Toshiba-3 on Tue Jan 02, 2018 2:34 pm
Ruining the game might be exaggerated but it does have bad consequences on the AI and overal performance of the game (esp. if played with mods). As the AI beheaviour is directly tied to the YON, there's sadly no way to modify the YON without affecting the AI. However you can increase the YON in a reasonable fashion to lessen the impact on AI. I mentionned 75 as a potential ok value in my previous post, though it's just my take on it and I understand it might not be what you're after. Also the same value will affect AI differently depending on the map you're playing etc.
Really you can just test different values until your game doesn't crash anymore, then you'll also see how challenging/unchallenging the AI might have become.
About the code I linked to, it must be added to each race's txt file, which is packed in twt files usually. Also you can't just copy/paste the same chunk of code to all races as it must be adapted etc. So it's a bit difficult :/
If you want to give it a look you can download the
vanilla C2 mini-pack, all TWT files are unpacked in this version.
C1 beheaves exactly like C2 when it comes to YON/AI. You can check this video that illustrates the crazy AI beheaviour by the way:
https://www.youtube.com/watch?v=aVS1HSvpLdgAnd a short twitter thread about the YON/AI correlation:
https://twitter.com/TrentTech/status/904416688711532554