Dear returning Carmageddon fans
These last years, the CWA Board assimilated what was archived from many old Carmageddon forums, including the whole of the Official Carmageddon.com Forums.
If you wish to merge any previous account you might have had with your new or existing CWA account, don't hesitate to reach out to us !
These last years, the CWA Board assimilated what was archived from many old Carmageddon forums, including the whole of the Official Carmageddon.com Forums.
If you wish to merge any previous account you might have had with your new or existing CWA account, don't hesitate to reach out to us !
That map thing
- Mad_Maxine
- Pink
- Posts: 3232
- Joined: Tue Jan 10, 2006 1:24 pm
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That map thing
its a big thing at the moment, so heres my work in progress that most likly wont work, sojust use it for insperation?
Ya ok im not very good at curved roads.
Ya ok im not very good at curved roads.
- Razor
- Stomping-on-Kittens
- Posts: 3431
- Joined: Sat Dec 01, 2007 6:38 pm
- Location: Beaver City
- Contact:
Re: That map thing
i know i've already seen these but nice one maxine, i really like the look of the map :P
[ Razor @ Carmageddon Webmasters Alliance Network ] [ My Downloads ] [ My Carma Items ] [ Conversion lists ]
To download the BETA Mod and more information on my other work, visit me @ https://razor.cwaboard.co.uk
To download the BETA Mod and more information on my other work, visit me @ https://razor.cwaboard.co.uk
- cesm20
- turbo bastard
- Posts: 329
- Joined: Thu Jan 18, 2001 5:00 pm
- Location: Portugal, Europe
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Re: That map thing
wow YET another map ?? This is incredible, how many c2 maps have been posted in the last days/weeks? Everyday i see a new one coming out! Thanks a lot guys for keeping this game ailve and still making maps! Keep working!
Re: That map thing
Maxie, is the map done?
- Mad_Maxine
- Pink
- Posts: 3232
- Joined: Tue Jan 10, 2006 1:24 pm
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Re: That map thing
Nope, no idea what im doing i made it too big with other islands and highways and such. so, im going to start something simpler, and get that working, still are there any tuorials that a total idiot an understand on getting maps from skechup to Carma,
- TTR
- Psycho Maniac
- Posts: 5277
- Joined: Wed Oct 15, 2003 3:40 am
- Location: Rotterdam, Holland
- Contact:
Re: That map thing
Can't upload this map though? Maybe someone can use it in a map etc..
Re: That map thing
No, just this one for regular idiots
http://www.cwaboard.com/ubbthreads/show ... #Post80465
You need to finish it in SketchUp before worrying about the next steps.
1) Just make sure BLUE poly faces are reveresed. Only the BEIGE ones should be showing before texturing begins.
2) Rename your Materials to match your TIFs, otherwise everything will get named Material 1, Material 2, Material....
That's about it. I can get the map from SketchUp into PT2. But the rest of the work: opponent path, non-cars, etc. you'll need to do.
http://www.cwaboard.com/ubbthreads/show ... #Post80465
You need to finish it in SketchUp before worrying about the next steps.
1) Just make sure BLUE poly faces are reveresed. Only the BEIGE ones should be showing before texturing begins.
2) Rename your Materials to match your TIFs, otherwise everything will get named Material 1, Material 2, Material....
That's about it. I can get the map from SketchUp into PT2. But the rest of the work: opponent path, non-cars, etc. you'll need to do.
- Mad_Maxine
- Pink
- Posts: 3232
- Joined: Tue Jan 10, 2006 1:24 pm
- Contact:
- Razor
- Stomping-on-Kittens
- Posts: 3431
- Joined: Sat Dec 01, 2007 6:38 pm
- Location: Beaver City
- Contact:
Re: That map thing
beige = white
[ Razor @ Carmageddon Webmasters Alliance Network ] [ My Downloads ] [ My Carma Items ] [ Conversion lists ]
To download the BETA Mod and more information on my other work, visit me @ https://razor.cwaboard.co.uk
To download the BETA Mod and more information on my other work, visit me @ https://razor.cwaboard.co.uk
- Mad_Maxine
- Pink
- Posts: 3232
- Joined: Tue Jan 10, 2006 1:24 pm
- Contact:
Re: That map thing
then i come across the problem of not being to export it as anything But kmz
Re: That map thing
How many times do I have to say "I'll take care of getting it from SketchUp to PT2"?
Just send me your .skp file (saved as sketchup 5 version) when you're done.
Just send me your .skp file (saved as sketchup 5 version) when you're done.
- Mad_Maxine
- Pink
- Posts: 3232
- Joined: Tue Jan 10, 2006 1:24 pm
- Contact:
Re: That map thing
Dont get mad at me or nothin :s i jsut wanted to do it myself cause you do a lot of my stuff, and it dont seem right i push everythin onto ya..
Re: That map thing
I ain't mad! Getting it from SketchUp to PT2 only takes me 10 min or less. So don't worry about it.
- Mad_Maxine
- Pink
- Posts: 3232
- Joined: Tue Jan 10, 2006 1:24 pm
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Re: That map thing
I figured out what im doing wrong with skehup, all my faces are screwd up so im starting a new map, i also downloaded the newest skehup ( i think its the newest ) but im still uploading this map for anybody who wants to take parts from it, The idea was seprate places you could drie to using long highways, that id have drones ike 18 wheelers thundering down, only i think my roads are way too long and might get boring, so map scraped in exchange for something ill try and make fun, but stil here it is,
So now to go start on a real map that i hope to get into carmageddon,
Edit: File has moved because its 1,851 kb and i get the message Files can be no larger than 524288
so here
http://www.uploading.com/files/WE86KAFY/BCoast.zip.html
So now to go start on a real map that i hope to get into carmageddon,
Edit: File has moved because its 1,851 kb and i get the message Files can be no larger than 524288
so here
http://www.uploading.com/files/WE86KAFY/BCoast.zip.html
- Razor
- Stomping-on-Kittens
- Posts: 3431
- Joined: Sat Dec 01, 2007 6:38 pm
- Location: Beaver City
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Re: That map thing
It's a nice map maxine.
In fact, it's an extremely good map with some great texturing.
But alot of the faces are the wrong way round, i could swap them all around and i could finish the map of if you wanted, but at the moment i dont have much time.
In fact, it's an extremely good map with some great texturing.
But alot of the faces are the wrong way round, i could swap them all around and i could finish the map of if you wanted, but at the moment i dont have much time.
[ Razor @ Carmageddon Webmasters Alliance Network ] [ My Downloads ] [ My Carma Items ] [ Conversion lists ]
To download the BETA Mod and more information on my other work, visit me @ https://razor.cwaboard.co.uk
To download the BETA Mod and more information on my other work, visit me @ https://razor.cwaboard.co.uk
- Harmalarm
- road raged psycho
- Posts: 1302
- Joined: Tue May 13, 2008 3:56 am
- Location: Den Haag, Holland
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Re: That map thing
Hey,
the model does look nice, but yeah, about 70% of the faces are in the wrong direction... I like the industrial area, unfinished bridge part... But I would also try to make the road a little less straight here and there, have a bit of curvature... I know, it's hard when texturing, but it makes it a lot more interesting you know... I wonder what your new map will look like.
the model does look nice, but yeah, about 70% of the faces are in the wrong direction... I like the industrial area, unfinished bridge part... But I would also try to make the road a little less straight here and there, have a bit of curvature... I know, it's hard when texturing, but it makes it a lot more interesting you know... I wonder what your new map will look like.
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