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Razorback 2013

The greatest unfinished sequel ever!
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Toshiba-3
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Razorback 2013

Post by Toshiba-3 »

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Razorback 2013 by FatCat. Ported to C2 by myself and I tried to make it as complete feature-wise as possible. It has 21000 tris. Tweaked materials to enhance shading.
The only thing that I didn't go to work is the CAMERA_TURN_OFF_MATERIALS keyword. No idea why. I wanted to hide one of the bars from the cockpit cage as it was in plain sight while in cocpit view. I used this keyword correctly several times in the past, but here it just didn't want to work. Seriously puzzled.

Physics-wise it is exactly like the original (but the AMP), thus not very powerful, fun to drive though.

It's at RR2000.
Image / carmageddon add-ons at road reaction
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coffeycup
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Re: Razorback 2013

Post by coffeycup »

Wow, that looks great. I saw that thread and thought it'd be neat to see
some of FatCat's models converted to C2. Sounds kinda poly-heavy, I'll try it out!
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Pip the pest
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Re: Razorback 2013

Post by Pip the pest »

That really does look like a great model :thumbsup: nice conversion Tosh :smile:
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hazardic
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Re: Razorback 2013

Post by hazardic »

awesome jsut like in c1 intro
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Amador
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Re: Razorback 2013

Post by Amador »

Looks awesome. I don't know who Fatcat's is, his models are the ones planned to be used in ReinCarnation?
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Razor
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Re: Razorback 2013

Post by Razor »

This looks fantastic, still amazes me how things can look so great in C2.
[ Razor @ Carmageddon Webmasters Alliance Network ] [ My Downloads ] [ My Carma Items ] [ Conversion lists ]
To download the BETA Mod and more information on my other work, visit me @ https://razor.cwaboard.co.uk
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coffeycup
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Re: Razorback 2013

Post by coffeycup »

I was worried about the poly count but seems just fine. Maybe there weren't any other complex cars onscreen at the time.
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