hi everybody! this is my first post, i'm starting (by little steps) to learn how much i can do to make my own TC of carma2 :P but i've alredy post that on OSC.
now i'm messing on some easy things: menù images, skins..
i want try to change fonts, i've searched about a lot in the forum topics:
i've extracted the .twts, extracted the .pix16s but i can't open the .pix files.I've readed about Xnwiev. i've got the version 1.92 but it's say can't open .pix files :\ i've also tried to add .pix in the association but nothing chaged. how i can do?
thanks for the help
(sorry if the sintax are crappy, i'm italian ^^; )
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These last years, the CWA Board assimilated what was archived from many old Carmageddon forums, including the whole of the Official Carmageddon.com Forums.
If you wish to merge any previous account you might have had with your new or existing CWA account, don't hesitate to reach out to us !
.pix trouble
Re: .pix trouble
Welcome!
Coyote's Pixedit:
http://carmageddon.web.infoseek.co.jp/k ... dit060.zip
This will open .PIX and convert to .BMP (so you'll need to convert to .TIF with Photoshop or Paint or whatever for use in the game)
Tool is in Japanese, but there's only 4 buttons
button #1 OPEN
button #2 CONVERT/SAVE
button #3 PREVIEW
button #4 PREVIEW ALL IN FOLDER(?)
converted BMP gets saved into the same folder as the PIX
Coyote's Pixedit:
http://carmageddon.web.infoseek.co.jp/k ... dit060.zip
This will open .PIX and convert to .BMP (so you'll need to convert to .TIF with Photoshop or Paint or whatever for use in the game)
Tool is in Japanese, but there's only 4 buttons
button #1 OPEN
button #2 CONVERT/SAVE
button #3 PREVIEW
button #4 PREVIEW ALL IN FOLDER(?)
converted BMP gets saved into the same folder as the PIX
Re: .pix trouble
thanks!!
but if i try to convert some fonts .pix and the result are some black 64x64 img with a white square inside
but it work on others pix
but if i try to convert some fonts .pix and the result are some black 64x64 img with a white square inside
but it work on others pix
Re: .pix trouble
lol, i've readed about it in a your post about CL2 (btw: great work ) an other question:
pixedit save in .bmp so, (i think) it lose the trasparency of the alpha channel...but every .pix have a numeric name, it's the corresponding in ascii? (for example the 72.pix are the"H" charachter?)
pixedit save in .bmp so, (i think) it lose the trasparency of the alpha channel...but every .pix have a numeric name, it's the corresponding in ascii? (for example the 72.pix are the"H" charachter?)
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