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These last years, the CWA Board assimilated what was archived from many old Carmageddon forums, including the whole of the Official Carmageddon.com Forums.
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Screen Shots

For everything that doesn't belong elsewhere.
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Toshiba-3
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Post deleted by coffeycup

Post by Toshiba-3 »

Image / carmageddon add-ons at road reaction
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autopilot
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Re: SHOT THE SCREEN ACTION!!

Post by autopilot »

Image
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coffeycup
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Re: SHOT THE SCREEN ACTION!!

Post by coffeycup »

Ooh, looking good. That sky looks like the California fires going on right now
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Toshiba-3
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Post deleted by coffeycup

Post by Toshiba-3 »

Image / carmageddon add-ons at road reaction
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Toshiba-3
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Post deleted by coffeycup

Post by Toshiba-3 »

Image / carmageddon add-ons at road reaction
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Killer11
hit n run
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Re: SHOT THE SCREEN ACTION!!

Post by Killer11 »

What is the chance of my car after hitting a mutilated oponent and then falling upright right on the middle of the personal jet in airport level.

I have to guess it's quite rare eh?

But it happened to me :tongue:

Image

Image
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Mastro 666
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Re: SHOT THE SCREEN ACTION!!

Post by Mastro 666 »

Image

:confused: :grin:
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Mastro 666
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Re: SHOT THE SCREEN ACTION!!

Post by Mastro 666 »

Image
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Mastro 666
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Re: SHOT THE SCREEN ACTION!!

Post by Mastro 666 »

Image

:tongue:
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El Barto
turbo bastard
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Re: SHOT THE SCREEN ACTION!!

Post by El Barto »

Image

Just a little x-mas gift ^^



If interested...link
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coffeycup
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Re: SHOT THE SCREEN ACTION!!

Post by coffeycup »

I was doing some tests using the Drape Tool in SketchUp to lay a road down over a rolling terrain.

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Its actually a fun drive. I think I will throw some cactus and telephone poles in and make it a proper map

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p.s. car is Maxine's Sand Pirate
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C2 Scientist
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Re: SHOT THE SCREEN ACTION!!

Post by C2 Scientist »

Not bad, but now try re-creating the road on the slope with the texture coordinates following the path, as well as the underlying slope being leveled so that the road isn't randomly slanted to the sides anywhere on the path... not so easy. :smile:

But it's not that easy to do in max either - "shapemerge" could maybe get the above half-done if you had the road already created separately (with the UV-coords in place), but the road would still be slanted exactly like the underlying terrain was.

Anyway, nice screenshots there. :wink:
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coffeycup
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Re: SHOT THE SCREEN ACTION!!

Post by coffeycup »

Heh, I do know I can align the road textures, but it is a tedious job and I think I'm too lazy to do it for this test. :tongue:

Also, I do have control over the how the road 'rolls off' to the sides, I purposely had it do that for this test. It makes for some interesting driving, that's for sure!
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coffeycup
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Re: Screen Shots

Post by coffeycup »

Random map tests

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Image

Image
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Mastro 666
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Re: Screen Shots

Post by Mastro 666 »

Image

:tongue:
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neitron
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Re: Screen Shots

Post by neitron »

not a photoshop fake :lol:

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nWo4life
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Re: Screen Shots

Post by nWo4life »

Hahaha, Mastro that's great :lol:
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coffeycup
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Re: Screen Shots

Post by coffeycup »

Image

Image
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neitron
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Re: Screen Shots

Post by neitron »

:shock:Wow, what's that map? Is it a test? And how do the opponents roll so directly, I mean not stupidly falling from the sides of the road? Is it a start position, no? Curiuos :tongue: Where can I get that map?
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coffeycup
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Re: Screen Shots

Post by coffeycup »

Its just a test map I made last night because I was bored. Its the opponent paths that keep them on the track.

They will eventually drive off the side, but I put a path on the ground that leads them back to a ramp that goes back up. So, they'll drive around randomly on the ground a bit and then work their way back.

I can zip it up tonight if you want it.
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Toshiba-3
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Post deleted by coffeycup

Post by Toshiba-3 »

Image / carmageddon add-ons at road reaction
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Razor
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Re: Screen Shots

Post by Razor »

Boom!

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:]

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Pile-up

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Oh dear.....

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Wideboy pushed me off :sad:

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Uh oh!

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SPLAT!

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[ Razor @ Carmageddon Webmasters Alliance Network ] [ My Downloads ] [ My Carma Items ] [ Conversion lists ]
To download the BETA Mod and more information on my other work, visit me @ https://razor.cwaboard.co.uk
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Toshiba-3
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Post deleted by coffeycup

Post by Toshiba-3 »

Image / carmageddon add-ons at road reaction
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Razor
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Re: Screen Shots

Post by Razor »

It has less poly's that v1 (am i correct?).

If so i'll download it.
[ Razor @ Carmageddon Webmasters Alliance Network ] [ My Downloads ] [ My Carma Items ] [ Conversion lists ]
To download the BETA Mod and more information on my other work, visit me @ https://razor.cwaboard.co.uk
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Toshiba-3
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Post deleted by coffeycup

Post by Toshiba-3 »

Image / carmageddon add-ons at road reaction
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Razor
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Re: Screen Shots

Post by Razor »

nice, i'll get it.

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Andd!

http://img139.imageshack.us/img139/416/ ... opyit3.png

Yes it's a big .PNG because i wanted a transparent background. :]
[ Razor @ Carmageddon Webmasters Alliance Network ] [ My Downloads ] [ My Carma Items ] [ Conversion lists ]
To download the BETA Mod and more information on my other work, visit me @ https://razor.cwaboard.co.uk
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coffeycup
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Re: Screen Shots

Post by coffeycup »

Could you NOT do that again? The transparency didn't work and the PNG is 10x anything else on the page.
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Razor
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Re: Screen Shots

Post by Razor »

sorry :beer:

I got rid of it.
[ Razor @ Carmageddon Webmasters Alliance Network ] [ My Downloads ] [ My Carma Items ] [ Conversion lists ]
To download the BETA Mod and more information on my other work, visit me @ https://razor.cwaboard.co.uk
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Mastro 666
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Re: Screen Shots

Post by Mastro 666 »

Image
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Mastro 666
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Re: Screen Shots

Post by Mastro 666 »

Image

:rockon:
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Mastro 666
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Re: Screen Shots

Post by Mastro 666 »

Image

:eek:

Image

:rockon:
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TTR
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Re: Screen Shots

Post by TTR »

Lol, truck hits elephant elephant hits tree.
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TheJabMan
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Re: Screen Shots

Post by TheJabMan »

Heh, nice avatar Mastro... ROTT ftw!
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Mastro 666
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Re: Screen Shots

Post by Mastro 666 »

Image

Image

:rockon:
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