Toshiba-3 on Mon Mar 19, 2018 6:37 pm
@Wade, when you have stuff not working like these corrupted txt files, just zip it up and share it here. This way we can report on what is the issue precisely
Not sure I understand correctly what you're trying to achieve, but for the default hood just make the txt file load the resources (PIX MAT DAT ACT) of the Eagle's bonnet? EAGLBNT.PIX EABGLBNT.MAT SILVER.MAT EBONNET.DAT EBONNET.ACT. Though if you're ok with it being untextured you can skip the MAT and PIX, that'll make more room for the C2 car's mat and pixies.
BTW usualy when it says that TXT file is corrupted it's because you forgot to change the very first line (the filename).
"Insufficient model slots in storage area" shouldn't happen with a car AFAIK. Again sharing the files that generate this error would help me help you.
For Rodhell's wheel position, just load the C2 car in Plaything2 as I did toward the end of my video, and do the same I do (enlarge the column with the components on the left to let it show XYZ coordinates entirely, double click on a front wheel to make PT2 center on it, then zoom on it to get better coordinates while placing the mouse in its center. you do that for both front and back wheels to get Y and Z values, you can grab X values from top view.)