan 10, 2017 8:43 am
- Forum: Carmageddon: Max Damage
- Topic: Alex's Garage
- Replies: 1113
- Views: 90967
Alex's Garage
What Mr.D said. Looks fantastic Alex.
- Fri Dec 16, 2016 1:06 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Thanking the community, once again!
- Replies: 18
- Views: 1147
Thanking the community, once again!
Hey Tonrac,
No, it's not those Pixel 'n' Love guys. This is an outfit called "Le Seuil".
No, it's not those Pixel 'n' Love guys. This is an outfit called "Le Seuil".
- Thu Dec 15, 2016 12:31 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Thanking the community, once again!
- Replies: 18
- Views: 1147
Thanking the community, once again!
Hi guys,<br/><br/>So back in September I was in our first ever car crash on the road, our car got written off and I got a busted finger. <br/><br/>My right hand/fingers still ache like a bastard whenever they're in use, and over the past couple of days I've been playing a fair bit of C2 and was curs...
- Tue Nov 29, 2016 3:15 pm
- Forum: Carmageddon: Max Damage
- Topic: C:MD/C:R Scrapped Content Thread
- Replies: 104
- Views: 5798
C:MD/C:R Scrapped Content Thread
Oh, and yes - I wanted the stripes back on the wheels of the APC too. But sometimes it seemed that Dev would ignore my repeated requests deliberately... :(
- Tue Nov 29, 2016 3:11 pm
- Forum: Carmageddon: Max Damage
- Topic: C:MD/C:R Scrapped Content Thread
- Replies: 104
- Views: 5798
C:MD/C:R Scrapped Content Thread
The Bear image is from WIP modelling work done by Conrad W. Rudy (Conrad made a lot of cars for Carmageddon 2). I actually think Conrad's car body shape was better than the work done in-house. Shame we didn't use his.<br/><br/>The Tez Eagle was designed (and "sketch-modelled") for us by the amazing ...
- Wed Nov 23, 2016 12:05 pm
- Forum: Carmageddon: Max Damage
- Topic: Alex's Garage
- Replies: 1113
- Views: 90967
Alex's Garage
The push for front mounted stuff to be moved higher and look more anti-ped came mainly from Patrick. My personal preference would have been to follow the original car designs.
- Wed Nov 23, 2016 11:09 am
- Forum: Carmageddon: Max Damage
- Topic: Alex's Garage
- Replies: 1113
- Views: 90967
Alex's Garage
<blockquote><div><cite>CzechDeath wrote:</cite>That's what I thought, so making it up, was unnsecery... fuck</div></blockquote>If you mean "so it was unnecessary to move the spoiler higher up the front of the car" then you're barking up the wrong design motivation tree... The spoiler was moved up so...
- Tue Nov 22, 2016 10:52 am
- Forum: Carmageddon: Max Damage
- Topic: C:MD/C:R Scrapped Content Thread
- Replies: 104
- Views: 5798
C:MD/C:R Scrapped Content Thread
I think it's meant to be mud, rather than ultra-thick rust! This is something the artist's just done off his own back for his portfolio, rather than being an out-take from the game.Fr0nt wrote:wow that rusty lumberer O_o
- Thu Nov 17, 2016 4:27 pm
- Forum: Carmageddon: Max Damage
- Topic: Why is there no Max Damage modding section added yet?
- Replies: 12
- Views: 305
Why is there no Max Damage modding section added yet?
Shane's actually been working on this name change non-stop for the past month.
- Thu Nov 10, 2016 9:06 am
- Forum: Carmageddon: Max Damage
- Topic: FC's Modding
- Replies: 1285
- Views: 22381
FC's Modding
Subtle.
:D
:D
- Tue Nov 08, 2016 11:14 am
- Forum: Carmageddon: Max Damage
- Topic: FC's Modding
- Replies: 1285
- Views: 22381
FC's Modding
I rather like the double-rear wheel version. It elevates it from "stock" limo to something more Carmageddon. The double front wheel version looks too Gerry Anderson for my tastes.
- Tue Nov 01, 2016 12:53 pm
- Forum: Carmageddon: Max Damage
- Topic: Carmageddon: Max Damage PC patch
- Replies: 30
- Views: 1485
Carmageddon: Max Damage PC patch
<blockquote><div><cite>Psyrgery wrote:</cite>Just took this screenshot on my Xbox one</div></blockquote> Wow, that's a lot of Bonuses! :)<br> Things would be improved somewhat if you went into the Video Options menu>Visual>Adjust Screen Limits, and moved all the HUD elements right out ...
- Tue Nov 01, 2016 9:33 am
- Forum: Carmageddon: Max Damage
- Topic: Carmageddon: Max Damage PC patch
- Replies: 30
- Views: 1485
Carmageddon: Max Damage PC patch
<blockquote><div><cite>Psyrgery wrote:</cite>Yo nobby! <p>One question, in the console ports the bonus/pups callouts texts appear at the bottom of the screen but in this pc version they are back on top of the screen, which can sometimes block the view for the player (like in reincarnation), are ther...
- Mon Oct 31, 2016 6:25 pm
- Forum: Carmageddon: Max Damage
- Topic: Carmageddon: Max Damage PC patch
- Replies: 30
- Views: 1485
Carmageddon: Max Damage PC patch
C:R savegames live in Users>yourname>My Documents>Carmageddon Reincarnation>savegames.
- Mon Oct 31, 2016 5:25 pm
- Forum: Carmageddon: Max Damage
- Topic: Carmageddon: Max Damage PC patch
- Replies: 30
- Views: 1485
Carmageddon: Max Damage PC patch
BTW, Shane's got the day off and I can't remember how to stickie our posts! I'll get him to do it tomorrow. :)
- Mon Oct 31, 2016 2:12 pm
- Forum: Carmageddon: Max Damage
- Topic: Carmageddon: Max Damage PC patch
- Replies: 30
- Views: 1485
Carmageddon: Max Damage PC patch
The game has been patched today to address two issues:<br> 1. The Iron Hawk and Tez Eagle (plus their "special" skins) are now available for ALL players.<br> 2. The game now supports Steam Cloud Saves.<br> If players continue to encounter any problems with either of these issues (or have any other p...
- Mon Oct 31, 2016 12:34 pm
- Forum: Carmageddon: Max Damage
- Topic: [NEWS] Carmageddon: Max Damage for PC - OUT NOW!
- Replies: 92
- Views: 6715
[NEWS] Carmageddon: Max Damage for PC - OUT NOW!
Thanks for the words of support, excitement and feedback generally folks! We're glad to be of service. :)