Dear returning Carmageddon fans
These last years, the CWA Board assimilated what was archived from many old Carmageddon forums, including the whole of the Official Carmageddon.com Forums.
If you wish to merge any previous account you might have had with your new or existing CWA account, don't hesitate to reach out to us !
These last years, the CWA Board assimilated what was archived from many old Carmageddon forums, including the whole of the Official Carmageddon.com Forums.
If you wish to merge any previous account you might have had with your new or existing CWA account, don't hesitate to reach out to us !
Beaver Mountains skin: Grasslands Of Gore
- Toshiba-3
- BRender Actor
- Posts: 5516
- Joined: Sun Jun 08, 2003 12:14 am
- Location: MagnaChem Data Unit
- Contact:
Beaver Mountains skin: Grasslands Of Gore
I've been wondering why no one did that little thing before Simple skin using Beaver Woods and Quarry textures. Modded a handful of little details to fit the theme but it's still basically an elaborated skin.
Thanks to AlexTSK for the race name ideas, I stuck with Abandon Sheep till the end then changed my mind for Grasslands of Gore.
If you want to get rid of all the snow, you can download this standalone skin at RR:
https://rr2000.cwaboard.co.uk/carmageddon-2#tracks (might have to reload the page if you browsed earlier this week).
- Razor
- Stomping-on-Kittens
- Posts: 3431
- Joined: Sat Dec 01, 2007 6:38 pm
- Location: Beaver City
- Contact:
Re: Beaver Mountains skin: Grasslands Of Gore
Reminds me of the Avalanche track from Destruction Derby RAW, it has a snowy version and a regular dirty version.
[ Razor @ Carmageddon Webmasters Alliance Network ] [ My Downloads ] [ My Carma Items ] [ Conversion lists ]
To download the BETA Mod and more information on my other work, visit me @ https://razor.cwaboard.co.uk
To download the BETA Mod and more information on my other work, visit me @ https://razor.cwaboard.co.uk
- Harmalarm
- road raged psycho
- Posts: 1302
- Joined: Tue May 13, 2008 3:56 am
- Location: Den Haag, Holland
- Contact:
Re: Beaver Mountains skin: Grasslands Of Gore
Hah, never thought of that! Now do the reverse!
Re: Beaver Mountains skin: Grasslands Of Gore
Honestly thought it was an entirely new map at first.
Great job Tosh.
Great job Tosh.
- Harmalarm
- road raged psycho
- Posts: 1302
- Joined: Tue May 13, 2008 3:56 am
- Location: Den Haag, Holland
- Contact:
Re: Beaver Mountains skin: Grasslands Of Gore
I just played a while in this track. It's funny how the texture switch workes quite well in certain areas but doesn't work at all in others. For example, there is grass on top of the walls, roads are interupted by patches of grass etc. :) Nice idea though, and I see you replaced more than just textures.
Nice signpost as well ;)
Nice signpost as well ;)
- Toshiba-3
- BRender Actor
- Posts: 5516
- Joined: Sun Jun 08, 2003 12:14 am
- Location: MagnaChem Data Unit
- Contact:
Re: Beaver Mountains skin: Grasslands Of Gore
I thought at some point about replacing the asphalt road with a muddy one, just to lessen the contrast with sudden grassy patches like that. But that would have looked weird elsewhere. But yeah, I didn't want to hack the DAT file too much (just added the haybail model in there and edited some material flags) and didn't correct places where that snow material was out of place once turned to grass (like the house roofs... ). Just went with it
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