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These last years, the CWA Board assimilated what was archived from many old Carmageddon forums, including the whole of the Official Carmageddon.com Forums.
If you wish to merge any previous account you might have had with your new or existing CWA account, don't hesitate to reach out to us !
osc bus/possum
- bruner_james
- The Dancing Bear
- Posts: 2016
- Joined: Wed Aug 27, 2003 6:19 pm
- Location: Canada
- Contact:
osc bus/possum
Aright most of you have already seen the osc bus, since it is sitting on the title for osc. But I was kinda in a carma mood today, so I pulled it out and did a couple laps around nothing city. as it turns out the handling and bbox are very shitty. some of the textures don't show up and why the hell did i put a wheel bar on it?
so here is the first part of my rework on the osc bus.
heres what i did
-get rid of the wheel bar
-fixed the side textures.
so here is the first part of my rework on the osc bus.
heres what i did
-get rid of the wheel bar
-fixed the side textures.
Re: osc bus/possum
looks much better! theres still a slight amount of blurr, but that would be fixed with pt2
and im glad you got rid of the wheely bar
and im glad you got rid of the wheely bar
Haha Fuck you Kitteh
- bruner_james
- The Dancing Bear
- Posts: 2016
- Joined: Wed Aug 27, 2003 6:19 pm
- Location: Canada
- Contact:
Re: osc bus/possum
alright did the front texture next.
the other picture is an old one but you get the idea. changed the colours, to match the side.
the other picture is an old one but you get the idea. changed the colours, to match the side.
- suicide_jockey
- turbo bastard
- Posts: 465
- Joined: Mon Jan 10, 2005 8:19 pm
Re: osc bus/possum
Oooh, looking good.
still working on ti aye? turining out really good from what i see, been working on this for months now.
still working on ti aye? turining out really good from what i see, been working on this for months now.
- Detroit_Diesel
- Cadillac Enthusiast
- Posts: 831
- Joined: Mon Aug 23, 2004 11:15 am
Re: osc bus/possum
nice work!
but i think that some crome wheels would look a lil better
keep it up
but i think that some crome wheels would look a lil better
keep it up
"So many pedestrians, so little time." Feel like some road kill today?
- bruner_james
- The Dancing Bear
- Posts: 2016
- Joined: Wed Aug 27, 2003 6:19 pm
- Location: Canada
- Contact:
Re: osc bus/possum
Fixed that part in the windows that goes down and I added a osc to the roof texture, and also added some shading up there to
the picture messed up but it is there.
the picture messed up but it is there.
- bruner_james
- The Dancing Bear
- Posts: 2016
- Joined: Wed Aug 27, 2003 6:19 pm
- Location: Canada
- Contact:
the possum is an animal.
Guess it is time for a progress report. I tried it ingame a few days ago, all the textures I resized are white, I guess carma doesn't like 512. Now i either cut the bus and half and rearrange the textures and stuff. or resize it back to 256. you can live with a bit of pixels right?
Re: the possum is an animal.
heh it matters not to me.
do you have the mod i did of it? i lost it..
do you have the mod i did of it? i lost it..
- doomandemol
- 69et01
- Posts: 725
- Joined: Sun Oct 13, 2002 1:34 pm
- Location: somewhere in time
Re: seriously the possum is an animal.
hum i see the mountain dew in bus
i go to store buy it now
i go to store buy it now
- bruner_james
- The Dancing Bear
- Posts: 2016
- Joined: Wed Aug 27, 2003 6:19 pm
- Location: Canada
- Contact:
Re: the possum is an animal.
Alright I got the textures back ingame. I still have to remodel the dashboard, and finish the bbox and handling (since it handles like a car right now).
Re: the possum is an animal.
Once you apply the bbox it should handle like a bus lol
Haha Fuck you Kitteh
- codemonkey
- Captain Obvious
- Posts: 443
- Joined: Thu Sep 29, 2005 12:24 pm
Re: the possum is an animal.
what is a bbox?
Re: the possum is an animal.
B=Bounding, Box= well a box! (that surrounds the car) BBox!
Haha Fuck you Kitteh
Re: the possum is an animal.
yay. that was almost mean! lol
its the shape that defines where the car is, so you can hit things instead of going thrue them.
its the shape that defines where the car is, so you can hit things instead of going thrue them.
Re: Woop Woop!
its the shape that defines where the car is
it does'nt really "define" where the car is its an impact model
that shows the game the shape of the car for collisions
Haha Fuck you Kitteh
- codemonkey
- Captain Obvious
- Posts: 443
- Joined: Thu Sep 29, 2005 12:24 pm
Re: Woop Woop!
thanks now i understand
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