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how to influence fog distance using glidewrapper?

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DukeMS2112
mechanic
Posts: 25
Joined: Tue Jan 31, 2006 10:47 am

how to influence fog distance using glidewrapper?

Post by DukeMS2112 »

Hi!

got a question, probably quite simple;

how do I increase the fog's distance whenn running carma2 via glide wrapper?

allready improved my line of sight using lapmylovepump, option editing and [shift]+[6] but how can I make the fog appear further away from me?

thx
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TheJkWhoSaysNi
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Joined: Sun Sep 25, 2005 9:03 am
Location: England, UK

Re: how to influence fog distance using glidewrapper?

Post by TheJkWhoSaysNi »

Open up Data/Options.txt and set YonFactor to 1.00000 and set Yon to 100.0000 (or higher, higher is further but as distance goes up, framerate will go down.)
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DukeMS2112
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Posts: 25
Joined: Tue Jan 31, 2006 10:47 am

Re: how to influence fog distance using glidewrapper?

Post by DukeMS2112 »

hm, sry but that didn't fix it cause it only influences the track-appearing (which i've allready increased as described above) but it does not change the fog's distance. does anyone know how to do that?

TheJkWhoSaysNi:

btw, setting YON in OPTIONS.TXT to 1.00000 makes the track appear about 1 meter in front of your car :grin: in my txt file it was at 70.000000 :smile: but thank you anyway now I don't need to type in the annoying cheat anymore :smile:
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TheJkWhoSaysNi
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Joined: Sun Sep 25, 2005 9:03 am
Location: England, UK

Re: how to influence fog distance using glidewrapper?

Post by TheJkWhoSaysNi »

Yes, but did you edit YonFactor?
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DukeMS2112
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Posts: 25
Joined: Tue Jan 31, 2006 10:47 am

Re: how to influence fog distance using glidewrapper?

Post by DukeMS2112 »

yes I did but it doesn't affect the fog's distance.
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