Ok... I feel sooooo stupid... I forgot to ask those two last time... 1 Question: How can I make a fan work? I mean, how can I make it turn?
2 Question: Since I'm making the Tow Meister, there is a hook. How can I make this hook swing from right to left (or left to right) and from forward to backward (or backward to forward) while the truck is moving?
Thanks to anyone who will reply (with an answer) to this...
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Two News Questions... Need help again...
- SoupaVedg
- motorised death
- Posts: 776
- Joined: Fri Feb 22, 2002 5:00 pm
- Location: Province de Québec, Canada
Two News Questions... Need help again...
SoupaVedg! The only super hero who have Soup in his name!
Re: Two News Questions... Need help again...
'K.. Both are called "grooves".
You need to specify the movement type and direction and whether or not it's controlled in the car's .txt file. (each moving part has it's own groove.)
You also need to specify the pivot point (or centerpoint for a wheel such as a fan)and the axis it rotates/moves on.
END OF FUNK
START OF GROOVE
FRPIVOT.ACT
not a lollipop
constant
straight
absolute
0,0,0
3
0,1,0
rock
absolute
7
0,0,0
y
0
(Coupla more grooves for the car's steering pivots and wheel rotation and then:
NEXT GROOVE
ZFAN.ACT
not a lollipop
constant
no path
spin
continuous
1.0
0.052043766 0.097038485 0.20457259
z
alla way down to
END OF GROOVE
All the coords are in X,Y,Z order.
Look at some other cars that have parts that move similar to the way you want yours to move and rip out the appropriate groove sections (or just use mine above) and put your part's coords where the existing ones were.
I dunno if ya can make a part move in two directions..
[ September 06, 2002: Message edited by: Deep_Blue ]
[ September 06, 2002: Message edited by: Deep_Blue ]
You need to specify the movement type and direction and whether or not it's controlled in the car's .txt file. (each moving part has it's own groove.)
You also need to specify the pivot point (or centerpoint for a wheel such as a fan)and the axis it rotates/moves on.
END OF FUNK
START OF GROOVE
FRPIVOT.ACT
not a lollipop
constant
straight
absolute
0,0,0
3
0,1,0
rock
absolute
7
0,0,0
y
0
(Coupla more grooves for the car's steering pivots and wheel rotation and then:
NEXT GROOVE
ZFAN.ACT
not a lollipop
constant
no path
spin
continuous
1.0
0.052043766 0.097038485 0.20457259
z
alla way down to
END OF GROOVE
All the coords are in X,Y,Z order.
Look at some other cars that have parts that move similar to the way you want yours to move and rip out the appropriate groove sections (or just use mine above) and put your part's coords where the existing ones were.
I dunno if ya can make a part move in two directions..
[ September 06, 2002: Message edited by: Deep_Blue ]
[ September 06, 2002: Message edited by: Deep_Blue ]
***When I die may I be surrounded by scattered chrome and burning gasoline***
- SoupaVedg
- motorised death
- Posts: 776
- Joined: Fri Feb 22, 2002 5:00 pm
- Location: Province de Québec, Canada
Re: Two News Questions... Need help again...
Drats! Well, I gonna see if there is a part for the moving hook... But thanks for answering those questions... (I'm tired just woke up so there might be some none sense in this... Sorry)
SoupaVedg! The only super hero who have Soup in his name!
- random_monkey
- motorized monkey
- Posts: 2878
- Joined: Fri Sep 08, 2000 4:00 pm
- Location: Burton, Midlands, England
Re: Two News Questions... Need help again...
I'm sure you can get something to swing, check out slayers t1000 truck from crashocalypse, didn't that have a swingin thing on the back?
- Econobrick
- Stucco
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- Contact:
Re: Two News Questions... Need help again...
...or check out the original towmeister.
- Lumberjack
- road raged psycho
- Posts: 1520
- Joined: Sun Jul 09, 2000 4:00 pm
- Contact:
Re: Two News Questions... Need help again...
Indeed! The obvious choice is to take the info from the C1 Towmeisters txt file... that way all the info is pretty much correct (assuming the model has not changed in a way that would make the co-ords wrong).
- C2 Scientist
- jaywalker
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- Location: Finland
- Contact:
Re: Two News Questions... Need help again...
It's harmonic rocking groove, so car's speed won't have any effect to swinging, but that doesn't matter.
- Lumberjack
- road raged psycho
- Posts: 1520
- Joined: Sun Jul 09, 2000 4:00 pm
- Contact:
Re: Two News Questions... Need help again...
There is as yet no other way to do it... you can't use a freely swinging chain, that only works on maps atm. If we were to really think and try, I'm sure we could come up with something. Like e.g. we could use a detachable on the thing, but have it so the 'hang off' damage value is set to 0, and the 'fall off' value is set to say 10000 so it is always hanging...
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