Having trouble logging in? Password not accepted? Recently some bad apples caused a bit of a ruckus around here and a few accounts had to be reset.
Please, drop Toshiba, Errol or n3wton a line and they'll sort you right out! We apologise for any inconvenience this may cause :(

Re: Screen Shots
User avatar
Toshiba-3 on Wed Mar 07, 2018 12:49 am
Errol implementing crush data visualisation in Flummery. May we hope for more? :saston:

Image / carmageddon add-ons at road reaction
User avatar
Harmalarm on Wed Mar 07, 2018 9:26 am
Yeaaaaaah!!! :saston:
User avatar
QTZ on Wed Mar 07, 2018 11:19 am
:supercrazy: Flummery may not work on my old PC, but is there a public release to try? (I have found v. on RR, but exe date is 2017)

I wonder how mini coop data look like since this car crash by default and how look like data which I have shrink (drop some parts) to work?

What if data points are inside model? Is this possible to disable car view, but leave crush data only (or display car semi transparent, or display crush data as wire frame)?
User avatar
Toshiba-3 on Wed Mar 07, 2018 11:35 am
This link is sometimes updated http://temporarydomainname.co.uk/Flummery-v0. but what's seen above is still WIP and not available yet.

Does the Mini Cooper crash in a Splat Pack only installation? Does it crash DOS executables?
From recent exchanges with anons on /vr/, it seemed like merging C1 and SP together is the source of most crashes.

Flummery can display models in wireframe mode if needed (W key).
Image / carmageddon add-ons at road reaction
User avatar
QTZ on Wed Mar 07, 2018 12:05 pm
Thanks for the link and info :) - the file date is 2018.02.07, but it crash on my old PC (version form 2015 working and "say" it's updated...). I need to try on another one, but currently I have total mess there...

As far as I remember it crush with win exec only (no matter which version).

Yes - as you already know - it's source of most crashes when we just put the files together as it was before (just because they made some changes and broke some files - including that damn font from 3dfx patch), but I think we get rid of most (I think all except for save game crash) in Meld Pack (maybe still something is wrong in pedestrian file since I wasn't checked it as I done in Mastro's SE).
User avatar
Errol on Wed Mar 07, 2018 1:35 pm
Just jumping in to say that Flummery uses .NET 4.6.2 which I think needs Window 7 or newer.
Pages:  << 1 ... 34, 35, 36, 37, 38

Extra information
It is currently Wed Mar 21, 2018 2:29 pm,

Please Register a username.
In total there are 5 users online :: 0 registered, 0 hidden and 5 guests
Users browsing this forum: No registered users and 5 guests
Moderator: coffeycup

Powered by phpBB :: Hosted by n3wton :: Molested by goats
CWA Links