C2 Map: Lefty's Mill

The greatest unfinished sequel ever!
User avatar
Mastro 666
motorised death
Posts: 968
Joined: Thu Jan 26, 2006 6:24 pm

C2 Map: Lefty's Mill

Post by Mastro 666 »

Lefty's Mill is a level conversion from Excitebike 64.

DL: http://coffey.polygonized.com/MacCarpoc ... hack8.html

Image

Image

Image

Image
Last edited by Mastro 666 on Tue Jul 15, 2014 4:57 pm, edited 1 time in total.
User avatar
coffeycup
Genesis
Posts: 4848
Joined: Sun Sep 27, 1998 6:00 pm

Re: C2 Map: Lefty's Mill

Post by coffeycup »

This is a really fun track to drive on, nice work. :rockon:

Image

I made one small edit to your wall of trees texture and added an alpha channel to the top.

Download at Mac Carpocalypse
User avatar
Mastro 666
motorised death
Posts: 968
Joined: Thu Jan 26, 2006 6:24 pm

Re: C2 Map: Lefty's Mill

Post by Mastro 666 »

Now it looks way better, thanks Coffey. :thumbsup:
User avatar
Deep_Blue
Road Puppy
Posts: 4554
Joined: Wed Jan 10, 2001 12:00 pm
Location: In the Wind

Re: C2 Map: Lefty's Mill

Post by Deep_Blue »

Now THAT looks like fun!! :thumbsup:
***When I die may I be surrounded by scattered chrome and burning gasoline***
User avatar
Toshiba-3
BRender Actor
Posts: 5518
Joined: Sun Jun 08, 2003 12:14 am
Location: MagnaChem Data Unit

Re: C2 Map: Lefty's Mill

Post by Toshiba-3 »

Great work!

...couldn't resist :swheel:
leftys.png
You do not have the required permissions to view the files attached to this post.
Image / carmageddon add-ons at road reaction
User avatar
Mastro 666
motorised death
Posts: 968
Joined: Thu Jan 26, 2006 6:24 pm

Re: C2 Map: Lefty's Mill

Post by Mastro 666 »

That's great. :eek:
User avatar
coffeycup
Genesis
Posts: 4848
Joined: Sun Sep 27, 1998 6:00 pm

Re: C2 Map: Lefty's Mill

Post by coffeycup »

Cool! That really fits into C1 nicely.
User avatar
Harmalarm
road raged psycho
Posts: 1302
Joined: Tue May 13, 2008 3:56 am
Location: Den Haag, Holland

Re: C2 Map: Lefty's Mill

Post by Harmalarm »

Nice work! I had a good couple of laps around the track. It is really satisfying to take the jumps and land them perfectly on the other side of the humps. :)

Did you rip these models with Project 64? It is pretty neat what you can get. I manged to rip some of the San Francisco Rush 2 maps which are quite cool. Though they definitely need some mesh smoothing on the slopes, bends and hills but look really good in C2.

Good thing you didn't use a lot of material modifiers on the sand in this one. At least it isn't bumpy. Otherwise it would have been a lot less enjoyable I'm sure.
User avatar
Razor
Stomping-on-Kittens
Posts: 3431
Joined: Sat Dec 01, 2007 6:38 pm
Location: Beaver City

Re: C2 Map: Lefty's Mill

Post by Razor »

Great work, looks wonderful in both C1 and C2, will give this a go later on!
[ Razor @ Carmageddon Webmasters Alliance Network ] [ My Downloads ] [ My Carma Items ] [ Conversion lists ]
To download the BETA Mod and more information on my other work, visit me @ https://razor.cwaboard.co.uk
User avatar
Mastro 666
motorised death
Posts: 968
Joined: Thu Jan 26, 2006 6:24 pm

Re: C2 Map: Lefty's Mill

Post by Mastro 666 »

Harmalarm wrote:Did you rip these models with Project 64?
Nop, with Nemu 64 + Lemmy's Direct3D8 plugin.