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These last years, the CWA Board assimilated what was archived from many old Carmageddon forums, including the whole of the Official Carmageddon.com Forums.
If you wish to merge any previous account you might have had with your new or existing CWA account, don't hesitate to reach out to us !
The Leveller
The Leveller
I have been making a vehicle for some time. It's called The Leveller... and it's actually kinda bizzare . Shame i can't post the images right now 'cause my comopter is invaded with viruses :mad:and CarEd shut down :mad:so I hope to get that fixed in some time.
About the vechicle: it has caterpillers and it's veeeeery enormous I'm actually thinking if it can be socked into the game in it's original size
About the vechicle: it has caterpillers and it's veeeeery enormous I'm actually thinking if it can be socked into the game in it's original size
Re: The Leveller
Well, finaly... after all
Re: The Leveller
here it comes again
Re: The Leveller
...and again...
Re: The Leveller
...aaand again
Re: The Leveller
Sorry for the low pics quality guys... It's as bad as the internet speed on my computer. I hope to solve this problem soon. And now... i'd like to know what do you think
Re: The Leveller
hi! I'm from russia too, man (kagdila?)
so, the model is great - i hope u will texture it soon
so, the model is great - i hope u will texture it soon
Re: The Leveller
Wow! That is monstrous. How many polys is that?
Though I like the spikes on the treads, those will never be able to move.
You might want to remove them and animate the treads using textures like Tosh did with the CWA Monster
Though I like the spikes on the treads, those will never be able to move.
You might want to remove them and animate the treads using textures like Tosh did with the CWA Monster
Re: The Leveller
just one question regarding scale...
is that one driver viewport with vertical bars for protection and peg grabbing claws?
Or is that multiple driver windshields with car grabbing claws?
Looks freakin wicked either way.
is that one driver viewport with vertical bars for protection and peg grabbing claws?
Or is that multiple driver windshields with car grabbing claws?
Looks freakin wicked either way.
If it runs, drives, stops, has a title, AND is under $300, I'll take it!
Re: The Leveller
Dunno how many polys is that, but CarEd says it's total 13400 points :supercrazy:Ah, I think i have to think how to texture all this
Re: The Leveller
Well, the first variant is right. That should clearify the situation:
And about the model itself... I took the idea of a disney cartoon 'Fern Gully'(1992). Damn, i used to realy like it when i was small. So, there was this machine for cutting trees. It cut off the tree, then grab it with the claws and take it directly to the 'stomack' in which the wood is refined into accurate plain plates. Kinda cool mechanism
I think it can easily be reoriented on ped grabbing and refinig
And about the model itself... I took the idea of a disney cartoon 'Fern Gully'(1992). Damn, i used to realy like it when i was small. So, there was this machine for cutting trees. It cut off the tree, then grab it with the claws and take it directly to the 'stomack' in which the wood is refined into accurate plain plates. Kinda cool mechanism
I think it can easily be reoriented on ped grabbing and refinig
- Mad_Maxine
- Pink
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Re: The Leveller
Heh, i think you done it.. this must be the biggest car for c2.. its bigger than my mobile junkyard :P
Re: The Leveller
It's far from being done now, but i started with textures. Anyway, the process details will be posted here
Re: The Leveller
wow! that "thing" looks great! it's totally maked in car_ed?
Re: The Leveller
Yes, totally
Re: The Leveller
Yarr harr, that thing has it's own zip code
If it runs, drives, stops, has a title, AND is under $300, I'll take it!
Re: The Leveller
neitron- He means it's big enough to be it's own locality. (town)
"Zip" code=Postal area code.
"Zip" code=Postal area code.
***When I die may I be surrounded by scattered chrome and burning gasoline***
Re: The Leveller
Sorry, I forgot to bridge the cultural gaps.
how about:
that thing affects the tides?
That's no moon, its the Leveller?
it makes the T-90S look like a T-pot?
how about:
that thing affects the tides?
That's no moon, its the Leveller?
it makes the T-90S look like a T-pot?
If it runs, drives, stops, has a title, AND is under $300, I'll take it!
Re: The Leveller
Understood
The line about T-pot is cool!
- JohnStercus
- mechanic
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Re: The Leveller
This is the coolest thing ever.
I watched that Ferngully Movie when I was a kid and I thought this thing was awesome on spiked tracks. How's work going on it?
I watched that Ferngully Movie when I was a kid and I thought this thing was awesome on spiked tracks. How's work going on it?
"I’d guesstimate it’s a sex thing; it's the only way I can figure it. High velocity impact... Twisted metal... Busted glass... Four souls taken at exactly the same time... Probably the only way that diabolical degenerate can shoot his goo."
Re: The Leveller
Yeah, I wonder what's going on with it too. That has got to be the most ambitious first car ever. Most people's first car is a brick with 4 wheels!
- cesm20
- turbo bastard
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Re: The Leveller
wow this car is amazing, that's exactly the type of cars i like more, i hope you're still doing it, and that you reply this topic when it's done
Re: The Leveller
I'm back and glad i'm here again!!!
OK, so i'm not dead or quit to C2 fan community
I got net problems, but now it's OK.
The Leveller project goes on, so as long as I get a new Photoshop new pics will appear here
OK, so i'm not dead or quit to C2 fan community
I got net problems, but now it's OK.
The Leveller project goes on, so as long as I get a new Photoshop new pics will appear here
- nWo4life
- motorised death
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Re: The Leveller
CarEd still works on your computer? Can you check how many triangles that thing has?
By the way, did you model everything in CarEd?
By the way, did you model everything in CarEd?
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Re: The Leveller
How can I check the amount of triangles? I only can tell about points, as I can select it all
So, from that state you see on the pics it has circa 13400 of these freaking things
But now I'm going to remove those spikes on the threads as Cofeycup advised, as I want treads to move so the model is going to be a bit less complicated:oops:
So, from that state you see on the pics it has circa 13400 of these freaking things
But now I'm going to remove those spikes on the threads as Cofeycup advised, as I want treads to move so the model is going to be a bit less complicated:oops:
Re: The Leveller
To view triangle count: On Viewport window toolbar >> View >> Model Info
Re: The Leveller
Late again! Oh I hate to late, d ..
13300 triangles
Guys, I fell it's no way I can finish this car alone. ANy suggetions?
13300 triangles
Guys, I fell it's no way I can finish this car alone. ANy suggetions?
Re: The Leveller
Yeah, that's it. Have my own internet connection (at last!) Viva!!
You thought this is dead, no way! I can move on right now. Actually, 've been a little lazy... but now I wont to finish my work (knowin that not even I myself want it to be done)))
You thought this is dead, no way! I can move on right now. Actually, 've been a little lazy... but now I wont to finish my work (knowin that not even I myself want it to be done)))
Re: The Leveller
here
Re: The Leveller
Looks like its time to start texturing more the thing, no? Will there be any sort of sprocket wheels, I only see flat areas?
Now, for some reason I thought that this was based on a cartoon show. Some villian's vehicle on Nickelodeon network that chewed up the rain forest? Or was that someone else? (Damn, I wish these few remaining brain cells would stop blinking out.)
Now, for some reason I thought that this was based on a cartoon show. Some villian's vehicle on Nickelodeon network that chewed up the rain forest? Or was that someone else? (Damn, I wish these few remaining brain cells would stop blinking out.)
Re: The Leveller
I've changed cab design (to as authentic as possible) and deleted all spikes from the threads. a little texture on it (that I don't like indeed and change when can make screens). all changes so far
coffeycup - more textures will come as I manage to get sreenshots on my comp. I want it to be authentic)
there will be 3 or 4 sprockets with a massive block linkin' them.
here's the inspiration source . Like that a lot in my kid years)
coffeycup - more textures will come as I manage to get sreenshots on my comp. I want it to be authentic)
there will be 3 or 4 sprockets with a massive block linkin' them.
here's the inspiration source . Like that a lot in my kid years)
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