Dear returning Carmageddon fans
These last years, the CWA Board assimilated what was archived from many old Carmageddon forums, including the whole of the Official Carmageddon.com Forums.
If you wish to merge any previous account you might have had with your new or existing CWA account, don't hesitate to reach out to us !
These last years, the CWA Board assimilated what was archived from many old Carmageddon forums, including the whole of the Official Carmageddon.com Forums.
If you wish to merge any previous account you might have had with your new or existing CWA account, don't hesitate to reach out to us !
My Shelf
- Harmalarm
- road raged psycho
- Posts: 1302
- Joined: Tue May 13, 2008 3:56 am
- Location: Den Haag, Holland
- Contact:
My Shelf
Harmalarm's shelf
This shelf is basically my download repository site, featuring all the downloads that I made available over the past years. It is the base for my Grandcarma mod, the papermodels and selection of my carmageddon 2 downloads.
I plant to update it soon and fill it with new more recent content.
- Rentless Monkey
- driver
- Posts: 78
- Joined: Wed Jun 01, 2011 2:31 pm
My Shelf
Cool stuff, man. I downloaded a few things already. One question... Are you planning on releasing those 3d car models from the old games?
- Harmalarm
- road raged psycho
- Posts: 1302
- Joined: Tue May 13, 2008 3:56 am
- Location: Den Haag, Holland
- Contact:
My Shelf
Hey guys, thanks for the comments. I definitely should update the site, because there is quite a lot of new stuff missing now.
Grandcarma still gives me a bit of sour taste to be honest. I loved to work on the project, and got so far! It's a real shame that it isn't more playable with missions or a nice carmageddon related game-play script, but unfortunately I never investigated the LUA mission scripting, and now it is too late to start all of that... I am still quite proud of the final result though, I mean... it's huge. :)
Those 3d car models from the original game are off course; the ORIGINAL 3d models for the original game. I will not be sending them off all over the net for everyone to grab.
Grandcarma still gives me a bit of sour taste to be honest. I loved to work on the project, and got so far! It's a real shame that it isn't more playable with missions or a nice carmageddon related game-play script, but unfortunately I never investigated the LUA mission scripting, and now it is too late to start all of that... I am still quite proud of the final result though, I mean... it's huge. :)
Those 3d car models from the original game are off course; the ORIGINAL 3d models for the original game. I will not be sending them off all over the net for everyone to grab.
My Shelf
Aye, I've been following the progress of it on Gtaforums a long time, because I just loved the mod. I don't think you ever released the Eagle III for GTA: SA, right?Harmalarm wrote:
Grandcarma still gives me a bit of sour taste to be honest. I loved to work on the project, and got so far! It's a real shame that it isn't more playable with missions or a nice carmageddon related game-play script, but unfortunately I never investigated the LUA mission scripting, and now it is too late to start all of that... I am still quite proud of the final result though, I mean... it's huge. :)
Also loved the Mario map, especially the tipping bridge and the aircannons. Been keeping progress of your version of micro machines of your own appartement aswell, looking freaking awesome so far.
- Harmalarm
- road raged psycho
- Posts: 1302
- Joined: Tue May 13, 2008 3:56 am
- Location: Den Haag, Holland
- Contact:
My Shelf
yeah, I like the hotroom project very much too. I have given work on that a small brake to focus more on the script I am building. Once that is done, the hotroom project will go much faster probably ;) There is just so much cool stuff to do and so little time, ARGH! :)
- Mr.Deviance
- speed freak
- Posts: 744
- Joined: Tue Jun 21, 2011 11:29 am
My Shelf
It's been months since you said you are going to update your site lol.
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