Having trouble logging in? Password not accepted? Recently some bad apples caused a bit of a ruckus around here and a few accounts had to be reset.
Please, drop Toshiba, Errol or n3wton a line and they'll sort you right out! We apologise for any inconvenience this may cause :(

is there an alternative to cared that's free???
Spectre2011 created is there an alternative to cared that's free??? on Mon Mar 28, 2016 6:55 am
I've finally had it with cared, there is too much little bugs that actually trip
me up to the point of a corrupt model.

Anyway I've mentioned trying to convert from blender but it never works.
I tried every tool.

Should I just save up for a thing like 3ds max? its like they have
the file associations monopolized, I tried other stuff thats
free but I keep running into conversion shit where the model is gone to hell..
User avatar
coffeycup on Mon Mar 28, 2016 2:55 pm
Well, all the methods are kinda buggy for converting. I think Tosh has a free early version of 3DSMax. I used SketchUp to create models, but there's quite a few steps to converting. That's why a lot of people just stuck to CarEd as it seemed the most straight forward...all-in-one app.
MacCarpocalypse | coffey.polygonized.com | CoffeyCup's Gallery
User avatar
Pip the pest on Tue Mar 29, 2016 4:38 am
I use Zmodeler 2 basically because it does not overload the brain cells too much, But importing the model to C2 at first sounds daunting :supercrazy: but you get used to it after a while. This is what I usually have to do, make the model in zmod2 export model in z3d format to zmod1 ( if you do not do that model explodes all over the place) then export to 3ds ( Coffey already mentioned Tosh has a version available) in 3ds this is where I usually size and positon the model, then final step is to export to plaything using ASCexport. Open up in plaything tidy everything up and Voila!
Okay it is a bit long winded but it works for me. :smile:
User avatar
timmy76 on Wed Mar 30, 2016 11:46 pm
You can get the latest version of 3Dsmax if you register as a student apparently.

I've used a combination of 3Dsmax 10, max 3.1 and CarEd for getting a car ingame.
Exported the model as 3ds file, convert it with BeMax to convert it to a DAT file.
Import it into CarEd, save it and used 3Dsmax 3.1 to import the CarEd OBJ and scale the car the correct size.
From there you just texture the model and component group it all, also I did have to detach the model into sections in 3Dsmax 10 before exporting.
Online Banger Racing mod for Nascar Heat
User avatar
coffeycup on Thu Mar 31, 2016 2:08 pm
Seems counter-intuitive to go from 3DS Max to CarEd but it goes to show there's as many different ways of doing it as there are model makers. :smile:
MacCarpocalypse | coffey.polygonized.com | CoffeyCup's Gallery
User avatar
Toshiba-3 on Tue Apr 12, 2016 6:52 pm
Honestly I'd just go for an illegal copy of Max... You'll just use it for your own fun anyway. That piece of software just costs way too much.

MAX R2 and 3.1 hosted at RR2000 are respectively for C2 and TDR with all their plugins etc. They can be difficult to get working on modern systems and also lack a ton of features in comparison to recent Max versions.

So yes, something like 3dsMax 2012~2015 + Harm's script and you're all set :)
Image / carmageddon add-ons at road reaction
Pages: 1

Extra information
It is currently Mon Mar 25, 2019 2:13 pm,

Please Register a username.
In total there are 4 users online :: 0 registered, 0 hidden and 4 guests
Users browsing this forum: No registered users and 4 guests
Moderator: coffeycup

Powered by phpBB :: Hosted by n3wton :: Molested by goats
CWA Links