Dear returning Carmageddon fans
These last years, the CWA Board assimilated what was archived from many old Carmageddon forums, including the whole of the Official Carmageddon.com Forums.
If you wish to merge any previous account you might have had with your new or existing CWA account, don't hesitate to reach out to us !
These last years, the CWA Board assimilated what was archived from many old Carmageddon forums, including the whole of the Official Carmageddon.com Forums.
If you wish to merge any previous account you might have had with your new or existing CWA account, don't hesitate to reach out to us !
Search found 237 matches
- Fri May 20, 2016 6:29 pm
- Forum: General Carmageddon and Rant Forum
- Topic: My shelf of interesting items
- Replies: 14
- Views: 349
My shelf of interesting items
i'm such a Sega nerd that after the second shelf my brain focus instantly shifted on Mega Drive spines on the right, then Saturn ones, then back on top for boxed MDII, Power Stick and the mighty Dreamcast swirl. Only then i went back on topic and focused Carmageddon goodies!<br/><br/>Lovely collecti...
- Sun Apr 03, 2016 4:44 pm
- Forum: Carmageddon: Max Damage
- Topic: [April's fools] [NEWS] It's OverDRIVE time!
- Replies: 13
- Views: 257
[April's fools] [NEWS] It's OverDRIVE time!
Liar! MegaDrive has BLAST PROCESSING.<br/><br/><div style="margin:20px 0; margin-top:5px"> <div class="quotetitle spoilertitle"><b>Spoiler: </b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsByTagName('d...
- Fri Apr 01, 2016 7:14 pm
- Forum: Carmageddon: Max Damage
- Topic: [April's fools] [NEWS] It's OverDRIVE time!
- Replies: 13
- Views: 257
[April's fools] [NEWS] It's OverDRIVE time!
As a huge Mega Drive/Genesis fan (and player) to this day, i'd actually buy that D:
- Wed Oct 28, 2015 8:02 pm
- Forum: Carmageddon: Max Damage
- Topic: C:R shown at Milano GamesWeek!
- Replies: 3
- Views: 75
C:R shown at Milano GamesWeek!
Last Sunday i went to a yearly videogame event in Milano, Italy. (40min. far from home or so).<br/><br/>While exploring all the stands in there, look what MSI was running on their systems to attract passengers! ;D<br/><br/><a href="images/imgur-bckp/5448y6Y.jpg" class="bb-url" rel="nofollow"><img sr...
- Sat Aug 29, 2015 8:29 pm
- Forum: Carmageddon: Max Damage
- Topic: [NEWS] Post Launch Update #1
- Replies: 129
- Views: 2979
[NEWS] Post Launch Update #1
<blockquote><div><cite>Sa1cor wrote:</cite><a href="http://www.tomshardware.co.uk/answers/id-2352160/fps-60hz-screen.html" rel="nofollow">http://www.tomshardware.co.uk/answers/id-2352160/fps-60hz-screen.html</a> The "best solution" answer puts it perfectly. If that and my own personal example isn't ...
- Sat May 23, 2015 10:33 am
- Forum: Carmageddon: Max Damage
- Topic: No Graphics / Blank Screen but game plays and map visible / updates
- Replies: 27
- Views: 199
No Graphics / Blank Screen but game plays and map visible / updates
Do you have custom . Wad files into Wad folder? Or edited/added any game file for mods before the update? I had a similar issue when game updated and I still had my custom scripts zad file from beta
- Thu May 21, 2015 5:15 pm
- Forum: Carmageddon: Max Damage
- Topic: [NEWS] FULL RELEASE DAY!
- Replies: 122
- Views: 2482
[NEWS] FULL RELEASE DAY!
God Yes.
I'm in download while typing this! :)
I'm in download while typing this! :)
- Tue May 12, 2015 1:51 pm
- Forum: Carmageddon: Max Damage
- Topic: [NEWS] The FINAL UPDATE
- Replies: 293
- Views: 4908
[NEWS] The FINAL UPDATE
you should never replace original files,<span style="font-weight:bold"> It's not needed at all</span>!<br/><br/>I also don't understand what's the issue you're having:<br/><br/><div style="margin:20px 0; margin-top:5px"> <div class="quotetitle spoilertitle"><b>Spoiler: </b> <input type="button" valu...
- Mon May 11, 2015 10:42 am
- Forum: Carmageddon: Max Damage
- Topic: [NEWS] The FINAL UPDATE
- Replies: 293
- Views: 4908
[NEWS] The FINAL UPDATE
<blockquote><div><cite>YautjaLord wrote:</cite>@skyNET: <p>I'll play with this one @ this weekend, tried to open this one with Notepad++, need another one to open .lol files. Notepad/Wordpad will open this one? Opened it with npp (Notepad++) - mixed English, gibberish, symbols & shit. :) What ap...
- Mon May 11, 2015 8:35 am
- Forum: Carmageddon: Max Damage
- Topic: Turn off Chromatic Aberration?
- Replies: 51
- Views: 446
Turn off Chromatic Aberration?
sub-pixel in theory is a good thing, but it only works on flat panels, at native resolution and must use cleartype variant that match that panel subcells patterns.<br> If any of these conditions is not met, it looks an eyebleeding piece of shit.<br/><br/>Grayscale AA is tons better imo, while i've s...
- Sun May 10, 2015 2:36 pm
- Forum: Carmageddon: Max Damage
- Topic: Turn off Chromatic Aberration?
- Replies: 51
- Views: 446
Turn off Chromatic Aberration?
here a quick comparison, sorry for compression:<br/><br/><div style="margin:20px 0; margin-top:5px"> <div class="quotetitle spoilertitle"><b>Spoiler: </b> <input type="button" value="Show" style="width:45px;font-size:10px;margin:0px;padding:0px;" onclick="if (this.parentNode.parentNode.getElementsBy...
- Sun May 10, 2015 8:22 am
- Forum: Carmageddon: Max Damage
- Topic: Review of select powerups
- Replies: 24
- Views: 184
Review of select powerups
now that's something i didn't take into account for multiplayer. So the guy may had damage magnifier when repulsed me that way.<br/><br/>I also noticed that sometimes collisions gets overpowered when connection is weak so some bad experiences with PUPs may be unrelated by their actual design.<br> I ...
- Sat May 09, 2015 4:20 pm
- Forum: Carmageddon: Max Damage
- Topic: Turn off Chromatic Aberration?
- Replies: 51
- Views: 446
Turn off Chromatic Aberration?
thanks for the upload Flanker15, you allowed me laziness :p
i tested it a bit on both plasma tv and crt monitor, i feel visuals are improved with CA disabled!
i tested it a bit on both plasma tv and crt monitor, i feel visuals are improved with CA disabled!
- Fri May 08, 2015 10:35 am
- Forum: Carmageddon: Max Damage
- Topic: [NEWS] The FINAL UPDATE
- Replies: 293
- Views: 4908
[NEWS] The FINAL UPDATE
actual textures resolution is much better than that but we had mipmap glitch in later betas that made textures look a lot blurry while this very last build has a texture quality preset based on HW resources but it seems quite too punitive right now. Wonder if that can be bypassed manually from confi...
- Fri May 08, 2015 9:36 am
- Forum: Carmageddon: Max Damage
- Topic: Review of select powerups
- Replies: 24
- Views: 184
Review of select powerups
i disagree on most of these, but yesterday i was surprised negatively about Opponent Repulsificator in multiplayer:<br/><br/>i was playing with a friend this night and he repulsed me three times near the stadium, that area is open and free from obstacles, in fact he only pushed me far away horizonta...
- Fri May 08, 2015 9:03 am
- Forum: Carmageddon: Max Damage
- Topic: Turn off Chromatic Aberration?
- Replies: 51
- Views: 446
Turn off Chromatic Aberration?
i'm not a big fan of this effect either, is so subtle that many people doesn't even notice so it feels kind of a waste. I don't feel it adds anything artistic to the scene either. I'd rather a "dim edges" filter, that may fit Carmageddon for a grim aesthetic. (and can be turned off if disliked)<br/>...
- Wed May 06, 2015 12:20 pm
- Forum: General Carmageddon and Rant Forum
- Topic: Im unmotivated..
- Replies: 26
- Views: 457
Im unmotivated..
<blockquote><div><cite>Mad_Maxine wrote:</cite>and has an un-natural obsession with lifeguards and boobs.</div></blockquote> girls in swimming outfit&boobs = unnatural obsession? <br/><br/>/me does not compute. :p<br/><br/>this was an interesting read, you're a lot like me Maxine but frankly i'm...
- Tue May 05, 2015 2:03 pm
- Forum: Carmageddon: Max Damage
- Topic: Better graphics with sweetfx?
- Replies: 60
- Views: 623
Better graphics with sweetfx?
i think this last subtle variation is as much as you need if you want to accentuate details imo!<br> By the way, can anybody provide a Volkswerker screenshot of earlier beta/alpha prior to mipmap glitch and maxed textures at 1080p? i may be wrong Tonrac but i think your screens shows Volkswerker wit...
- Mon May 04, 2015 5:17 pm
- Forum: The ReinCarnation Project
- Topic: Magnuchem Mondays - Weekly Comic - EP10 out!
- Replies: 90
- Views: 3713
Magnuchem Mondays - Weekly Comic - EP10 out!
that paper door :D
- Mon May 04, 2015 2:37 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Kid Room - new map
- Replies: 19
- Views: 12877
Re: Kid Room - new map
DO WANTMad_Maxine wrote:Carmageddon hotroom. Rockey Mountin Edition?[/img]
i downloaded the map again, now works fine, good job!
- Mon May 04, 2015 2:09 pm
- Forum: Carmageddon: Max Damage
- Topic: Better graphics with sweetfx?
- Replies: 60
- Views: 623
Better graphics with sweetfx?
improved AA is interesting but i can't see the point at sharpness and color filters, those doesn't add anything to what i can do from TV/Monitor settings. <br> If sharpness affected (moderately) only textures may have some sense, but instead applies all over the scene causing god-awful ringing aroun...
- Mon May 04, 2015 10:56 am
- Forum: Carmageddon: Max Damage
- Topic: WHOA!!! Back up off the physics please!
- Replies: 34
- Views: 229
WHOA!!! Back up off the physics please!
"Ermahgerd, make physecs easyurz so i don't have to bother learneh!"<br/><br/>nah, just kidding, it' a matter of taste i think!<br> i LOVE current physics, maybe that's because i always like to pick slippery cars in racing games like rearwheel drive musclecars and spend all the time drifting and ove...
- Sun May 03, 2015 11:47 am
- Forum: Carmageddon: Max Damage
- Topic: What do you mostly play now?
- Replies: 7
- Views: 127
What do you mostly play now?
i voted "I mostly play single player, Joining occasional online games " mainly because i rarely find any room available and just once somebody joined mine :V<br> But every 2-3 career/freeplay match i give a shot to multiplayer each time i play reincarnation and see if anybody is online.<br/><br/>In ...
- Sun May 03, 2015 10:00 am
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Kid Room - new map
- Replies: 19
- Views: 12877
Re: Kid Room - new map
same issue here, if i repair the archive i can extract it but "Kidroom_map.tiff" gets corrupted, i used a placeholder tiff to test the level anyway but most materials are blank ingame! guess .mat got corrupted too! :( EDIT: .mat seems fine, probably are just lots of .tiffs that fails to ex...
- Mon Apr 27, 2015 7:16 pm
- Forum: The ReinCarnation Project
- Topic: Magnuchem Mondays - Weekly Comic - EP10 out!
- Replies: 90
- Views: 3713
Magnuchem Mondays - Weekly Comic - EP10 out!
toiday's episode was hilarious :D
- Mon Apr 27, 2015 5:37 pm
- Forum: General Carmageddon and Rant Forum
- Topic: Screen Shots
- Replies: 1496
- Views: 485435
Re: Screen Shots
Always wondered what caused this to happen, looks like one of the walls in the huts smashing. EDIT: I assume this is the same as the big brown wall you can see quickly pass across the level some times? glitchy hut.jpg yeah, huts in Woody Woodwrecker route has this glitch, not sure about others at b...
- Sun Apr 26, 2015 8:14 pm
- Forum: General Carmageddon and Rant Forum
- Topic: Screen Shots
- Replies: 1496
- Views: 485435
Re: Screen Shots
hehe, those are from my old FX pack, goes along ENB filters nicely! :p
next one:
...Or the mountaiiiiins should crumbleeee to the seeea..
next one:
...Or the mountaiiiiins should crumbleeee to the seeea..
- Sat Apr 25, 2015 4:24 pm
- Forum: General Carmageddon and Rant Forum
- Topic: Screen Shots
- Replies: 1496
- Views: 485435
Re: Screen Shots
Those rows of explosive barrels at Devil's Elbow provides some pretty epic shots!
- Mon Apr 20, 2015 12:04 pm
- Forum: General Carmageddon and Rant Forum
- Topic: Crazy Taxy 3 Rips Leftovers!
- Replies: 7
- Views: 5583
Re: Crazy Taxy 3 Rips Leftovers!
wow, that was fast ! :supercrazy: first pic, da fuc was dat. Did i screwed something exporting? about hair, as you see both scalp and hairs shares the same texture, in the original game were full lit (so i did in my previous screenshot) and of course double-sided to look nice and seamless, you may w...
- Mon Apr 20, 2015 9:47 am
- Forum: General Carmageddon and Rant Forum
- Topic: Crazy Taxy 3 Rips Leftovers!
- Replies: 7
- Views: 5583
Re: Crazy Taxy 3 Rips Leftovers!
Ok, so i told you i was going to get back all textures.. ..instead, i'm doing something better, ripping everything back from scratch! :cool: I've ripped all stock cars&drivers from CT2 so far (available at Small Apple map in CT3) they just need a little polish and will be uploaded (smoothing gro...
- Tue Apr 14, 2015 7:41 am
- Forum: General Carmageddon and Rant Forum
- Topic: Crazy Taxy 3 Rips Leftovers!
- Replies: 7
- Views: 5583
Re: Crazy Taxy 3 Rips Leftovers!
my fault, i believed cared' .Obj import was standard but i've been told in IRC it doesn't!
Don't you have any other modeling tool that imports non-cared .Obj? Not sure how to workaround the issue for cared-users only.
anyone has suggestions?
Don't you have any other modeling tool that imports non-cared .Obj? Not sure how to workaround the issue for cared-users only.
anyone has suggestions?
- Mon Apr 13, 2015 1:10 pm
- Forum: General Carmageddon and Rant Forum
- Topic: Crazy Taxy 3 Rips Leftovers!
- Replies: 7
- Views: 5583
Crazy Taxy 3 Rips Leftovers!
I have mentioned them in my previous topic of my Truck WIP for C2 and Maxine was quite interested, so here they are! https://dl.dropboxusercontent.com/u/32720027/CT3%20rips%20leftovers%20by%20Yfrid.rar Cabbies (Alone, T-posed): Angel Axel Cinnamon Zax Cabs (with cabbies behind the wheel) Angel' cab ...
- Sat Apr 11, 2015 7:16 am
- Forum: Carmageddon and The Splat Pack
- Topic: Carmageddon memories, please tell about your memories of playing back in the day
- Replies: 4
- Views: 66
Carmageddon memories, please tell about your memories of playing back in the day
first time i played carmageddon was carma2. Demo first, full game then. I've seen carma1 only later from a friend pc.<br/><br/>the earliest memories i have about the demo, that probably was the alpha, was editing some game file (usual opponent.txt i guess?) where you could play as an opponent car, b...
- Mon Apr 06, 2015 7:50 pm
- Forum: The ReinCarnation Project
- Topic: Magnuchem Mondays - Weekly Comic - EP10 out!
- Replies: 90
- Views: 3713
Magnuchem Mondays - Weekly Comic - EP10 out!
loving this, waiting for the next monday! :p
- Sat Apr 04, 2015 6:04 pm
- Forum: General Carmageddon and Rant Forum
- Topic: Fatcat's Fanart
- Replies: 943
- Views: 6182
Fatcat's Fanart
you sure this is a w.i.p.? i think it looks like that on purpose, like '90 renders (i could be wrong though)