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.pix trouble

The greatest unfinished sequel ever!
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Yfrid
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.pix trouble

Post by Yfrid »

hi everybody! this is my first post, i'm starting (by little steps) to learn how much i can do to make my own TC of carma2 :P but i've alredy post that on OSC.

now i'm messing on some easy things: menù images, skins..

i want try to change fonts, i've searched about a lot in the forum topics:

i've extracted the .twts, extracted the .pix16s but i can't open the .pix files.I've readed about Xnwiev. i've got the version 1.92 but it's say can't open .pix files :\ i've also tried to add .pix in the association but nothing chaged. how i can do?

thanks for the help :tongue:

(sorry if the sintax are crappy, i'm italian ^^; )
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coffeycup
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Re: .pix trouble

Post by coffeycup »

Welcome!

Coyote's Pixedit:

http://carmageddon.web.infoseek.co.jp/k ... dit060.zip

This will open .PIX and convert to .BMP (so you'll need to convert to .TIF with Photoshop or Paint or whatever for use in the game)

Tool is in Japanese, but there's only 4 buttons

button #1 OPEN

button #2 CONVERT/SAVE

button #3 PREVIEW

button #4 PREVIEW ALL IN FOLDER(?)

converted BMP gets saved into the same folder as the PIX

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Yfrid
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Re: .pix trouble

Post by Yfrid »

thanks!! :grin:

but if i try to convert some fonts .pix and the result are some black 64x64 img with a white square inside :confused:

but it work on others pix :crazy:
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Toshiba-3
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Post deleted by coffeycup

Post by Toshiba-3 »

Image / carmageddon add-ons at road reaction
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Yfrid
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Re: .pix trouble

Post by Yfrid »

lol, i've readed about it in a your post about CL2 (btw: great work :grin: ) an other question:

pixedit save in .bmp so, (i think) it lose the trasparency of the alpha channel...but every .pix have a numeric name, it's the corresponding in ascii? :eek: (for example the 72.pix are the"H" charachter?)
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