I have two questions about making tracks and locations for Carmageddon 2.
1) I read that I need Sketchup 5. Is Sketchup 6 okay?
2) Where can I get all the programs I need for making locations(except Sketchup and Plaything 2)?
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These last years, the CWA Board assimilated what was archived from many old Carmageddon forums, including the whole of the Official Carmageddon.com Forums.
If you wish to merge any previous account you might have had with your new or existing CWA account, don't hesitate to reach out to us !
Making tracks for C2
Re: Making tracks for C2
yeah. i think sketchup 6 would be ok.
Re: Making tracks for C2
SKetchup 6 should be fine, but you need a version that will "export 3D model" to get a .3ds file.
- PhotoShop or Paint Shop Pro
Google for links
- 3D Max 'free' version will be hard to find. You can send .3ds to me and I will convert to .ASE
- Cesm's ASE2ASC tool
http://www.freewebs.com/cesm22/
- PhotoShop or Paint Shop Pro
Google for links
- 3D Max 'free' version will be hard to find. You can send .3ds to me and I will convert to .ASE
- Cesm's ASE2ASC tool
http://www.freewebs.com/cesm22/
Re: Making tracks for C2
could i send my 3ds file to you please so you can convert it. the track is buxton raceway
Re: Making tracks for C2
Razor posted my tutorial in your other thread. Try that first.
I like to help, but usually with people that are making an honest effort at doing it themselves.
I'm not on 24 hour call for everyone that has a map they want ingame.
Your Brampton map was a once-in-lifetime event at CWA, never seen it happen before - probably won't see it again.
I like to help, but usually with people that are making an honest effort at doing it themselves.
I'm not on 24 hour call for everyone that has a map they want ingame.
Your Brampton map was a once-in-lifetime event at CWA, never seen it happen before - probably won't see it again.
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