OpenC1 V1.3 is available!
A VERY nice christmas gift from Jeff ;)
Merry Christmas btw!
Dear returning Carmageddon fans
These last years, the CWA Board assimilated what was archived from many old Carmageddon forums, including the whole of the Official Carmageddon.com Forums.
If you wish to merge any previous account you might have had with your new or existing CWA account, don't hesitate to reach out to us !
These last years, the CWA Board assimilated what was archived from many old Carmageddon forums, including the whole of the Official Carmageddon.com Forums.
If you wish to merge any previous account you might have had with your new or existing CWA account, don't hesitate to reach out to us !
Christmas gift from 1am Studios!
- Harmalarm
- road raged psycho
- Posts: 1302
- Joined: Tue May 13, 2008 3:56 am
- Location: Den Haag, Holland
- Contact:
Christmas gift from 1am Studios!
it IS a nice christmas gift!
Let's see if we can add some custom content! I'll be testing the new release tonight, but looking at the comments it sounds to me the release is more stable. Thumbs up!
Let's see if we can add some custom content! I'll be testing the new release tonight, but looking at the comments it sounds to me the release is more stable. Thumbs up!
- Toshiba-3
- BRender Actor
- Posts: 5511
- Joined: Sun Jun 08, 2003 12:14 am
- Location: MagnaChem Data Unit
- Contact:
Christmas gift from 1am Studios!
It's still very crashy/buggy but yeah there's an huge improvement!
Some tracks cause white display (but the sky), some cars' cockpit actors make openC1 crash, some grooves go too fast, etc.
I had to decrypt the txt files in order to make OpenC1 load the C1 files (using IWANTTOFIDDLE). Also it seems like there's something OpenC1 doesn't like when there are addon cars chunks added to OPPONENT.TXT. It shouts a message but you can ignore it and select the car anyway (in the car gallery).
Anyway... screenshots!
The DATA package that comes with OpenC1:
Carmageddon Demo:
Carmageddon 1:
Some tracks cause white display (but the sky), some cars' cockpit actors make openC1 crash, some grooves go too fast, etc.
I had to decrypt the txt files in order to make OpenC1 load the C1 files (using IWANTTOFIDDLE). Also it seems like there's something OpenC1 doesn't like when there are addon cars chunks added to OPPONENT.TXT. It shouts a message but you can ignore it and select the car anyway (in the car gallery).
Anyway... screenshots!
The DATA package that comes with OpenC1:
Carmageddon Demo:
Carmageddon 1:
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