Beautiful, Yet Friendly Part 1: Stop Hitting the Bottleneck
Beautiful, Yet Friendly Part 2: Maximizing Efficiency
by Guillaume Provost
Triangulation
by Emil Persson
PSG Art Tutorial
by Arne Niklas Jansson
Baking Multiple Maps in 3dsmax
by Mike Bart
Giving Good Feedback
Game and Mod Development Basics
by Chris Holden
Mod Startups
Modding Etiquette
by Michael Buschbeck
Creating Modular Game Art For Fast Level Design
by Paul Mader
Modularity and Drawcall
by Fabrice Piquet
Framerate Optimization Tips
by Soenke Christian Seidel
51 things every game student should know
by Kaye Elling
A bit of color theory for pixelart work
from Pixel Joint Forum
Game Development Resources
by David Arcila
POLYCOUNT WIKI
Dear returning Carmageddon fans
These last years, the CWA Board assimilated what was archived from many old Carmageddon forums, including the whole of the Official Carmageddon.com Forums.
If you wish to merge any previous account you might have had with your new or existing CWA account, don't hesitate to reach out to us !
These last years, the CWA Board assimilated what was archived from many old Carmageddon forums, including the whole of the Official Carmageddon.com Forums.
If you wish to merge any previous account you might have had with your new or existing CWA account, don't hesitate to reach out to us !
Interesting reads (3D, lowpoly, game assets, pixelart etc.)
- C2 Scientist
- jaywalker
- Posts: 2059
- Joined: Tue Mar 26, 2002 5:00 pm
- Location: Finland
- Contact:
Re: Interesting reads (3D, lowpoly, game assets, pixelart et
Here are links to polycount.com wiki and forums, if you think they should be added to the list:
http://wiki.polycount.com/
http://www.polycount.com/forum/
http://wiki.polycount.com/
http://www.polycount.com/forum/
- Toshiba-3
- BRender Actor
- Posts: 5515
- Joined: Sun Jun 08, 2003 12:14 am
- Location: MagnaChem Data Unit
- Contact:
Re: Interesting reads (3D, lowpoly, game assets, pixelart et
Added 51 things every game student should know, as it's an interesting read about one of our passions, even though we aren't in the industry :)
Some aspects can be useful for other artistic (or not) domains.
Some aspects can be useful for other artistic (or not) domains.
- Harmalarm
- road raged psycho
- Posts: 1302
- Joined: Tue May 13, 2008 3:56 am
- Location: Den Haag, Holland
- Contact:
Re: Interesting reads (3D, lowpoly, game assets, pixelart et
haha, a quick scan through the document already made me laugh. Nice find!
- Toshiba-3
- BRender Actor
- Posts: 5515
- Joined: Sun Jun 08, 2003 12:14 am
- Location: MagnaChem Data Unit
- Contact:
Re: Interesting reads (3D, lowpoly, game assets, pixelart et
Added a link to a topic on Pixel Joint addressing color theory and palette building. Very interesting if you're a C1 modder.
Got the link from this very interesting article btw: http://www.dinofarmgames.com/a-pixel-ar ... pixel-art/
Got the link from this very interesting article btw: http://www.dinofarmgames.com/a-pixel-ar ... pixel-art/
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