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Re: Tosh's car releases
The Joker on Sat Mar 03, 2018 10:02 am
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Toshiba-3 wrote:
IronHorse


Toshiba-3 wrote:
Big Eagle


Toshiba-3 wrote:
Big Dump



Well....damn :shock:

Nice work as always Tosh :smile:



To be honest though, i kind of like the Big dump downsized (If it comes to C1).
Probaply because of enviorments like the mine level.


Last edited by The Joker on Thu May 31, 2018 4:52 pm, edited 3 times in total.
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Toshiba-3 on Sun Mar 04, 2018 7:56 pm
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@Wade: Those are jpegs! I asked for the BMP files to check the colors/palette directly, I guess you'd have to zip them up and upload the file somewhere. You're using Photoshop right? Maybe I'll do a little step-by-step tutorial.

About the bigMagnaDump, scaling it down kinda beats the purpose of this large vehicle IMO. Also if I had to scale it down to fit the mine tunnels, well it'd become the Tiny Dump :grin:
I'll only downscale it if I really can't load it properly ingame.
Here's the C1 MagnaChem skin I made for it:
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Image / carmageddon add-ons at road reaction
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Harmalarm on Mon Mar 05, 2018 9:59 am
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Really digging the skin Tosh. It looks a lot more bad-ass instead of vanilla. Kind of funny to see some of the textures used from the tracks :)
The Joker on Mon Mar 05, 2018 5:11 pm
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Toshiba-3 wrote:
@Wade: Those are jpegs! I asked for the BMP files to check the colors/palette directly, I guess you'd have to zip them up and upload the file somewhere. You're using Photoshop right? Maybe I'll do a little step-by-step tutorial.

About the bigMagnaDump, scaling it down kinda beats the purpose of this large vehicle IMO. Also if I had to scale it down to fit the mine tunnels, well it'd become the Tiny Dump :grin:
I'll only downscale it if I really can't load it properly ingame.
Here's the C1 MagnaChem skin I made for it:


What i meant is on the first few pictures its good enough in size .

With these textures it looks indeed more like it was always in Carmageddon 1 from the start .
WadeSullivan on Mon Mar 05, 2018 10:32 pm
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Oh ok Tosh my bad XD, yes im using PS.

And....IM SO anxious to see that bigbump now in C1 :shock: :shock:
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Toshiba-3 on Mon Mar 05, 2018 11:17 pm
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@Harm: Yes, they are all existing stock C1 textures, most from tracks. Some I edited a bit.

WadeSullivan wrote:
And....IM SO anxious to see that bigbump now in C1 :shock: :shock:


Here we go then :swink:

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Image / carmageddon add-ons at road reaction
WadeSullivan on Mon Mar 05, 2018 11:19 pm
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OHHH MY FUCKING CARMA GOD! :shock: :shock: :shock:
download?download?download?download?download?download? :rockon:
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Toshiba-3 on Mon Mar 05, 2018 11:22 pm
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Ha! Not yet, still have some stuff to do on the model and bbox adjusting. Then the cockpit model+images, then the distance model, then menu images and damage indicator. Fun! :yingyang:
Image / carmageddon add-ons at road reaction
WadeSullivan on Mon Mar 05, 2018 11:24 pm
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One day i will make some cars like you and help you out :swheel: :swheel:
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QTZ on Tue Mar 06, 2018 4:25 am
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I think it look too much decorated, also the bottom part of "roof" it's rather not for cars. This too much look like made from parts of the town...

About pixelmaps I think we should move to pixelmap topic viewtopic.php?t=9348 . Also I think the problem is in the jpeg compression - always save the file in bmp format (or for example in png for storage / presentation purpose).
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Toshiba-3 on Thu Mar 08, 2018 9:26 pm
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The Big Dump is basically a building on wheel so it's ok :yingyang:

It's done! The car FLI file is as big as the Big Dump :swink:
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-> ROD VIBRATION 3000
Image / carmageddon add-ons at road reaction
WadeSullivan on Thu Mar 08, 2018 10:49 pm
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I LOVE YOU MAN!!!!!! :banana: :banana: :banana: :banana: :banana:
Downloaded, tested and approved!!!!

Tosh is hard to make a tutorial to create or import cars from carma 2 to carma 1?
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Mastro 666 on Sat Mar 10, 2018 1:04 am
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Great work! :rockon:

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// Foro del Carmageddon & Mastro's Carmageddon Web
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QTZ on Sat Mar 10, 2018 10:37 pm
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Vlad on the sky? :eek: The say that Vikings probably was able to fly :wink:
It's great to "see you" Mastro :smile:
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