Search found 43 matches

by Fuel
Wed Jul 02, 2014 9:42 pm
Forum: Carmageddon: Max Damage
Topic: Changing Default Controls (Key Mapping)
Replies: 0
Views: 3734

Changing Default Controls (Key Mapping)

A quick tutorial for those that wish to change their controls. This process will need to be done after each update/patch. I would advise keeping a copy of the Controls_General.txt file to make it easier to change after a patch, at least until Stainless implement the rebindable keys function in-game....
by Fuel
Thu Jun 26, 2014 9:11 am
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: Ramraider + Big Dump
Replies: 16
Views: 8660

Re: Ramraider

It's nice to see this model in a game, thanks for the effort Tosh. The way the rear bumper reacts to just driving along is great :thumbsup:
Does it have menu images btw? They don't show up for me if it does.
by Fuel
Mon Mar 31, 2014 8:18 pm
Forum: Carmageddon: Max Damage
Topic: Early Early Release on March 13
Replies: 16
Views: 7844

Re: Early Early Release on March 13

(only wish they stuck with C2 key setup. I like the num pad for driving and arrow keys for view. But I guess I'll get used to it. ) Hey Coffey, just so you know, you are able to manually change controls in Controls_General.txt which is in scripts.zad\Data_Core\Setup. It's relatively simple to chang...
by Fuel
Thu Mar 13, 2014 6:59 pm
Forum: Carmageddon: Max Damage
Topic: Early Early Release on March 13
Replies: 16
Views: 7844

Re: Early Early Release on March 13

Ha yeah I had huge smile on my face when I saw the old cars trapped in ice there. Coffey - not had any major performance issues yet. I'm on Win7 64bit with an i5 760 which is about 3 years old, 8gb RAM and I recently upgraded to an Nvidia GTX 770. It lags a bit when major damage happens and with the...
by Fuel
Sat Mar 01, 2014 6:03 pm
Forum: Carmageddon: Max Damage
Topic: Crush Video and Early Release Date!
Replies: 6
Views: 3521

Re: Crush Video and Early Release Date!

I've watched this a fair few times now and loving it everytime :grin: The popping tires and subsequent falling off the rim was fantastic! And the driver ejection actually made me laugh quite loudly :lol: I get that it's alpha but I'm hoping the axles can get damaged as well - they seemed to not be g...
by Fuel
Sat Mar 01, 2014 5:53 pm
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: Max Autos [Euro Trucks]
Replies: 170
Views: 73755

Re: Max Autos [Fords]

Fule pretty much said, Dark red, Spikes, Blades, Armored So this is what we have, Armored roof as he sugested, small blades along the fender edges as he said, and a larger heavy duty front bumper wich he also said, The engine tho was not so spcific, so I went with the usual Flathead V8 but finished...
by Fuel
Tue Feb 11, 2014 9:38 am
Forum: Technical Assistance & Help Forum
Topic: C2 Frame Rate Issue
Replies: 4
Views: 3119

Re: C2 Frame Rate Issue

Brilliant, thanks for the help Tosh :thumbsup:
by Fuel
Mon Feb 10, 2014 9:01 pm
Forum: Technical Assistance & Help Forum
Topic: C2 Frame Rate Issue
Replies: 4
Views: 3119

Re: C2 Frame Rate Issue

Thanks for the confirmation Tosh. I'm using the GoG version of C2 now as my original version of C2 just stopped working for some reason. Can I just replace nglide with dgvoodoo or will that screw up how GoG have fixed things up? Or am I just talking a load of bullshit? :lol:
by Fuel
Mon Feb 10, 2014 7:58 pm
Forum: Technical Assistance & Help Forum
Topic: C2 Frame Rate Issue
Replies: 4
Views: 3119

C2 Frame Rate Issue

I'm getting some pretty extreme frame rate drops with some add-on cars as opponents when they're on-screen. I was wondering if there was anything I could do to lessen or stop this from happening? Apart from the obvious answers of "don't use those cars" or "have less opponents" of course. Anything I ...
by Fuel
Sat Dec 08, 2012 11:02 am
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: Opponent hardness
Replies: 2
Views: 1025

Re: Opponent hardness

I'd guess this right at the top of races.txt might have something to do with it: // DEFAULT PARAMETERS 5 // Default number of opponents in first race 11 // Default number of opponents in last race 0.5,3 // Softness,hardest rank of opponents in first race 3,6 // Softness,hardest rank of opponents in ...
by Fuel
Tue Nov 13, 2012 4:47 pm
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: The next one 2012
Replies: 234
Views: 57157

Re: The next one 2012

Looking awesome. Kinda reminds me of another car, but I'm having trouble thinking of it.. the colour scheme is definitely reminding me of something. Was it the cop car in TDR that looked similar? :investigate: Anyhoo, looking forward to snatching up some peds with that :thumbsup:
by Fuel
Wed Nov 07, 2012 9:04 pm
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: The next one 2012
Replies: 234
Views: 57157

Re: The next one 2012

Another great car to add to my collection. Cheers Pip :thumbsup: On a side note, the Hawk 3 remake has only crashed once more since I mentioned it and I've used it many times now. It wasn't even close to being wasted either. It's a bit weird. It's not something I can duplicate either. :crazy: It's s...
by Fuel
Sat Nov 03, 2012 7:01 pm
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: Highway To Hell/Anarchie Road track WIP progress...
Replies: 328
Views: 69084

Re: Highway To Hell/Anarchie Road track WIP progress...

Sorry to butt in but to 'solve' the time issue couldn't you just tell people to change the initial timer count in RACES.txt? It's what I'm intending to do when I try this map out :smile:
by Fuel
Mon Oct 29, 2012 9:01 pm
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: A complete newbies early WIP - help appreciated
Replies: 32
Views: 7680

Re: A complete newbies early WIP - help appreciated

Thanks for the clarification. I've got it in game now, mostly working. Just need to make a simple model, do the smashables and get the rear lights working which don't seem to want to at the moment.

Calmed down a bit on the whole texturing thing now so I'll try to put a bit more effort into that too.
by Fuel
Mon Oct 29, 2012 8:55 pm
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: The next one 2012
Replies: 234
Views: 57157

Re: The next one 2012

Ok, no worries. I'll try to figure it out. Probably some game setting I've mucked about with somewhere :oops:
by Fuel
Mon Oct 29, 2012 4:53 pm
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: The next one 2012
Replies: 234
Views: 57157

Re: The next one 2012

That looks fantastic Pip. I was always a tiny bit disappointed with the hawk in C2, but you've definitely re-made it to look loads better :rockon: You seem to have knack for picking the right cars for these remakes! Edit: Just tried it out as player and opponent and each time it gets wasted it crash...
by Fuel
Mon Oct 29, 2012 4:49 pm
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: A complete newbies early WIP - help appreciated
Replies: 32
Views: 7680

Re: A complete newbies early WIP - help appreciated

I am DONE with texturing. Hate it. :supermad: Don't really want to do anymore. Got everything placeholdered now, pretty much as you see it above with a few minor changes and it doesn't look toooo bad in game. I'll have to come back to it later or just put it up as is and let people skin it how they ...
by Fuel
Mon Oct 08, 2012 3:34 pm
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: The next one 2012
Replies: 234
Views: 57157

Re: The next one 2012

The Gumpert for a hawk 3 remake for sure :thumbsup: Just needs a spike on top really and it's perfect!
Liking the carmageddonized Bentley too, even though I'm not a fan of the normal one in reality.
by Fuel
Sat Sep 29, 2012 12:14 pm
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: A complete newbies early WIP - help appreciated
Replies: 32
Views: 7680

Re: A complete newbies early WIP - help appreciated

Quick update:

Image

Really rough placeholder textures but it's a start. Not having a lot of time to work on it at the moment.
by Fuel
Sun Sep 09, 2012 9:27 pm
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: Cheap Drones Here too
Replies: 6
Views: 1773

Re: Cheap Drones Here too

Neat replacements, gonna be using these for sure. Also, loving the Maxway special there :rockon:
by Fuel
Sun Sep 09, 2012 9:25 pm
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: Digging
Replies: 13
Views: 2427

Re: Digging

Ha, first thing I thought of when I saw comotion was, "is that based on Starbug from Red Dwarf?"

Anyway.. Good looking stuff so far Maxine! The pulsar's a neat looking little death machine :thumbsup:
by Fuel
Sun Sep 09, 2012 9:20 pm
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: A complete newbies early WIP - help appreciated
Replies: 32
Views: 7680

Re: A complete newbies early WIP - help appreciated

Thanks DB, I thought it might be something like that. Got it all grouped up now I think. Now on to properly texture it. Not looking forward to that. I do have the basic wireframe textures (texture mapped? is that the right term?) to work from now and I have ideas I'm just no good with actually execu...
by Fuel
Sun Sep 09, 2012 5:07 pm
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: A complete newbies early WIP - help appreciated
Replies: 32
Views: 7680

Re: A complete newbies early WIP - help appreciated

I'm not dead! Anyways, took a looong ol' break there thanks to various things going on. Got a couple weeks off work now though so I aim to get this finished or close to finished. I do have a question or two though about grouping in CarEd. Does every component need to be grouped? Is it meant for defi...
by Fuel
Sat Jul 21, 2012 9:09 am
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: The next one 2012
Replies: 234
Views: 57157

Re: The next one 2012

Great rendition of the Tashita. I love the little details like the intercooler behind the front blade, the extra fuel tank in the rear and Ed101 himself is fantastically put together. Good job Pip :thumbsup:
by Fuel
Wed Jul 18, 2012 10:09 am
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: A complete newbies early WIP - help appreciated
Replies: 32
Views: 7680

Re: A complete newbies early WIP - help appreciated

Model is pretty much done except for a driver model. Can't decide whether to use the low poly template or the Earl one :smile: Thanks for the clarification on textures and materials there Coffey, I'm just now starting to attempt texturing. I'm going to have to use PT2 to do some I think. Mostly beca...
by Fuel
Fri Jul 13, 2012 12:59 pm
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: A complete newbies early WIP - help appreciated
Replies: 32
Views: 7680

Re: A complete newbies early WIP - help appreciated

Righto, will do. Thanks for the tip :beer:
by Fuel
Fri Jul 13, 2012 11:32 am
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: The next one 2012
Replies: 234
Views: 57157

Re: The next one 2012

Nicely done so far. The rear bumper looks a bit odd though. Is it missing rear splitters or exhausts? Or is it just me and the angle of the shot? Also, I agree with Coffey. The rate at which you're producing your cars and the quality of them - I think Stainless should be paying you to make some C:R ...
by Fuel
Fri Jul 13, 2012 11:26 am
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: A complete newbies early WIP - help appreciated
Replies: 32
Views: 7680

Re: A complete newbies early WIP - help appreciated

Thanks guys, I was thinking along the same lines. Just starting to close off the open parts of the model as best I can and also added a rear mounted engine now. Going to try putting it in game as is just to see how it's looking so far. One question I do have - at the moment the doors I've modelled a...
by Fuel
Tue Jul 10, 2012 6:11 pm
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: A complete newbies early WIP - help appreciated
Replies: 32
Views: 7680

Re: A complete newbies early WIP - help appreciated

OK, small update. Things are going slowly. Should be finished with this one by the time Reincarnation is out :tongue: Seriously though, it's not going to be anywhere near done for a while. I spend a lot of my time just tweaking the model here and there mostly to put off the texturing.. Not looking f...
by Fuel
Sun Jul 01, 2012 6:52 pm
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: The next one 2012
Replies: 234
Views: 57157

Re: The next one 2012

Looking good so far. Are you doing the blue skin from the C2 opening sequence?
by Fuel
Wed Jun 27, 2012 8:05 pm
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: The next one 2012
Replies: 234
Views: 57157

Re: The next one 2012

I do not plan on remaking all of the C2 cars but here are a few I would like to do: The Cow poker (57 fairlane) The prop shafter based on a 66 Mustang, Of course the Thunderbucket (55 t-bird) Coupe De Grace (32 ford coupe) and The Bimmer, But I have no idea what to base that car on, so if you or an...
by Fuel
Tue Jun 26, 2012 3:49 pm
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: The next one 2012
Replies: 234
Views: 57157

Re: The next one 2012

Slam Sedan is ace Pip, loving the pumping speakers ;) Good Job!

Also, Tashita 2 - Cannot wait!! Always loved the good ol' Tashita :beer:

At this rate you'll have the entire C2 roster redone by Christmas :supercrazy:
by Fuel
Tue Jun 19, 2012 8:24 pm
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: The next one 2012
Replies: 234
Views: 57157

Re: The next one 2012

Looking good man. Think I can put up with the pink :tongue: I am prefering the original wheels on the first 'coloured' pic though. The chrome with a pink outline just looks nicer.
Are you planning on making the spikes animated like the original?
by Fuel
Wed Jun 13, 2012 12:31 pm
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: The next one 2012
Replies: 234
Views: 57157

Re: The next one 2012

Hi, It is going to be pink Razor (which sadly I hate) so sorry Fuel, but maybe we can have a 2012 slam sedan skin competition later on. No need to apologise, it's your redesign after all :smile: Honestly I like the overall skin design of the Slam Sedan anyway so I'll probably just try to change the...
by Fuel
Tue Jun 12, 2012 10:00 pm
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: The next one 2012
Replies: 234
Views: 57157

Re: The next one 2012

Aww yeah! Looking forward to the slam sedan :grin: I just yesterday re-added it back into my game after finding a decent skin for it. Cannot stand that pink on the original..