Dear returning Carmageddon fans Image

These last years, the CWA Board assimilated what was archived from many old Carmageddon forums, including the whole of the Official Carmageddon.com Forums.
If you wish to merge any previous account you might have had with your new or existing CWA account, don't hesitate to reach out to us !

Search found 179 matches

by Freddy
Mon Jun 26, 2006 5:51 am
Forum: General Carmageddon and Rant Forum
Topic: How long you've been to the community?
Replies: 37
Views: 6839

Re: How long you've been to the community?

<r>I got into Carmageddon when I got given a demo of C1 in 96? and thought it was the best game ever, so went out and bought the full game and was hooked! I didn't have any net access at this point so I started messing with C1 for myself, no spectacular results or anything. Then C2 came out in 98? a...
by Freddy
Fri Jun 23, 2006 4:21 am
Forum: Carmageddon 2: Carpocalypse Now
Topic: Maximum Number of components
Replies: 5
Views: 2103

Re: Maximum Number of components

I found that, if you delete the ones that are 'normal' you can have alot more. I once had a car crash on me and it took me ages to figure it out lol
by Freddy
Sun Jun 18, 2006 9:34 am
Forum: Carmageddon 2: Carpocalypse Now
Topic: Car achive?
Replies: 16
Views: 3108

Re: Car achive?

Hi Beast, long time no speak :thumbsup:
by Freddy
Sat Jun 17, 2006 5:40 am
Forum: Carmageddon 2: Carpocalypse Now
Topic: 'Tis a well-known car
Replies: 22
Views: 3860

Re: 'Tis a well-known car

Very nice :thumbsup:
by Freddy
Sat Jun 17, 2006 5:39 am
Forum: Carmageddon 2: Carpocalypse Now
Topic: Car achive?
Replies: 16
Views: 3108

Re: Car achive?

Hello there, I'm not new far from it lol! just go into hibination every now and again :wink:

England is not that great trust me, two words........speed cameras :supermad: :mad: :suicide:
by Freddy
Sat Jun 17, 2006 5:35 am
Forum: Carmageddon 2: Carpocalypse Now
Topic: Post deleted by coffeycup
Replies: 11
Views: 2422

Re: The New Suppressor

Alex_D: Ok, it's true C2 doesn't have cops that sit at the side of the road and wait, like C1 did, but you can always add cops to your race. Add a few #51 to your 'explicit opponents' and they'll drop in at the multiplayer spawn spots around the map (assuming you still have a cop at the #51 slot in...
by Freddy
Sun Jun 11, 2006 3:15 pm
Forum: Carmageddon 2: Carpocalypse Now
Topic: Car achive?
Replies: 16
Views: 3108

Re: Car achive?

Nice one TTR! :beer:
by Freddy
Sun Jun 11, 2006 6:56 am
Forum: Carmageddon 2: Carpocalypse Now
Topic: Car achive?
Replies: 16
Views: 3108

Re: Car achive?

Looks great TTR thanks! :thumbsup:

We are still missing Shiffshifter 2 I take it? I will have a hunt for it...

Cheers

Freddy
by Freddy
Fri Jun 09, 2006 5:30 pm
Forum: Carmageddon 2: Carpocalypse Now
Topic: Car achive?
Replies: 16
Views: 3108

Re: Car achive?

Regards above, chill guys! :beer: TSS would be the ideal place tbh, well this is just off the top of my head so could be stuff missing but my car list is as follows: Stiffshifter 2 Escort Mk2 + Rally Version Unlimited Banger Devourer Granada Banger Bandit Trans Am Rover SD1 Toyota Crown stock Toyota...
by Freddy
Fri Jun 09, 2006 2:15 pm
Forum: Carmageddon 2: Carpocalypse Now
Topic: Car achive?
Replies: 16
Views: 3108

Car achive?

<r>Hi all<br/> <br/> I am wanting to setup an achive of all my cars/tracks/mods I have done for Carmageddon 2, they were all on Wasted at one point but it has since been hacked? If any existing web masters want to set up a Freddy section on their sites I would be very greatful, would be nice to have...
by Freddy
Sun May 14, 2006 11:32 am
Forum: S.o.D./Banger's Forum
Topic: New SoD Cars!!
Replies: 7
Views: 2420

Re: New SoD Cars!!

Cheers guys, glad you like them :thumbsup:

by Freddy
Fri May 12, 2006 1:50 pm
Forum: S.o.D./Banger's Forum
Topic: New SoD Cars!!
Replies: 7
Views: 2420

New SoD Cars!!

Hi all just letting you know theres some new cars for my BangerTC/SoD conversion available HERE also I made a crash video from SoD which you can view HERE

If any website owners want to put these on your sites feel free

Cheers

Freddy :rockon:
by Freddy
Fri Nov 04, 2005 8:54 am
Forum: Carmageddon 2: Carpocalypse Now
Topic: The real Carmageddon II Online...
Replies: 260
Views: 64602

Re: The real Carmageddon II Online...

<r>Sounds good but I personally think 4 players is a bit low, can't you put an option in to allow the user to set the number of players? I would imagine the number of players suitable would be dependant on peoples connections/servers? and should be able to be set to suit? I would quite gladly sacrif...
by Freddy
Thu Nov 03, 2005 10:08 am
Forum: Carmageddon 2: Carpocalypse Now
Topic: The real Carmageddon II Online...
Replies: 260
Views: 64602

Re: The real Carmageddon II Online...

<t>I personally think a beta would be good to iron out any problems before lots of different modes get added, you can always release updates?<br/> <br/> Also how many players per game we talking about here? is there an upper limit or does it depend on peoples connections? Its just for SoD you would ...
by Freddy
Thu Nov 03, 2005 6:24 am
Forum: Carmageddon 2: Carpocalypse Now
Topic: my 1024x768 dont working
Replies: 18
Views: 3878

Re: my 1024x768 dont working

Mines never worked, keep getting "Brender error, can't load front screen..." anyone figured out how to fix this yet?
by Freddy
Thu Nov 03, 2005 6:05 am
Forum: Carmageddon 2: Carpocalypse Now
Topic: The real Carmageddon II Online...
Replies: 260
Views: 64602

Re: The real Carmageddon II Online...

Fantastic news! can't wait for this :rockon:

Any chance of a beta version being released anytime soon?
by Freddy
Wed Aug 31, 2005 6:52 pm
Forum: Carmageddon 2: Carpocalypse Now
Topic: The real Carmageddon II Online...
Replies: 260
Views: 64602

Re: The real Carmageddon II Online...

<r>Thinking from a purely SoD point of view, I would like to see repair/recover disabled completely, or atleast an option to turn it on or off. Also an option to manipulate the grid so you can decide who starts where aswell as a random grid option. Also how many players do you think will be compatab...
by Freddy
Sun Aug 07, 2005 5:08 pm
Forum: Carmageddon 2: Carpocalypse Now
Topic: The real Carmageddon II Online...
Replies: 260
Views: 64602

Re: The real Carmageddon II Online...

rock on! :grin:
by Freddy
Sat Aug 06, 2005 11:54 am
Forum: Carmageddon 2: Carpocalypse Now
Topic: The real Carmageddon II Online...
Replies: 260
Views: 64602

Re: The real Carmageddon II Online...

Very interesting stuff, could a long time dream of mine finally come true? Banger TC/SoD ONLINE! :rockon:
by Freddy
Mon Jun 21, 2004 7:09 am
Forum: Carmageddon 2: Carpocalypse Now
Topic: Hello
Replies: 21
Views: 2686

Re: Hello

Ok thanks will try that....
by Freddy
Mon Jun 21, 2004 4:17 am
Forum: Carmageddon 2: Carpocalypse Now
Topic: Hello
Replies: 21
Views: 2686

Re: Hello

Nascar heat is quite hard to find now, try ebay....

No still can't get the glidethingy to run in high res, oh well nevermind....

by Freddy
Fri Jun 18, 2004 10:51 am
Forum: Carmageddon 2: Carpocalypse Now
Topic: Hello
Replies: 21
Views: 2686

Re: Hello

<r>I would advise trying to get Nascar Heat, theres loads of cool mods for it, not just the ukdirt ones. plus its great online! The UKdirt Banger mod is in a way Banger TC 4.0, I used alot of the C2 models for it, plus did a load of new ones. Although Heat is great online its crash/damage physics ar...
by Freddy
Fri Jun 18, 2004 6:19 am
Forum: Carmageddon 2: Carpocalypse Now
Topic: Hello
Replies: 21
Views: 2686

Re: Hello

Don't use ICQ anymore, got hacked through it once :mad: Have got MSN messenger though....
by Freddy
Fri Jun 18, 2004 3:14 am
Forum: Carmageddon 2: Carpocalypse Now
Topic: Hello
Replies: 21
Views: 2686

Re: Hello

I'm ok not doing anything C2 wise atm, but you never say never......been involved with the www.ukdirt.co.uk online racing league, apart from that not been doing much editing wise, just thought I pop in say hi lol
by Freddy
Thu Jun 17, 2004 3:22 am
Forum: Carmageddon 2: Carpocalypse Now
Topic: Hello
Replies: 21
Views: 2686

Hello

Just saying hello, not been around the CWA for a while just browing to see what going on, so hi to anyone who remembers me lol
by Freddy
Sun Apr 20, 2003 5:54 pm
Forum: General Carmageddon and Rant Forum
Topic: SOD!
Replies: 5
Views: 1563

Re: SOD!

Yep its dead, it was time to pay my subcription to my host, so I thought sod it :smile: btw if with you want to know what I've been upto recently check out http://www.bangerheat.co.uk Cheers for uploading my stuff to Wasted, but I noticed theres a couple you have missed, namely Doomtrain and the Dat...
by Freddy
Wed Nov 06, 2002 11:56 am
Forum: Carmageddon 2: Carpocalypse Now
Topic: Checkerismnessosisosity!
Replies: 28
Views: 4606

Re: Checkerismnessosisosity!

Nice car but isn't it a bit small size wise compared to other cars? if I remember correctly Checkers are big buggers? but apart from that top job!
by Freddy
Tue Nov 05, 2002 7:44 pm
Forum: Carmageddon 2: Carpocalypse Now
Topic: Forget about polycounts then, new car comming soon...
Replies: 48
Views: 14621

Re: Forget about polycounts then, new car comming soon...

Well feel free to have ago yourself......
by Freddy
Tue Nov 05, 2002 7:36 pm
Forum: Carmageddon 2: Carpocalypse Now
Topic: Forget about polycounts then, new car comming soon...
Replies: 48
Views: 14621

Re: Forget about polycounts then, new car comming soon...

Yeah maybe this physics do need some tweaking but having never driven a car like this I don't know how they handle, so I just had a guess, I think it handles ok, but whether it is realistic I dunno, glad you like the model
by Freddy
Tue Nov 05, 2002 2:28 pm
Forum: Carmageddon 2: Carpocalypse Now
Topic: Forget about polycounts then, new car comming soon...
Replies: 48
Views: 14621

Re: Forget about polycounts then, new car comming soon...

Thats what I thought 3000 is about right. Anyway judge for yourself its out now at SoD!
by Freddy
Tue Nov 05, 2002 12:07 pm
Forum: Carmageddon 2: Carpocalypse Now
Topic: Forget about polycounts then, new car comming soon...
Replies: 48
Views: 14621

Re: Forget about polycounts then, new car comming soon...

<t>Well regardless of the polycount of this car, I don't think anyone should have any performance problems with this one, no texture is above 128x128 and not many have been used, it runs silk smooth on my machine, where some cars slow it down. Thing is I know 3000 is not 'low' but compared to the 6-...
by Freddy
Mon Nov 04, 2002 10:49 pm
Forum: Carmageddon 2: Carpocalypse Now
Topic: Forget about polycounts then, new car comming soon...
Replies: 48
Views: 14621

Re: Forget about polycounts then, new car comming soon...

well 3000 is low by todays standards atleast, there is quite a bit of detail around the lights, just can't see it very well in that pic
by Freddy
Mon Nov 04, 2002 10:37 pm
Forum: Carmageddon 2: Carpocalypse Now
Topic: Forget about polycounts then, new car comming soon...
Replies: 48
Views: 14621

Forget about polycounts then, new car comming soon...

Heres my latest effort, a Datsun 200L (70's shitbox) tried to keep to polys down on this one, its current count is just under 3000, needs a bit of work but will be released soon, what you think? images/icons/smile.gif http://www.s-o-d.co.uk/datsun.jpg [ November 04, 2002: Message edited by: Freddy ]...
by Freddy
Tue Oct 29, 2002 10:43 pm
Forum: Carmageddon 2: Carpocalypse Now
Topic: AdR vs. Econobrick: the battle of the... cattle?
Replies: 129
Views: 18779

Re: AdR vs. Econobrick: the battle of the... cattle?

<t>Beroc I think that is a stupid idea sorry, This should not be a contest. I think people should stop this bitchyness and just get on with that they want to do, I personally don't care much for ADRs cars (how many muscle cars do we really need?) but admit they are exceptional 3D models much better ...
by Freddy
Sun Oct 27, 2002 7:09 pm
Forum: Carmageddon 2: Carpocalypse Now
Topic: Building the perfect beast
Replies: 73
Views: 13571

Re: Building the perfect beast

That ok then