Dear returning Carmageddon fans
These last years, the CWA Board assimilated what was archived from many old Carmageddon forums, including the whole of the Official Carmageddon.com Forums.
If you wish to merge any previous account you might have had with your new or existing CWA account, don't hesitate to reach out to us !
These last years, the CWA Board assimilated what was archived from many old Carmageddon forums, including the whole of the Official Carmageddon.com Forums.
If you wish to merge any previous account you might have had with your new or existing CWA account, don't hesitate to reach out to us !
Search found 329 matches
- Sun Jun 03, 2007 10:03 am
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Another plaything problem?
- Replies: 3
- Views: 1019
Another plaything problem?
Yes indeed you are right, in my cesm pt2 mod (including non macro versions) i even inserted a warning about this in that very place, since i always know about this problem...
- Tue May 15, 2007 10:32 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Wiki for Carmageddon 2 editing/specs and Plaything2
- Replies: 31
- Views: 14438
Wiki for Carmageddon 2 editing/specs and Plaything2
Finally, thanks a lot for your contribution, i was almost fearing that the wiki would be dead, since i latelty haven't had time to add more articles...
- Wed May 02, 2007 5:38 am
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: You little ferry
- Replies: 10
- Views: 2080
Re: You little ferry
Hum... that's odd, it should cause that error SPECIALLY in small maps... how many columns you used, the default 16x16 ?
Anyway, when you are going to release this ? You could release this a as "prefab" in the same way that Errol did with the carma2 templates...
Anyway, when you are going to release this ? You could release this a as "prefab" in the same way that Errol did with the carma2 templates...
- Sun Apr 22, 2007 11:38 am
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: You little ferry
- Replies: 10
- Views: 2080
Re: You little ferry
<r>Wow very nice idea ! In fact i was also thinking in something like this for the current game convertion i am doing at the moment, but there is the problem of having too big noncars like this when preprocessing tracks, since pt2 crashes when trying to preprocess tracks with big noncars like this, ...
- Tue Apr 17, 2007 8:22 am
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Wiki for Carmageddon 2 editing/specs and Plaything2
- Replies: 31
- Views: 14438
Wiki for Carmageddon 2 editing/specs and Plaything2
<t>Common guys, are me and coffeycup the only ones contributing ? I hope that some of the other people in the "team" can do something soon :) So far i would also apreciate some help in fixing my plaything2 articles, since i am sure that some of them are too long and confusing, i need suggestions...<...
- Tue Apr 03, 2007 8:05 am
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Wiki for Carmageddon 2 editing/specs and Plaything2
- Replies: 31
- Views: 14438
Wiki for Carmageddon 2 editing/specs and Plaything2
<t>So far the only problem i found is that it's only possible to upload media files in wiki's, not zip files... I wanted to upload a few zips with small example projects to load in Plaything2 in some tuturials, but i can't even link to external zip files!! I guess i have to put all them in my websit...
- Tue Mar 27, 2007 4:14 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Wiki for Carmageddon 2 editing/specs and Plaything2
- Replies: 31
- Views: 14438
Wiki for Carmageddon 2 editing/specs and Plaything2
<t>Ok, here's the list of persons and which articles will be doing for the wiki : (1st update)<br/> <br/> Shotgun :<br/> <br/> 1. Carma2 specs/general editing notions (mostly for beginners/newbies)<br/> 4.1. How to edit carma2 Cars<br/> 4.6. Other minor stuff Specs & editing sintaxes (ONE ITEM)<...
- Tue Mar 27, 2007 4:45 am
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Goaty ped from Carma2
- Replies: 12
- Views: 4672
Re: Goaty ped from Carma2
LOL thanks for you effort, it's going to look good
- Fri Mar 23, 2007 7:53 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Goaty ped from Carma2
- Replies: 12
- Views: 4672
Re: Goaty ped from Carma2
Finally, thanks a lot !! I am sure this won't be a lot of work to make it work... i hope!!
- Fri Mar 23, 2007 3:21 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Goaty ped from Carma2
- Replies: 12
- Views: 4672
Re: Goaty ped from Carma2
Hum... i guess i will have to do it by myself, for sure it won't be that hard to do...
- Thu Mar 22, 2007 11:46 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Wiki for Carmageddon 2 editing/specs and Plaything2
- Replies: 31
- Views: 14438
Wiki for Carmageddon 2 editing/specs and Plaything2
Ok, it's better talk about this in msn, i already added your adress in there, we can talk there better...
What i need more is people able to resume long texts to smaller ones without losing crucial details, since this is my biggest problem...
What i need more is people able to resume long texts to smaller ones without losing crucial details, since this is my biggest problem...
- Thu Mar 22, 2007 8:37 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Wiki for Carmageddon 2 editing/specs and Plaything2
- Replies: 31
- Views: 14438
Wiki for Carmageddon 2 editing/specs and Plaything2
<t>Well, i see that someone has to start doig this, and i guess that again it will have to be me :) Altough i will still need someone to later resume my explanations, since i am UNABLE to descrive stuff without writing tons of text... Anyways i am already planning how the wiki will look like, then a...
- Thu Mar 22, 2007 3:11 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Goaty ped from Carma2
- Replies: 12
- Views: 4672
Re: Goaty ped from Carma2
<r>Oh yes, i forgot about your new animal for c2 <E>:smile:</E> It was a great idea, specially because in the future i was thinking in making a track with a mamoth, and your ped will be perfect for this !<br/> <br/> Anyways tell me if you can try to finish the Goaty ped, because if not, i will do it...
- Wed Mar 21, 2007 7:43 pm
- Forum: General Carmageddon and Rant Forum
- Topic: Screen Shots
- Replies: 1496
- Views: 491927
Re: SHOT THE SCREEN ACTION!!
Here is a new vid of mine : http://video.google.fr/videoplay?docid=-1924619754536325265 Peds revenge ! Not my best vid, but this kind of 'mod' amuses me very much. :rofl: I am speechless this is the BEST c2 video compilation i have ever seen, really ! Also the funniest ever! Not your best?! Tell me...
- Tue Mar 20, 2007 4:17 am
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Goaty ped from Carma2
- Replies: 12
- Views: 4672
Goaty ped from Carma2
<t>I don't know exactly what is needed to do to "finish" this unfinished pedestrian from c2, but isn't there anyone here that used to do c2 peds that can finish this one ? Maybe it's not necessary much work to fix it so that it can be used in the game, it would be great to have another new animal fo...
- Mon Mar 19, 2007 7:54 pm
- Forum: Carmageddon and The Splat Pack
- Topic: How to capture videos in Carmageddon1 ?
- Replies: 1
- Views: 846
How to capture videos in Carmageddon1 ?
<r>I have tried the most recent version FRAPS to capture videos from carma1, but of course it didn't work... (the fps numbers don't even appear, but they do appear well in windows games) where the heck am i going to find a ms-dos video capture of full-screen games like carma1 ? Of course i tried in ...
- Mon Mar 19, 2007 6:58 am
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Alt-Tabbing C2 in Win XP?
- Replies: 14
- Views: 2678
Re: Alt-Tabbing C2 in Win XP?
Wow that tool REALLY works !! This is very usefull when doing tests on plaything2 and in a track, so this is why i reply this old topic... Also here's a updated link to this tool that i found in google : http://sweangels.no-ip.com/files/mhtv12.zip I am using windows xp pro sp2 and this works perfect...
- Mon Mar 19, 2007 6:00 am
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: + C2: Blood Patch +
- Replies: 7
- Views: 3194
Re: + C2: Blood Patch +
Oh i see, it's Troma Labs map ! The only thing i wasn't able to find was that wolf3d level for c2 and a tuturial in how the heck is possible to capture videos from carmageddon 1!!
- Sun Mar 18, 2007 8:27 am
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: + C2: Blood Patch +
- Replies: 7
- Views: 3194
Re: + C2: Blood Patch +
I liked it too as well !
By the way what track is that on the screenshots ? I don't ever remember seeing one with those sawblades... where can i download that?!
By the way what track is that on the screenshots ? I don't ever remember seeing one with those sawblades... where can i download that?!
- Tue Mar 13, 2007 12:21 am
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Cesm's Ase2asc tool update
- Replies: 38
- Views: 16014
Cesm's Ase2asc tool update
<r>Ok, here's another update of my tool, version <URL url="http://www.freewebs.com/cesm22/ASE2ASC123.exe"><s>[url=http://www.freewebs.com/cesm22/ASE2ASC123.exe]</s>1.2.3.<e>[/url]</e></URL> Only three changes tough :<br/> <br/> - improved the importing of smoothing groups settings<br/> - added a new...
- Mon Mar 05, 2007 5:42 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Cesm's Ase2asc tool update
- Replies: 38
- Views: 16014
Cesm's Ase2asc tool update
Wow i never noticed that before... why the heck no one told me that yet ?! Anyways that should be easy to do, but don't expect me to do this very soon, i have many things to do, but don't worry i will do it.
- Mon Mar 05, 2007 3:41 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Cesm's Ase2asc tool update
- Replies: 38
- Views: 16014
Cesm's Ase2asc tool update
lol, of course it's still going to take some time, meanwhile, there isnt' any other new problems with my ase2asc tool ?
- Mon Mar 05, 2007 2:47 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Cesm's Ase2asc tool update
- Replies: 38
- Views: 16014
Cesm's Ase2asc tool update
<t>ok, since i got visual studio .net 2005, i am going to upgrade my tool to vb .net, i would like to know if anyone that uses to use my tool, has problems with vb .net applications... or if i still need to update the vb6 version of this tool (which i will only do if i receive any bug reports since ...
- Mon Mar 05, 2007 2:43 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Action replay error
- Replies: 9
- Views: 2431
Action replay error
<t>also i think that if you use the glide wrapper to record movies in the game you get all pink as well, i am not too sure.<br/> <br/> I also have trouble when recording with FRAPS because the game lags a LOT when recording, like 1-2 fps, but only when recording. Anyone can tell me how to improve th...
- Mon Mar 05, 2007 2:38 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: 2 From 1..Again!?
- Replies: 7
- Views: 1761
2 From 1..Again!?
indeed ! i liked them a LOT as well :) Thanks for making them!
- Mon Mar 05, 2007 12:40 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: New Carma-Life² Peds
- Replies: 32
- Views: 13341
New Carma-Life² Peds
finally some new pedestrians for carma2, VERY GOOD idea you had ! I tough you would only make the maps... this is MUCH better !
- Sat Feb 24, 2007 3:58 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: map under construction
- Replies: 8
- Views: 1236
map under construction
are you still doing this ?
- Sat Dec 16, 2006 4:54 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Hard Truck Apocalypse to C2
- Replies: 45
- Views: 22611
Hard Truck Apocalypse to C2
please continue the good work i hope you finish this someday!
- Sat Dec 16, 2006 4:50 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: map under construction
- Replies: 8
- Views: 1236
map under construction
wow the pics are quite good, this seems to be a great map ! I hope you achieve to finish it !
- Tue Dec 05, 2006 9:34 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Hard Truck Apocalypse to C2
- Replies: 45
- Views: 22611
Hard Truck Apocalypse to C2
<t>toshiba : well, i need you to send me the ase file, and then tell me the name of the material that has the problem. I have to try this myself to really understand where is the problem exactly, just use my email account to send that.<br/> <br/> By the way when you told about having 153 noncars... ...
- Thu Nov 30, 2006 8:19 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Games content currently being ported to C2
- Replies: 11
- Views: 4959
Games content currently being ported to C2
that's really strange, those files i think they are from character studio... at least i think.... I got to try myself as well, since i also have 3dsmax 7.
- Tue Nov 28, 2006 10:05 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Hard Truck Apocalypse to C2
- Replies: 45
- Views: 22611
Hard Truck Apocalypse to C2
<t>by the way, toshiba, last time i tried the track remember i told you it took a long time to load, i hope you try preprocessing it with more colums so that it gets faster to load in the game, right ? Altough be carefull because at some point, the columns will become too small for the bigger noncar...
- Tue Nov 28, 2006 10:01 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Games content currently being ported to C2
- Replies: 11
- Views: 4959
Games content currently being ported to C2
isn't there someone which was thinking in porting the gta1 cities ? I think it was coffeycup, or am i wrong? It i am correct, please coffeycup confirm it here.
- Tue Nov 28, 2006 8:34 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Cesm's Ase2asc tool update
- Replies: 38
- Views: 16014
Cesm's Ase2asc tool update
hum... please be more specific, so that it's possible to be done or not, since unfortunately i don't remember in which email you talked about the foliage, i would have to reread every email.
- Sat Nov 25, 2006 3:42 pm
- Forum: Carmageddon 2: Carpocalypse Now
- Topic: Cesm's Ase2asc tool update
- Replies: 38
- Views: 16014
Cesm's Ase2asc tool update
can you tell me at least if it works now ok ?