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These last years, the CWA Board assimilated what was archived from many old Carmageddon forums, including the whole of the Official Carmageddon.com Forums.
If you wish to merge any previous account you might have had with your new or existing CWA account, don't hesitate to reach out to us !

3ds and pt2

The greatest unfinished sequel ever!
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timmy76
motorised death
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3ds and pt2

Post by timmy76 »

ive got a few cars in zmod that i want to convert over, were the models are uv mapped in zmod would that still show plaything 2?
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Beroc-Lord of Destruction
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Re: 3ds and pt2

Post by Beroc-Lord of Destruction »

for converting 3ds files to C2, I created a program a long time ago called BeMax.... Available here As far as I can remember, you just had to make sure that there were 1000 vertices or less per object. not generally hard when you are doing vehicles. Also the constraint to 1 texture per mesh. (not 1 mesh per texture)

Nice to see these guys kept all this stuff
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timmy76
motorised death
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Re: 3ds and pt2

Post by timmy76 »

thanks :smile:
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TTR
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Re: 3ds and pt2

Post by TTR »

Yes Beroc, It's good that Tosh uploaded all the tools available, he put much effort in that :grin:
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