Search found 103 matches

by Yfrid
Mon May 04, 2015 2:37 pm
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: Kid Room - new map
Replies: 19
Views: 12046

Re: Kid Room - new map

Mad_Maxine wrote:Carmageddon hotroom. Rockey Mountin Edition?[/img]
DO WANT

i downloaded the map again, now works fine, good job!
by Yfrid
Sun May 03, 2015 10:00 am
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: Kid Room - new map
Replies: 19
Views: 12046

Re: Kid Room - new map

same issue here, if i repair the archive i can extract it but "Kidroom_map.tiff" gets corrupted, i used a placeholder tiff to test the level anyway but most materials are blank ingame! guess .mat got corrupted too! :(

EDIT: .mat seems fine, probably are just lots of .tiffs that fails to extract
by Yfrid
Mon Apr 27, 2015 5:37 pm
Forum: General Discussion / Rant Forum
Topic: Screen Shots
Replies: 1392
Views: 375057

Re: Screen Shots

Always wondered what caused this to happen, looks like one of the walls in the huts smashing. EDIT: I assume this is the same as the big brown wall you can see quickly pass across the level some times? glitchy hut.jpg yeah, huts in Woody Woodwrecker route has this glitch, not sure about others at b...
by Yfrid
Sun Apr 26, 2015 8:14 pm
Forum: General Discussion / Rant Forum
Topic: Screen Shots
Replies: 1392
Views: 375057

Re: Screen Shots

hehe, those are from my old FX pack, goes along ENB filters nicely! :p

next one:

Image
...Or the mountaiiiiins should crumbleeee to the seeea..
by Yfrid
Sat Apr 25, 2015 4:24 pm
Forum: General Discussion / Rant Forum
Topic: Screen Shots
Replies: 1392
Views: 375057

Re: Screen Shots

Those rows of explosive barrels at Devil's Elbow provides some pretty epic shots!
Carma2_HW 2015-04-25 18-11-11-96b.jpg
Carma2_HW 2015-04-25 18-11-11-96b.jpg (236.87 KiB) Viewed 13148 times
by Yfrid
Mon Apr 20, 2015 12:04 pm
Forum: General Discussion / Rant Forum
Topic: Crazy Taxy 3 Rips Leftovers!
Replies: 7
Views: 4980

Re: Crazy Taxy 3 Rips Leftovers!

wow, that was fast ! :supercrazy: first pic, da fuc was dat. Did i screwed something exporting? about hair, as you see both scalp and hairs shares the same texture, in the original game were full lit (so i did in my previous screenshot) and of course double-sided to look nice and seamless, you may w...
by Yfrid
Mon Apr 20, 2015 9:47 am
Forum: General Discussion / Rant Forum
Topic: Crazy Taxy 3 Rips Leftovers!
Replies: 7
Views: 4980

Re: Crazy Taxy 3 Rips Leftovers!

Ok, so i told you i was going to get back all textures.. ..instead, i'm doing something better, ripping everything back from scratch! :cool: I've ripped all stock cars&drivers from CT2 so far (available at Small Apple map in CT3) they just need a little polish and will be uploaded (smoothing groups,...
by Yfrid
Tue Apr 14, 2015 7:41 am
Forum: General Discussion / Rant Forum
Topic: Crazy Taxy 3 Rips Leftovers!
Replies: 7
Views: 4980

Re: Crazy Taxy 3 Rips Leftovers!

my fault, i believed cared' .Obj import was standard but i've been told in IRC it doesn't!
Don't you have any other modeling tool that imports non-cared .Obj? Not sure how to workaround the issue for cared-users only. :crazy:
anyone has suggestions?
by Yfrid
Mon Apr 13, 2015 1:10 pm
Forum: General Discussion / Rant Forum
Topic: Crazy Taxy 3 Rips Leftovers!
Replies: 7
Views: 4980

Crazy Taxy 3 Rips Leftovers!

I have mentioned them in my previous topic of my Truck WIP for C2 and Maxine was quite interested, so here they are! https://dl.dropboxusercontent.com/u/32720027/CT3%20rips%20leftovers%20by%20Yfrid.rar Cabbies (Alone, T-posed): Angel Axel Cinnamon Zax Cabs (with cabbies behind the wheel) Angel' cab ...
by Yfrid
Fri Dec 19, 2014 8:49 pm
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: talking of never done TC..
Replies: 4
Views: 1732

Re: talking of never done TC..

i'm glad the effort was appreciable! :grin: coffey: well i still have that test map and car model before they were imported in C2, i will probably upload them along other content! about restarting the TC, some friends from the italian sonic community (sonicdream) back then loved the idea and wanted ...
by Yfrid
Fri Dec 19, 2014 12:29 am
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: talking of never done TC..
Replies: 4
Views: 1732

talking of never done TC..

Maxine' inspiring TC topic made me think at my old ass TC i was working on really, REALLY hard and then left it to hybernation until hdd died and everything got lost forever years ago. :crazy: I had a backup of it online ...on megaupload. :techsupport: Digging into old stuff for rips and goodies as ...
by Yfrid
Tue Sep 30, 2014 7:00 pm
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: [WIP] PeterKills (aka Randomtruck)
Replies: 10
Views: 4301

Re: [WIP] PeterKills (aka Randomtruck)

awww i digged into my old stuff and actually most is gone :( i may search on some of my loads of old ass HDDs and see if there still some, but at this point may be faster and easier to just make those rips again. so far the survived stuff from crazy taxy are: humans: 4 peds (3 girls, 1 guy) Tposed A...
by Yfrid
Sat Sep 27, 2014 9:08 am
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: [WIP] PeterKills (aka Randomtruck)
Replies: 10
Views: 4301

Re: [WIP] PeterKills (aka Randomtruck)

thanks a lot for the feedbacks! i'm glad you like how textures are turning out, i'm working really hard on these. yeah maxine, when i''ll complete this truck (or standby for whatever reason, hopefully not) i must dust all these old things, i still have many raw rips from crazy taxy cars, traffic, pe...
by Yfrid
Wed Sep 24, 2014 8:09 pm
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: [WIP] PeterKills (aka Randomtruck)
Replies: 10
Views: 4301

Re: [WIP] PeterKills (aka Randomtruck)

thanks, so i'll use every single pixel i can on these bigger textures for static parts only! i'll better test all the stuff i want to feature on the truck shaping a simple shitbox and check if i can get everything to work the way i'm expecting. (i'm also reading about stuff i had not considered, lik...
by Yfrid
Tue Sep 23, 2014 11:19 pm
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: [WIP] PeterKills (aka Randomtruck)
Replies: 10
Views: 4301

[WIP] PeterKills (aka Randomtruck)

Hi everybody! it's been ages since the last time i came here, isn't it? Thanks to Tosh3 i'm now able to login again :wink: So you probably know about this truck already from the official carma forum, but anyway i miss this place a lot so i want to show and talk of this WIP mostly here and just updat...
by Yfrid
Sun Oct 18, 2009 3:11 pm
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: He's the fastest PED aliiiiive!!
Replies: 17
Views: 6903

Re: He's the fastest PED aliiiiive!!

<r>---------------------------------------------------------------------<br/> <br/> YES,do Dr.Robotnik,complete with a "PINGAS!" soundbyte<br/> <br/> ---------------------------------------------------------------------<br/> <br/> I swear, it's the first thing i thought when The_Bollocks proposed Eg...
by Yfrid
Sun Oct 18, 2009 7:57 am
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: He's the fastest PED aliiiiive!!
Replies: 17
Views: 6903

Re: He's the fastest PED aliiiiive!!

<r>thanks <E>:grin:</E><br/> <br/> hmm yes, i think i will relase others sonic's crew characters in future <E>:tongue:</E><br/> <br/> About Mario peds, Harmalarm has made already a whole mario-like map filled by varius mario's characters <E>:tongue:</E><br/> <br/> about ripping, it depends by games ...
by Yfrid
Sun Oct 18, 2009 5:01 am
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: He's the fastest PED aliiiiive!!
Replies: 17
Views: 6903

He's the fastest PED aliiiiive!!

http://www.youtube.com/watch?v=G4jd0UWGPgY As a twisted sonic fan, i couldn't not relase his ped first or later :grin: Ladies and Gentlemans: Sonic The HedgePED! :lol: (Or would you prefer Sonic The PEDgehog? but sounds more pedophile than pedestrian o.O') http://img26.imageshack.us/img26/5964/soni...
by Yfrid
Fri Oct 16, 2009 10:50 am
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: Rise and shine mr.fffreeman...
Replies: 9
Views: 2933

Re: Rise and shine mr.fffreeman...

<r>ok, i'm finishing another ped, this time heads models swap correctly, i've used slightly different head shapes, nothing crazy happened <E>:tongue:</E> still not undestand what's wrong on gman but however, as i said, will be relased again, i'll add some extras <E>:tongue:</E><br/> <br/> I've disco...
by Yfrid
Fri Oct 16, 2009 1:32 am
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: Rise and shine mr.fffreeman...
Replies: 9
Views: 2933

Re: Rise and shine mr.fffreeman...

<r>i've tried to make others expressions(editing face tris to get expressions instead of add differents face textures <E>:tongue:</E>) using HE**B.DAT and HE**C.DAT heads models. but in game, when ped is not scared (when original HE**.DAT is in use) ped's head appear flipped 90 degrees and distant f...
by Yfrid
Wed Oct 14, 2009 7:32 am
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: Rise and shine mr.fffreeman...
Replies: 9
Views: 2933

Rise and shine mr.fffreeman...

the right man in the wrong place can make all the diff-fference. http://riseandshine.ytmnd.com/ http://img245.imageshack.us/img245/3095/gmanhappy.jpg http://img243.imageshack.us/img243/5131/gmansad.jpg so wake up mr.freeman, wake up and...download this ped! :rofl: this time i've even added an extra ...
by Yfrid
Wed Oct 14, 2009 7:09 am
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: Wing Ding or Old Birdy Download
Replies: 6
Views: 2161

Re: Wing Ding or Old Birdy Download

haha! lovin'it! :cool:

i like to jump with airplanes using lunar gravity at 0.1 :tongue:

Image

(ot: i've noticed it only now, pressing shift in ghostmode the car spin like airplanes lol is it a real ghostmode or an early flight psichic attempt?)
by Yfrid
Sun Oct 11, 2009 3:41 am
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: 6x4 Utility Vehicle download
Replies: 2
Views: 1244

Re: 6x4 Utility Vehicle download

sweet! good suspensions :tongue:

those env. textures looks really good, especially on front bumper

a minimal detail: at higher gravity or landing after a jump, when wheels are rotated one of them goes trough the fender. but, who cares :tongue:
by Yfrid
Sun Oct 11, 2009 3:06 am
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: A ped o:
Replies: 5
Views: 1897

Re: A ped o:

Thanks guys :grin:

@coffey

sure! i've just found some good head pics, more peds coming soon :P
by Yfrid
Sat Oct 10, 2009 4:33 am
Forum: Noobs Start Here
Topic: The C2 Glide Thread
Replies: 9
Views: 6458

Re: The C2 Glide Thread

Recently i've tried to use DGVoodoo instead of GlideWrapper for C2. Runs almost at the same way, but the most interesting thing, after better resolutions support, is that it finally solved that ugly effect on peds animation! now their animations are smooth Does someone else use DGVoodoo for Carma2? ...
by Yfrid
Fri Oct 09, 2009 6:02 am
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: A ped o:
Replies: 5
Views: 1897

A ped o:

I was bored to spend all the time on that damn car, today i've get a break and did this ped: http://img199.imageshack.us/img199/61/cabt3.jpg as the last time, is based on a Crazy Taxy 3 model (one of the cabs drivers), it's a bit heavier than others models (830 tris, others are usually around 700 or...
by Yfrid
Fri Oct 09, 2009 5:45 am
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: DD RAW Mod
Replies: 184
Views: 31838

Re: DD RAW Mod

awesome! these stuffs looks really neat :wink:

btw, in the video i've not catched the shape of "vertigo", is that a crater?
by Yfrid
Mon Oct 05, 2009 8:05 am
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: Car setup help!
Replies: 17
Views: 5651

Re: Car setup help!

now it works! :tongue: I've splitted the main shape in 2 boxes. After that, C2 was crashing anyway but this time appeared the error "wheels outside all shapes". Then i've noticed that FRWHEEL was in a stupid position: "-0. 4 12" instead of "-0. 1 42" on x coords. The old b.box won't work anyway, but...
by Yfrid
Sun Oct 04, 2009 2:52 pm
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: Car setup help!
Replies: 17
Views: 5651

Re: Car setup help!

<r>yep, model is not centered :\<br/> <br/> in milkshape it was centered, but facing in the opposite side. So i've just rotated it right for C2, then exported in .3ds but accidentally i've rotated around "center of mass" instead of "origin", and the result was that offset on x axis. Only after a whi...
by Yfrid
Sun Oct 04, 2009 1:17 pm
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: Car setup help!
Replies: 17
Views: 5651

Re: Car setup help!

Thanks coffey :smile: i've tried these coords, but C2 crashes in the loadscreen without any error °_° ---------------------------------------------------------------------------------------- 3 // Number of 'Bounding shapes' entries. polyhedron // Type 16 -0.086,0.022,-0.234 // L B F (left bottom fro...
by Yfrid
Sun Oct 04, 2009 7:44 am
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: Car setup help!
Replies: 17
Views: 5651

Re: Car setup help!

Ok, yesterday i've setup everything i was able to do: Smashables, Flapping Doors, moving head, correct suspensions animation, scrubs coordinates, moved pivots rotation point, need to do mess few other stuffs. http://img40.imageshack.us/img40/1556/tailscar.jpg Now, i'm messing on B.Boxes, and i've go...
by Yfrid
Sun Oct 04, 2009 5:26 am
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: Zomboni
Replies: 6
Views: 2614

Re: Zomboni

yay, blood!

cool one, i like the bloody effect on textures :tongue:
by Yfrid
Tue Sep 29, 2009 10:00 am
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: Advanced C2 map/car tricks galore (physics, modeling, misc)
Replies: 28
Views: 35408

Re: "Advanced" map tricks galore (physics, modeling, misc)

<r>Talking about advanced tricks, i was wondering something. I think to be in the right topic <E>:tongue:</E><br/> <br/> My english is horrible, but i'll try to explain it as my best. <br/> <br/> As we know cars have their own lighting on materials, so, if you make a dark track, even messing in his ...
by Yfrid
Mon Sep 28, 2009 7:59 am
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: Car setup help!
Replies: 17
Views: 5651

Re: Car setup help!

Thanks guys :smile: right now i'm spending some time to study how .txt and .wam stuffs works :eek: i'm learning some crushable stuffs, like detach bodyparts and make the driver uncrushable http://img223.imageshack.us/img223/7907/smashables.jpg but i've not catched how to setup doors (for hoods) i've...
by Yfrid
Sun Sep 27, 2009 6:32 am
Forum: Carmageddon 1 / Carmageddon 2 Editing Forum
Topic: Possibly coming soon...
Replies: 16
Views: 7264

Re: Possibly coming soon...

Looks promising! how many polys?

btw, isn't that azure background from milkshape?